sourcemod/gamedata/sdktools.games/game.left4dead2.txt

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"Games"
{
/* Left 4 Dead 2 */
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/* General Temp Entities */
"#default"
{
"Offsets"
{
/* Offset into CBaseTempEntity constructor */
"s_pTempEntities"
{
"windows" "19"
}
"GetTEName"
{
"windows" "4"
"linux" "4"
"mac" "4"
}
"GetTENext"
{
"windows" "8"
"linux" "8"
"mac" "8"
}
"TE_GetServerClass"
{
"windows" "0"
"linux" "0"
"mac" "0"
}
}
"Signatures"
{
"CBaseTempEntity"
{
"library" "server"
"windows" "\x55\x8B\xEC\x8B\xC1\x8B\x4D\x08\xC7\x00\x2A\x2A\x2A\x2A\x89"
}
"s_pTempEntities"
{
"library" "server"
"linux" "@_ZN15CBaseTempEntity15s_pTempEntitiesE"
"mac" "@_ZN15CBaseTempEntity15s_pTempEntitiesE"
}
}
}
/* CGlobalEntityList */
"#default"
{
"Signatures"
{
/* Functions in CGlobalEntityList */
"FindEntityByClassname"
{
"library" "server"
"windows" "\x55\x8B\xEC\x53\x56\x8B\xF1\x8B\x4D\x08\x57\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x08\xFF\xD2\x8B\x00\x25\xFF\x0F\x00\x00\x40\x03\xC0\x8B\x3C\xC6\xEB\x2A\x8B\x2A\x2A\x2A\x2A\x2A\x85\xFF\x74\x2A\x8B\x5D\x0C\x8B\x37\x85\xF6\x75\x2A\x68\x2A\x2A\x2A\x2A\xFF\x2A\x2A\x2A\x2A\x2A\x83\xC4\x04\xEB\x2A\x39"
"linux" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
"mac" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
}
}
}
/* CBaseEntityOutput::FireOutput */
"#default"
{
"Signatures"
{
"FireOutput"
{
"library" "server"
"windows" "\x55\x8B\xEC\x81\xEC\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x33\xC5\x89\x2A\x2A\x8B\x2A\x2A\x53\x56\x8B\x2A\x2A\x57\x8B\x2A\x2A\x89\x2A\x2A\x2A\x2A\x2A\x89\x2A\x2A\x2A\x2A\x2A\x89\x2A\x2A\x2A\x2A\x2A\xC7"
"linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
"mac" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
}
}
}
"left4dead2"
{
"Offsets"
{
"GiveNamedItem"
{
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"windows" "507"
"linux" "508"
"mac" "508"
}
"RemovePlayerItem"
{
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"windows" "289"
"linux" "290"
"mac" "290"
}
"Weapon_GetSlot"
{
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"windows" "287"
"linux" "288"
"mac" "288"
}
"Ignite"
{
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"windows" "222"
"linux" "223"
"mac" "223"
}
"Extinguish"
{
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"windows" "225"
"linux" "226"
"mac" "226"
}
"Teleport"
{
"windows" "117"
"linux" "118"
"mac" "118"
}
"CommitSuicide"
{
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"windows" "475"
"linux" "475"
"mac" "475"
}
"GetVelocity"
{
"windows" "149"
"linux" "150"
"mac" "150"
}
"EyeAngles"
{
"windows" "140"
"linux" "141"
"mac" "141"
}
"AcceptInput"
{
"windows" "43"
"linux" "44"
"mac" "44"
}
"SetEntityModel"
{
"windows" "26"
"linux" "27"
"mac" "27"
}
"WeaponEquip"
{
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"windows" "280"
"linux" "281"
"mac" "281"
}
"Activate"
{
"windows" "35"
"linux" "36"
"mac" "36"
}
"PlayerRunCmd"
{
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"windows" "453"
"linux" "454"
"mac" "454"
}
}
"Keys"
{
"GameRulesProxy" "CTerrorGameRulesProxy"
}
}
}