diff --git a/gamedata/sdkhooks.games/game.empires.txt b/gamedata/sdkhooks.games/game.empires.txt index eb7d18df..6451fc92 100644 --- a/gamedata/sdkhooks.games/game.empires.txt +++ b/gamedata/sdkhooks.games/game.empires.txt @@ -6,83 +6,103 @@ { "EndTouch" { - "windows" "103" + "windows" "102" + "linux" "103" } "FireBullets" { - "windows" "115" + "windows" "114" + "linux" "115" } "OnTakeDamage" { "windows" "62" + "linux" "63" } "PreThink" { - "windows" "337" + "windows" "336" + "linux" "337" } "PostThink" { - "windows" "338" + "windows" "337" + "linux" "338" } "Reload" { - "windows" "274" + "windows" "273" + "linux" "274" } "SetTransmit" { "windows" "20" + "linux" "21" } "ShouldCollide" { "windows" "16" + "linux" "17" } "Spawn" { "windows" "22" + "linux" "23" } "StartTouch" { - "windows" "101" + "windows" "100" + "linux" "101 } "Think" { "windows" "47" + "linux" "48" } "Touch" { - "windows" "102" + "windows" "101" + "linux" "102" } "TraceAttack" { "windows" "60" + "linux" "61" } "Use" { - "windows" "100" + "windows" "99" + "linux" "100" } "VPhysicsUpdate" { - "windows" "163" + "windows" "162" + "linux" "163" } "Weapon_CanSwitchTo" { - "windows" "271" + "windows" "270" + "linux" "271" } "Weapon_CanUse" { - "windows" "265" + "windows" "264" + "linux" "265" } "Weapon_Drop" { - "windows" "268" + "windows" "267" + "linux" "268" } "Weapon_Equip" { - "windows" "266" + "windows" "265" + "linux" "266" } "Weapon_Switch" { - "windows" "269" + "windows" "268" + "linux" "269" } } } diff --git a/gamedata/sdktools.games/game.empires.txt b/gamedata/sdktools.games/game.empires.txt index 0b2ec871..ff8aa940 100644 --- a/gamedata/sdktools.games/game.empires.txt +++ b/gamedata/sdktools.games/game.empires.txt @@ -95,63 +95,78 @@ { "GiveNamedItem" { - "windows" "405" + "windows" "404" + "linux" "405" } "RemovePlayerItem" { - "windows" "275" + "windows" "274" + "linux" "275" } "Weapon_GetSlot" { - "windows" "273" + "windows" "272" + "linux" "273" } "Ignite" { - "windows" "214" + "windows" "213" + "linux" "214" } "Extinguish" { - "windows" "218" + "windows" "217" + "linux" "218" } "Teleport" { - "windows" "111" + "windows" "110" + "linux" "111" } "CommitSuicide" { - "windows" "445" + "windows" "444" + "linux" "444" } "GetVelocity" { - "windows" "146" + "windows" "145" + "linux" "146" } "EyeAngles" { - "windows" "137" + "windows" "136" + "linux" "137" } "AcceptInput" { "windows" "36" + "linux" "37" } "Activate" { "windows" "33" + "linux" "34" } "SetEntityModel" { "windows" "24" + "linux" "25" } "WeaponEquip" { - "windows" "266" + "windows" "265" + "linux" "266" } "PlayerRunCmd" { - "windows" "423" + "windows" "422" + "linux" "423" } "GiveAmmo" { - "windows" "257" + "windows" "256" + "linux" "257" } }