added a few more natives

--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%40961
This commit is contained in:
David Anderson
2007-06-16 18:27:23 +00:00
parent 11ff381289
commit 0b9447d986
4 changed files with 132 additions and 3 deletions
+1
View File
@@ -50,6 +50,7 @@ enum SDKType
SDKType_Float, /**< Float (any) */
SDKType_Edict, /**< edict_t (always as pointer) */
SDKType_String, /**< NULL-terminated string (always as pointer) */
SDKType_Bool, /**< Boolean (any) */
};
enum SDKPassMethod
+36 -2
View File
@@ -46,6 +46,40 @@ native GivePlayerItem(client, const String:item[], iSubType=0);
* @param client Client index.
* @param slot Slot index (mod specific).
* @return Entity index on success, -1 if no weapon existed.
* @error Invalid client or client notin game, or lack of mod support.
* @error Invalid client or client not in game, or lack of mod support.
*/
native GetPlayerWeaponSlot(client, slot);
native GetPlayerWeaponSlot(client, slot);
/**
* Ignites a player on fire.
*
* @param client Client index.
* @param time Number of seconds to set on fire.
* @param npc True to only affect NPCs.
* @param size Unknown.
* @param level Unknown.
* @noreturn
* @error Invalid client or client not in game, or lack of mod support.
*/
native IgnitePlayer(client, Float:time, bool:npc=false, Float:size=0.0, bool:level=false);
/**
* Extinguishes a player that is on fire.
*
* @param client Client index.
* @noreturn
* @error Invalid client or client not in game, or lack of mod support.
*/
native ExtinguishPlayer(client);
/**
* Teleports a player.
*
* @param client Client index.
* @param origin New origin, or NULL_VECTOR for no change.
* @param angles New angles, or NULL_VECTOR for no change.
* @param velocity New velocity, or NULL_VECTOR for no change.
* @noreturn
* @error Invalid client or client not in game, or lack of mod support.
*/
native TeleportPlayer(client, const Float:origin[3], const Float:angles[3], const Float:velocity[3]);