From 2ebbf2774ba4d2b4c5134d0c73e106b0c87495a3 Mon Sep 17 00:00:00 2001 From: Nick Hastings Date: Thu, 25 Jun 2020 12:49:31 -0400 Subject: [PATCH] Update Fortress Forever gamedata. --- gamedata/core.games/common.games.txt | 1 + gamedata/sdkhooks.games/game.ff.txt | 45 ++++++++-------------------- gamedata/sdktools.games/game.ff.txt | 41 ++++++++----------------- 3 files changed, 26 insertions(+), 61 deletions(-) diff --git a/gamedata/core.games/common.games.txt b/gamedata/core.games/common.games.txt index d6b9672c..e4b80cbc 100644 --- a/gamedata/core.games/common.games.txt +++ b/gamedata/core.games/common.games.txt @@ -292,6 +292,7 @@ "game" "kz" "game" "csgo" "game" "reactivedrop" + "game" "FortressForever" } "Keys" diff --git a/gamedata/sdkhooks.games/game.ff.txt b/gamedata/sdkhooks.games/game.ff.txt index 76c37ecd..88925e30 100644 --- a/gamedata/sdkhooks.games/game.ff.txt +++ b/gamedata/sdkhooks.games/game.ff.txt @@ -7,98 +7,79 @@ { "EndTouch" { - "windows" "96" - "linux" "97" + "windows" "97" } "FireBullets" { - "windows" "107" - "linux" "108" + "windows" "108" } "OnTakeDamage" { "windows" "65" - "linux" "66" } "PreThink" { - "windows" "281" - "linux" "282" + "windows" "282" } "PostThink" { - "windows" "282" - "linux" "283" + "windows" "283" } "SetTransmit" { "windows" "23" - "linux" "24" } "ShouldCollide" { "windows" "17" - "linux" "18" } "Spawn" { "windows" "25" - "linux" "26" } "StartTouch" { - "windows" "94" - "linux" "95" + "windows" "95" } "Think" { "windows" "51" - "linux" "52" } "Touch" { - "windows" "95" - "linux" "96" + "windows" "96" } "TraceAttack" { "windows" "63" - "linux" "64" } "Use" { - "windows" "93" - "linux" "94" + "windows" "94" } "VPhysicsUpdate" { - "windows" "150" - "linux" "151" + "windows" "151" } "Weapon_CanSwitchTo" { - "windows" "230" - "linux" "231" + "windows" "231" } "Weapon_CanUse" { - "windows" "224" - "linux" "225" + "windows" "225" } "Weapon_Drop" { - "windows" "227" - "linux" "228" + "windows" "228" } "Weapon_Equip" { - "windows" "225" - "linux" "226" + "windows" "226" } "Weapon_Switch" { - "windows" "228" - "linux" "229" + "windows" "229" } } } diff --git a/gamedata/sdktools.games/game.ff.txt b/gamedata/sdktools.games/game.ff.txt index 095c2f73..f04f0c0c 100644 --- a/gamedata/sdktools.games/game.ff.txt +++ b/gamedata/sdktools.games/game.ff.txt @@ -18,88 +18,71 @@ { "GiveNamedItem" { - "windows" "336" - "linux" "337" + "windows" "337" } "RemovePlayerItem" { - "windows" "234" - "linux" "235" + "windows" "235" } "Weapon_GetSlot" { - "windows" "232" - "linux" "233" + "windows" "233" } "Ignite" { - "windows" "196" - "linux" "197" + "windows" "197" } "Extinguish" { - "windows" "197" - "linux" "198" + "windows" "198" } "Teleport" { - "windows" "104" - "linux" "105" + "windows" "105" } "CommitSuicide" { - "windows" "364" - "linux" "365" + "windows" "365" } "GetVelocity" { - "windows" "134" - "linux" "135" + "windows" "135" } "EyeAngles" { - "windows" "126" - "linux" "127" + "windows" "127" } "AcceptInput" { "windows" "39" - "linux" "40" } "DispatchKeyValue" { "windows" "35" - "linux" "34" } "DispatchKeyValueFloat" { "windows" "34" - "linux" "35" } "DispatchKeyValueVector" { "windows" "33" - "linux" "36" } "SetEntityModel" { - "windows" "27" - "linux" "28" + "windows" "28" } "WeaponEquip" { - "windows" "225" - "linux" "226" + "windows" "226" } "Activate" { "windows" "36" - "linux" "37" } "PlayerRunCmd" { - "windows" "354" - "linux" "355" + "windows" "355" } }