sourcemod/extensions/tf2/AMBuilder

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# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
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import os
if 'tf2' in SM.sdks:
sdk = SM.sdks['tf2']
for cxx in builder.targets:
if not cxx.target.arch in sdk.platformSpec[cxx.target.platform]:
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continue
binary = SM.HL2Library(builder, cxx, 'game.tf2.ext.' + sdk.ext, sdk)
binary.sources += [
'extension.cpp',
'natives.cpp',
'RegNatives.cpp',
'util.cpp',
'criticals.cpp',
'holiday.cpp',
'teleporter.cpp',
'gameplayrules.cpp',
'conditions.cpp',
'../../public/smsdk_ext.cpp',
'../../public/CDetour/detours.cpp',
'../../public/asm/asm.c',
'../../public/libudis86/decode.c',
'../../public/libudis86/itab.c',
'../../public/libudis86/syn-att.c',
'../../public/libudis86/syn-intel.c',
'../../public/libudis86/syn.c',
'../../public/libudis86/udis86.c',
]
binary.compiler.defines += ['HAVE_STRING_H'];
SM.extensions += [builder.Add(binary)]