SourceMod can now be somewhat compiled on OS X for patch sanity testing (bug 3516, r=ds).

This adds the ability for us to change the GCC version we use more flexibly.
This commit is contained in:
David Anderson
2008-12-23 01:33:37 -05:00
parent 58ec9a4f38
commit 1fe38c7473
65 changed files with 599 additions and 149 deletions
+2 -2
View File
@@ -16,7 +16,7 @@ C_OPT_FLAGS = -DNDEBUG -O3 -funroll-loops -pipe -fno-strict-aliasing
C_DEBUG_FLAGS = -D_DEBUG -DDEBUG -g -ggdb3
C_GCC4_FLAGS = -fvisibility=hidden
CPP_GCC4_FLAGS = -fvisibility-inlines-hidden
CPP = gcc-4.1
CPP = gcc
BINARY = gamedatamd5
@@ -63,7 +63,7 @@ all:
$(MAKE) -f Makefile sourcemod
sourcemod: $(OBJ_LINUX)
$(CPP) $(INCLUDE) $(OBJ_LINUX) $(LINK) -m32 -lstdc++ -o$(BIN_DIR)/$(BINARY)
$(CPP) $(INCLUDE) $(OBJ_LINUX) $(LINK) -m32 -lstdc++ -o $(BIN_DIR)/$(BINARY)
debug:
$(MAKE) -f Makefile all DEBUG=true
+1 -1
View File
@@ -30,7 +30,7 @@
*/
#include <string.h>
#include <malloc.h>
#include <stdlib.h>
#include "sm_memtable.h"
BaseMemTable::BaseMemTable(unsigned int init_size)