Update Empires gamedata.

This commit is contained in:
Nicholas Hastings 2016-02-20 23:32:35 -05:00
parent 3215e25318
commit 051e7cf320
2 changed files with 61 additions and 26 deletions

View File

@ -6,83 +6,103 @@
{ {
"EndTouch" "EndTouch"
{ {
"windows" "103" "windows" "102"
"linux" "103"
} }
"FireBullets" "FireBullets"
{ {
"windows" "115" "windows" "114"
"linux" "115"
} }
"OnTakeDamage" "OnTakeDamage"
{ {
"windows" "62" "windows" "62"
"linux" "63"
} }
"PreThink" "PreThink"
{ {
"windows" "337" "windows" "336"
"linux" "337"
} }
"PostThink" "PostThink"
{ {
"windows" "338" "windows" "337"
"linux" "338"
} }
"Reload" "Reload"
{ {
"windows" "274" "windows" "273"
"linux" "274"
} }
"SetTransmit" "SetTransmit"
{ {
"windows" "20" "windows" "20"
"linux" "21"
} }
"ShouldCollide" "ShouldCollide"
{ {
"windows" "16" "windows" "16"
"linux" "17"
} }
"Spawn" "Spawn"
{ {
"windows" "22" "windows" "22"
"linux" "23"
} }
"StartTouch" "StartTouch"
{ {
"windows" "101" "windows" "100"
"linux" "101
} }
"Think" "Think"
{ {
"windows" "47" "windows" "47"
"linux" "48"
} }
"Touch" "Touch"
{ {
"windows" "102" "windows" "101"
"linux" "102"
} }
"TraceAttack" "TraceAttack"
{ {
"windows" "60" "windows" "60"
"linux" "61"
} }
"Use" "Use"
{ {
"windows" "100" "windows" "99"
"linux" "100"
} }
"VPhysicsUpdate" "VPhysicsUpdate"
{ {
"windows" "163" "windows" "162"
"linux" "163"
} }
"Weapon_CanSwitchTo" "Weapon_CanSwitchTo"
{ {
"windows" "271" "windows" "270"
"linux" "271"
} }
"Weapon_CanUse" "Weapon_CanUse"
{ {
"windows" "265" "windows" "264"
"linux" "265"
} }
"Weapon_Drop" "Weapon_Drop"
{ {
"windows" "268" "windows" "267"
"linux" "268"
} }
"Weapon_Equip" "Weapon_Equip"
{ {
"windows" "266" "windows" "265"
"linux" "266"
} }
"Weapon_Switch" "Weapon_Switch"
{ {
"windows" "269" "windows" "268"
"linux" "269"
} }
} }
} }

View File

@ -95,63 +95,78 @@
{ {
"GiveNamedItem" "GiveNamedItem"
{ {
"windows" "405" "windows" "404"
"linux" "405"
} }
"RemovePlayerItem" "RemovePlayerItem"
{ {
"windows" "275" "windows" "274"
"linux" "275"
} }
"Weapon_GetSlot" "Weapon_GetSlot"
{ {
"windows" "273" "windows" "272"
"linux" "273"
} }
"Ignite" "Ignite"
{ {
"windows" "214" "windows" "213"
"linux" "214"
} }
"Extinguish" "Extinguish"
{ {
"windows" "218" "windows" "217"
"linux" "218"
} }
"Teleport" "Teleport"
{ {
"windows" "111" "windows" "110"
"linux" "111"
} }
"CommitSuicide" "CommitSuicide"
{ {
"windows" "445" "windows" "444"
"linux" "444"
} }
"GetVelocity" "GetVelocity"
{ {
"windows" "146" "windows" "145"
"linux" "146"
} }
"EyeAngles" "EyeAngles"
{ {
"windows" "137" "windows" "136"
"linux" "137"
} }
"AcceptInput" "AcceptInput"
{ {
"windows" "36" "windows" "36"
"linux" "37"
} }
"Activate" "Activate"
{ {
"windows" "33" "windows" "33"
"linux" "34"
} }
"SetEntityModel" "SetEntityModel"
{ {
"windows" "24" "windows" "24"
"linux" "25"
} }
"WeaponEquip" "WeaponEquip"
{ {
"windows" "266" "windows" "265"
"linux" "266"
} }
"PlayerRunCmd" "PlayerRunCmd"
{ {
"windows" "423" "windows" "422"
"linux" "423"
} }
"GiveAmmo" "GiveAmmo"
{ {
"windows" "257" "windows" "256"
"linux" "257"
} }
} }