made these names more consistent, except for authorized, since only players get authids
--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%40498
This commit is contained in:
+3
-3
@@ -398,10 +398,10 @@ REGISTER_NATIVES(playernatives)
|
||||
{"GetClientName", sm_GetClientName},
|
||||
{"GetClientIP", sm_GetClientIP},
|
||||
{"GetClientAuthString", sm_GetClientAuthStr},
|
||||
{"IsPlayerConnected", sm_IsPlayerConnected},
|
||||
{"IsClientConnected", sm_IsPlayerConnected},
|
||||
{"IsPlayerInGame", sm_IsPlayerIngame},
|
||||
{"IsPlayerAuthorized", sm_IsPlayerAuthorized},
|
||||
{"IsPlayerFakeClient", sm_IsPlayerFakeClient},
|
||||
{"IsClientAuthorized", sm_IsPlayerAuthorized},
|
||||
{"IsFakeClient", sm_IsPlayerFakeClient},
|
||||
{"PrintToServer", sm_PrintToServer},
|
||||
{"PrintToConsole", sm_PrintToConsole},
|
||||
{"GetClientInfo", sm_GetClientInfo},
|
||||
|
||||
Reference in New Issue
Block a user