sourcemod/extensions/sdktools/extension.cpp

146 lines
3.8 KiB
C++
Raw Normal View History

/**
* vim: set ts=4 :
* ===============================================================
* SourceMod SDK Tools Extension
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* ===============================================================
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Version: $Id$
*/
#include "extension.h"
#include "vcallbuilder.h"
#include "vnatives.h"
#include "tempents.h"
#include "gamerules.h"
/**
* @file extension.cpp
* @brief Implements SDK Tools extension code.
*/
SDKTools g_SdkTools; /**< Global singleton for extension's main interface */
IServerGameEnts *gameents = NULL;
IBinTools *g_pBinTools = NULL;
IGameConfig *g_pGameConf = NULL;
IGameHelpers *g_pGameHelpers = NULL;
IEngineSound *engsound = NULL;
HandleType_t g_CallHandle = 0;
SMEXT_LINK(&g_SdkTools);
extern sp_nativeinfo_t g_CallNatives[];
extern sp_nativeinfo_t g_TENatives[];
bool SDKTools::SDK_OnLoad(char *error, size_t maxlength, bool late)
{
sharesys->AddDependency(myself, "bintools.ext", true, true);
sharesys->AddNatives(myself, g_CallNatives);
sharesys->AddNatives(myself, g_Natives);
sharesys->AddNatives(myself, g_TENatives);
sharesys->AddNatives(myself, g_SoundNatives);
SM_GET_IFACE(GAMEHELPERS, g_pGameHelpers);
if (!gameconfs->LoadGameConfigFile("sdktools.games", &g_pGameConf, error, maxlength))
{
return false;
}
g_CallHandle = handlesys->CreateType("ValveCall", this, 0, NULL, NULL, myself->GetIdentity(), NULL);
ConCommandBaseMgr::OneTimeInit(this);
return true;
}
void SDKTools::OnHandleDestroy(HandleType_t type, void *object)
{
if (type == g_CallHandle)
{
ValveCall *v = (ValveCall *)object;
delete v;
}
}
void SDKTools::SDK_OnUnload()
{
List<ValveCall *>::iterator iter;
for (iter = g_RegCalls.begin();
iter != g_RegCalls.end();
iter++)
{
delete (*iter);
}
g_RegCalls.clear();
g_TEManager.Shutdown();
gameconfs->CloseGameConfigFile(g_pGameConf);
}
bool SDKTools::SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlen, bool late)
{
GET_V_IFACE_ANY(serverFactory, gameents, IServerGameEnts, INTERFACEVERSION_SERVERGAMEENTS);
GET_V_IFACE_ANY(engineFactory, engsound, IEngineSound, IENGINESOUND_SERVER_INTERFACE_VERSION);
return true;
}
void SDKTools::SDK_OnAllLoaded()
{
SM_GET_LATE_IFACE(BINTOOLS, g_pBinTools);
g_TEManager.Initialize();
InitializeGameRules();
}
bool SDKTools::QueryRunning(char *error, size_t maxlength)
{
SM_CHECK_IFACE(BINTOOLS, g_pBinTools);
return true;
}
bool SDKTools::QueryInterfaceDrop(SMInterface *pInterface)
{
if (pInterface == g_pBinTools)
{
return false;
}
return IExtensionInterface::QueryInterfaceDrop(pInterface);
}
void SDKTools::NotifyInterfaceDrop(SMInterface *pInterface)
{
List<ValveCall *>::iterator iter;
for (iter = g_RegCalls.begin();
iter != g_RegCalls.end();
iter++)
{
delete (*iter);
}
g_RegCalls.clear();
g_TEManager.Shutdown();
}
bool SDKTools::RegisterConCommandBase(ConCommandBase *pVar)
{
return g_SMAPI->RegisterConCmdBase(g_PLAPI, pVar);
}