2008-03-30 09:00:22 +02:00
|
|
|
/**
|
|
|
|
* vim: set ts=4 :
|
|
|
|
* =============================================================================
|
|
|
|
* SourceMod SDKTools Extension
|
|
|
|
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
|
|
|
|
* =============================================================================
|
|
|
|
*
|
|
|
|
* This program is free software; you can redistribute it and/or modify it under
|
|
|
|
* the terms of the GNU General Public License, version 3.0, as published by the
|
|
|
|
* Free Software Foundation.
|
|
|
|
*
|
|
|
|
* This program is distributed in the hope that it will be useful, but WITHOUT
|
|
|
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
|
|
|
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
|
|
|
* details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License along with
|
|
|
|
* this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
*
|
|
|
|
* As a special exception, AlliedModders LLC gives you permission to link the
|
|
|
|
* code of this program (as well as its derivative works) to "Half-Life 2," the
|
|
|
|
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
|
|
|
|
* by the Valve Corporation. You must obey the GNU General Public License in
|
|
|
|
* all respects for all other code used. Additionally, AlliedModders LLC grants
|
|
|
|
* this exception to all derivative works. AlliedModders LLC defines further
|
|
|
|
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
|
|
|
|
* or <http://www.sourcemod.net/license.php>.
|
|
|
|
*
|
|
|
|
* Version: $Id$
|
|
|
|
*/
|
|
|
|
|
|
|
|
#ifndef _INCLUDE_SOURCEMOD_VSOUND_H_
|
|
|
|
#define _INCLUDE_SOURCEMOD_VSOUND_H_
|
|
|
|
|
|
|
|
#include <sh_list.h>
|
|
|
|
#include "extension.h"
|
|
|
|
#include "CellRecipientFilter.h"
|
|
|
|
|
|
|
|
#define NORMAL_SOUND_HOOK 0
|
|
|
|
#define AMBIENT_SOUND_HOOK 1
|
|
|
|
|
|
|
|
typedef SourceHook::List<IPluginFunction *>::iterator SoundHookIter;
|
|
|
|
|
|
|
|
class SoundHooks : public IPluginsListener
|
|
|
|
{
|
|
|
|
public: //IPluginsListener
|
|
|
|
void OnPluginUnloaded(IPlugin *plugin);
|
|
|
|
public:
|
|
|
|
void Initialize();
|
|
|
|
void Shutdown();
|
|
|
|
void AddHook(int type, IPluginFunction *pFunc);
|
|
|
|
bool RemoveHook(int type, IPluginFunction *pFunc);
|
2013-07-12 08:31:41 +02:00
|
|
|
|
|
|
|
#if SOURCE_ENGINE == SE_DOTA
|
|
|
|
void OnEmitAmbientSound(CEntityIndex index, const Vector &pos, const char *samp, float vol, soundlevel_t soundlevel, int fFlags, int pitch, float delay);
|
|
|
|
#else
|
2012-05-27 22:08:03 +02:00
|
|
|
void OnEmitAmbientSound(int entindex, const Vector &pos, const char *samp, float vol, soundlevel_t soundlevel, int fFlags, int pitch, float delay);
|
2013-07-12 08:31:41 +02:00
|
|
|
#endif
|
|
|
|
|
|
|
|
#if SOURCE_ENGINE >= SE_PORTAL2
|
2012-05-27 22:08:03 +02:00
|
|
|
int OnEmitSound(IRecipientFilter& filter, int iEntIndex, int iChannel, const char *, unsigned int, const char *pSample, float flVolume,
|
|
|
|
soundlevel_t iSoundlevel, int nSeed, int iFlags, int iPitch, const Vector *pOrigin,
|
|
|
|
const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
|
|
|
|
float soundtime, int speakerentity);
|
|
|
|
int OnEmitSound2(IRecipientFilter &filter, int iEntIndex, int iChannel, const char *pSoundEntry, unsigned int nSoundEntryHash, const char *pSample,
|
|
|
|
float flVolume, float flAttenuation, int nSeed, int iFlags, int iPitch, const Vector *pOrigin,
|
|
|
|
const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
|
|
|
|
float soundtime, int speakerentity);
|
|
|
|
#else
|
2013-10-13 20:14:51 +02:00
|
|
|
#if SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_SDK2013 || SOURCE_ENGINE == SE_TF2
|
2012-06-28 04:42:23 +02:00
|
|
|
|
|
|
|
void OnEmitSound(IRecipientFilter& filter, int iEntIndex, int iChannel, const char *pSample, float flVolume,
|
|
|
|
soundlevel_t iSoundlevel, int iFlags, int iPitch, int iSpecialDSP, const Vector *pOrigin,
|
|
|
|
const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
|
|
|
|
float soundtime, int speakerentity);
|
|
|
|
void OnEmitSound2(IRecipientFilter& filter, int iEntIndex, int iChannel, const char *pSample, float flVolume,
|
|
|
|
float flAttenuation, int iFlags, int iPitch, int iSpecialDSP, const Vector *pOrigin,
|
|
|
|
const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
|
|
|
|
float soundtime, int speakerentity);
|
|
|
|
#else
|
2008-03-30 09:00:22 +02:00
|
|
|
void OnEmitSound(IRecipientFilter& filter, int iEntIndex, int iChannel, const char *pSample, float flVolume,
|
|
|
|
soundlevel_t iSoundlevel, int iFlags, int iPitch, const Vector *pOrigin,
|
|
|
|
const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
|
|
|
|
float soundtime, int speakerentity);
|
|
|
|
void OnEmitSound2(IRecipientFilter& filter, int iEntIndex, int iChannel, const char *pSample, float flVolume,
|
|
|
|
float flAttenuation, int iFlags, int iPitch, const Vector *pOrigin,
|
|
|
|
const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
|
|
|
|
float soundtime, int speakerentity);
|
2013-10-13 20:14:51 +02:00
|
|
|
#endif // SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_SDK2013 || SOURCE_ENGINE == SE_TF2
|
2012-06-28 04:42:23 +02:00
|
|
|
#endif // SOURCE_ENGINE >= SE_PORTAL2
|
2008-03-30 09:00:22 +02:00
|
|
|
private:
|
|
|
|
size_t _FillInPlayers(int *pl_array, IRecipientFilter *pFilter);
|
|
|
|
void _IncRefCounter(int type);
|
|
|
|
void _DecRefCounter(int type);
|
|
|
|
private:
|
|
|
|
SourceHook::List<IPluginFunction *> m_AmbientFuncs;
|
|
|
|
SourceHook::List<IPluginFunction *> m_NormalFuncs;
|
|
|
|
size_t m_NormalCount;
|
|
|
|
size_t m_AmbientCount;
|
|
|
|
};
|
|
|
|
|
|
|
|
extern SoundHooks s_SoundHooks;
|
|
|
|
|
|
|
|
#endif //_INCLUDE_SOURCEMOD_VSOUND_H_
|