added function for resolving team names -> indexes
--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401622
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@ -189,6 +189,7 @@ native Handle:EndPrepSDKCall();
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*/
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native any:SDKCall(Handle:call, any:...);
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#include <sdktools_stocks>
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/**
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* Do not edit below this line!
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76
plugins/include/sdktools_stocks.inc
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76
plugins/include/sdktools_stocks.inc
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@ -0,0 +1,76 @@
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/**
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* vim: set ts=4 :
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* =============================================================================
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* SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This file is part of the SourceMod/SourcePawn SDK.
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#if defined _sdktools_stocks_included
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#endinput
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#endif
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#define _sdktools_stocks_included
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/**
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* Given a partial team name, attempts to find a matching team.
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*
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* The search is performed case insensitively and only against the
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* first N characters of the team names, where N is the number of
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* characters in the search pattern.
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*
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* @param name Partial or full team name.
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* @return A valid team index on success.
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* -1 if no team matched.
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* -2 if more than one team matched.
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*/
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stock FindTeamByName(const String:name[])
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{
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new name_len = strlen(name);
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new num_teams = GetTeamCount();
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decl String:team_name[32];
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new found_team = -1
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for (new i = 0; i < num_teams; i++)
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{
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GetTeamName(i, team_name, sizeof(team_name));
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if (strncmp(team_name, name, name_len) == 0)
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{
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if (found_team >= 0)
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{
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return -2;
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}
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else
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{
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found_team = i;
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}
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}
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}
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return found_team;
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}
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