sourcemod/gamedata/sdkhooks.games/game.dinodday.txt

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"Games"
{
"dinodday"
{
"Offsets"
{
"EndTouch"
{
"windows" "104"
}
"FireBullets"
{
"windows" "117"
}
"GetMaxHealth"
{
"windows" "121"
}
"OnTakeDamage"
{
"windows" "67"
}
"PreThink"
{
"windows" "348"
}
"PostThink"
{
"windows" "349"
}
"SetTransmit"
{
"windows" "22"
}
"ShouldCollide"
{
"windows" "17"
}
"Spawn"
{
"windows" "24"
}
"StartTouch"
{
"windows" "102"
}
"Think"
{
"windows" "51"
}
"Touch"
{
"windows" "103"
}
"TraceAttack"
{
"windows" "65"
}
"Use"
{
"windows" "101"
}
"VPhysicsUpdate"
{
"windows" "154"
}
"Weapon_CanSwitchTo"
{
"windows" "283"
}
"Weapon_CanUse"
{
"windows" "277"
}
"Weapon_Drop"
{
"windows" "280"
}
"Weapon_Equip"
{
"windows" "278"
}
"Weapon_Switch"
{
"windows" "281"
}
}
}
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}