Update Empires gamedata.

This commit is contained in:
Nicholas Hastings 2016-02-20 23:32:35 -05:00
parent 3215e25318
commit 051e7cf320
2 changed files with 61 additions and 26 deletions

View File

@ -6,83 +6,103 @@
{
"EndTouch"
{
"windows" "103"
"windows" "102"
"linux" "103"
}
"FireBullets"
{
"windows" "115"
"windows" "114"
"linux" "115"
}
"OnTakeDamage"
{
"windows" "62"
"linux" "63"
}
"PreThink"
{
"windows" "337"
"windows" "336"
"linux" "337"
}
"PostThink"
{
"windows" "338"
"windows" "337"
"linux" "338"
}
"Reload"
{
"windows" "274"
"windows" "273"
"linux" "274"
}
"SetTransmit"
{
"windows" "20"
"linux" "21"
}
"ShouldCollide"
{
"windows" "16"
"linux" "17"
}
"Spawn"
{
"windows" "22"
"linux" "23"
}
"StartTouch"
{
"windows" "101"
"windows" "100"
"linux" "101
}
"Think"
{
"windows" "47"
"linux" "48"
}
"Touch"
{
"windows" "102"
"windows" "101"
"linux" "102"
}
"TraceAttack"
{
"windows" "60"
"linux" "61"
}
"Use"
{
"windows" "100"
"windows" "99"
"linux" "100"
}
"VPhysicsUpdate"
{
"windows" "163"
"windows" "162"
"linux" "163"
}
"Weapon_CanSwitchTo"
{
"windows" "271"
"windows" "270"
"linux" "271"
}
"Weapon_CanUse"
{
"windows" "265"
"windows" "264"
"linux" "265"
}
"Weapon_Drop"
{
"windows" "268"
"windows" "267"
"linux" "268"
}
"Weapon_Equip"
{
"windows" "266"
"windows" "265"
"linux" "266"
}
"Weapon_Switch"
{
"windows" "269"
"windows" "268"
"linux" "269"
}
}
}

View File

@ -95,63 +95,78 @@
{
"GiveNamedItem"
{
"windows" "405"
"windows" "404"
"linux" "405"
}
"RemovePlayerItem"
{
"windows" "275"
"windows" "274"
"linux" "275"
}
"Weapon_GetSlot"
{
"windows" "273"
"windows" "272"
"linux" "273"
}
"Ignite"
{
"windows" "214"
"windows" "213"
"linux" "214"
}
"Extinguish"
{
"windows" "218"
"windows" "217"
"linux" "218"
}
"Teleport"
{
"windows" "111"
"windows" "110"
"linux" "111"
}
"CommitSuicide"
{
"windows" "445"
"windows" "444"
"linux" "444"
}
"GetVelocity"
{
"windows" "146"
"windows" "145"
"linux" "146"
}
"EyeAngles"
{
"windows" "137"
"windows" "136"
"linux" "137"
}
"AcceptInput"
{
"windows" "36"
"linux" "37"
}
"Activate"
{
"windows" "33"
"linux" "34"
}
"SetEntityModel"
{
"windows" "24"
"linux" "25"
}
"WeaponEquip"
{
"windows" "266"
"windows" "265"
"linux" "266"
}
"PlayerRunCmd"
{
"windows" "423"
"windows" "422"
"linux" "423"
}
"GiveAmmo"
{
"windows" "257"
"windows" "256"
"linux" "257"
}
}