sourcemod/extensions/cstrike/util_cstrike.h

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/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Counter-Strike:Source Extension
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_CSTRIKE_UTIL_H_
#define _INCLUDE_CSTRIKE_UTIL_H_
#if SOURCE_ENGINE == SE_CSGO
class CEconItemView;
enum CSGOWeapon
{
CSGOWeapon_NONE,
CSGOWeapon_DEAGLE,
CSGOWeapon_ELITE,
CSGOWeapon_FIVESEVEN,
CSGOWeapon_GLOCK,
CSGOWeapon_P228,
CSGOWeapon_USP,
CSGOWeapon_AK47,
CSGOWeapon_AUG,
CSGOWeapon_AWP,
CSGOWeapon_FAMAS,
CSGOWeapon_G3SG1,
CSGOWeapon_GALIL,
CSGOWeapon_GALILAR,
CSGOWeapon_M249,
CSGOWeapon_M3,
CSGOWeapon_M4A1,
CSGOWeapon_MAC10,
CSGOWeapon_MP5NAVY,
CSGOWeapon_P90,
CSGOWeapon_SCOUT,
CSGOWeapon_SG550,
CSGOWeapon_SG552,
CSGOWeapon_TMP,
CSGOWeapon_UMP45,
CSGOWeapon_XM1014,
CSGOWeapon_BIZON,
CSGOWeapon_MAG7,
CSGOWeapon_NEGEV,
CSGOWeapon_SAWEDOFF,
CSGOWeapon_TEC9,
CSGOWeapon_TASER,
CSGOWeapon_HKP2000,
CSGOWeapon_MP7,
CSGOWeapon_MP9,
CSGOWeapon_NOVA,
CSGOWeapon_P250,
CSGOWeapon_SCAR17,
CSGOWeapon_SCAR20,
CSGOWeapon_SG556,
CSGOWeapon_SSG08,
CSGOWeapon_KNIFE_GG,
CSGOWeapon_KNIFE,
CSGOWeapon_FLASHBANG,
CSGOWeapon_HEGRENADE,
CSGOWeapon_SMOKEGRENADE,
CSGOWeapon_MOLOTOV,
CSGOWeapon_DECOY,
CSGOWeapon_INCGRENADE,
CSGOWeapon_C4, //49
CSGOWeapon_KEVLAR = 50,
CSGOWeapon_ASSAULTSUIT,
CSGOWeapon_NVG,
CSGOWeapon_DEFUSER
};
#endif
enum SMCSWeapon
{
SMCSWeapon_NONE = 0,
SMCSWeapon_P228,
SMCSWeapon_GLOCK,
SMCSWeapon_SCOUT,
SMCSWeapon_HEGRENADE,
SMCSWeapon_XM1014,
SMCSWeapon_C4,
SMCSWeapon_MAC10,
SMCSWeapon_AUG,
SMCSWeapon_SMOKEGRENADE,
SMCSWeapon_ELITE,
SMCSWeapon_FIVESEVEN,
SMCSWeapon_UMP45,
SMCSWeapon_SG550,
SMCSWeapon_GALIL,
SMCSWeapon_FAMAS,
SMCSWeapon_USP,
SMCSWeapon_AWP,
SMCSWeapon_MP5NAVY,
SMCSWeapon_M249,
SMCSWeapon_M3,
SMCSWeapon_M4A1,
SMCSWeapon_TMP,
SMCSWeapon_G3SG1,
SMCSWeapon_FLASHBANG,
SMCSWeapon_DEAGLE,
SMCSWeapon_SG552,
SMCSWeapon_AK47,
SMCSWeapon_KNIFE,
SMCSWeapon_P90,
SMCSWeapon_SHIELD,
SMCSWeapon_KEVLAR,
SMCSWeapon_ASSAULTSUIT,
SMCSWeapon_NIGHTVISION,
SMCSWeapon_GALILAR,
SMCSWeapon_BIZON,
SMCSWeapon_MAG7,
SMCSWeapon_NEGEV,
SMCSWeapon_SAWEDOFF,
SMCSWeapon_TEC9,
SMCSWeapon_TASER,
SMCSWeapon_HKP2000,
SMCSWeapon_MP7,
SMCSWeapon_MP9,
SMCSWeapon_NOVA,
SMCSWeapon_P250,
SMCSWeapon_SCAR17,
SMCSWeapon_SCAR20,
SMCSWeapon_SG556,
SMCSWeapon_SSG08,
SMCSWeapon_KNIFE_GG,
SMCSWeapon_MOLOTOV,
SMCSWeapon_DECOY,
SMCSWeapon_INCGRENADE,
SMCSWeapon_DEFUSER
};
void *GetWeaponInfo(int weaponID);
const char *GetTranslatedWeaponAlias(const char *weapon);
int AliasToWeaponID(const char *weapon);
const char *WeaponIDToAlias(int weaponID);
int GetRealWeaponID(int weaponId);
int GetFakeWeaponID(int weaponId);
bool IsValidWeaponID(int weaponId);
#endif