105 lines
5.2 KiB
SourcePawn
105 lines
5.2 KiB
SourcePawn
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/**
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* vim: set ts=4 :
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* =============================================================================
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* SourceMod Map Manager Plugin
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* Contains globals and defines
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*
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* SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#define VOTE_EXTEND "##extend##"
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#define VOTE_YES "###yes###"
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#define VOTE_NO "###no###"
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new Handle:hTopMenu = INVALID_HANDLE; // TopMenu
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new Handle:g_MapCycle = INVALID_HANDLE; // mapcyclefile maps
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new Handle:g_MapList = INVALID_HANDLE; // maplist.txt maps
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new Handle:g_MapHistory = INVALID_HANDLE; // History of maps played
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new Handle:g_NextVoteMaps = INVALID_HANDLE; // Array of maps for next RTV or MC vote
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new Handle:g_NominatedMaps = INVALID_HANDLE; // Array of maps that have been nominated
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new Handle:g_Menu_Map = INVALID_HANDLE; // Menu of maps used by sm_map in admin menu
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new Handle:g_Menu_Votemap = INVALID_HANDLE; // Menu of maps used by sm_votemap in admin menu
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new Handle:g_Menu_Nominate = INVALID_HANDLE; // Menu of maps used by Nomination system
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new Handle:g_SelectedMaps; // List of maps chosen so far by a user in sm_votemap admin menu
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new g_VoteMapInUse; // Client index of admin using sm_votemap
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new String:g_Client_Data[MAXCLIENTS+1][64]; // Used to hold bits of client data during sm_votemap
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new bool:g_MapChangeSet; // True if a command or vote has set the map
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new bool:g_MapChanged; // True if a map change has been issued
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new g_MapChangeWhen; // Either 'i' for immediate, 'r' for round end, or 'e' for end of map.
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new UserMsg:g_VGUIMenu; // VGUI usermsg id for nextmap
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new bool:g_NextMapEnabled = true // If set to false, all features requiring nextmap are disabled.
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new bool:g_IntermissionCalled; // Has the end of map intermission begun?
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new String:g_NextMap[64]; // All important! This is the next map!
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new g_MapPos = -1; // Position in mapcycle
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new bool:g_RTV_Voted[MAXPLAYERS+1] = {false, ...}; // Whether or not a player has voted for RTV
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new bool:g_RTV_Allowed = false; // True if RTV is available to players. Used to delay rtv votes.
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new bool:g_RTV_Started = false; // Indicates that the actual map vote has started
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new bool:g_RTV_Ended = false; // Indicates that the actual map vote has concluded
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new g_RTV_Voters = 0; // Total voters connected. Doesn't include fake clients.
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new g_RTV_Votes = 0; // Total number of "say rtv" votes
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new g_RTV_VotesNeeded = 0; // Necessary votes before map vote begins. (voters * percent_needed)
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new bool:g_Nominated[MAXPLAYERS+1] = {false, ...}; // Whether or not a player has nominated a map
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new Handle:g_TeamScores = INVALID_HANDLE; // Array of team scores
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new g_TotalRounds; // Total rounds played this map
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new bool:g_HasVoteStarted; // Whether or not MapChooser has begun
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// ConVar handles
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new Handle:g_Cvar_NextMap = INVALID_HANDLE;
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new Handle:g_Cvar_VoteMap = INVALID_HANDLE;
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new Handle:g_Cvar_Excludes = INVALID_HANDLE;
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new Handle:g_Cvar_StartTime = INVALID_HANDLE;
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new Handle:g_Cvar_StartRounds = INVALID_HANDLE;
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new Handle:g_Cvar_StartFrags = INVALID_HANDLE;
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new Handle:g_Cvar_ExtendTimeMax = INVALID_HANDLE;
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new Handle:g_Cvar_ExtendTimeStep = INVALID_HANDLE;
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new Handle:g_Cvar_ExtendRoundMax = INVALID_HANDLE;
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new Handle:g_Cvar_ExtendRoundStep = INVALID_HANDLE;
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new Handle:g_Cvar_ExtendFragMax = INVALID_HANDLE;
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new Handle:g_Cvar_ExtendFragStep = INVALID_HANDLE;
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new Handle:g_Cvar_Mapfile = INVALID_HANDLE;
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new Handle:g_Cvar_ExcludeMaps = INVALID_HANDLE;
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new Handle:g_Cvar_IncludeMaps = INVALID_HANDLE;
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new Handle:g_Cvar_NoVoteMode = INVALID_HANDLE;
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new Handle:g_Cvar_Extend = INVALID_HANDLE;
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new Handle:g_VoteTimer = INVALID_HANDLE;
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new Handle:g_RetryTimer = INVALID_HANDLE;
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// VALVe ConVars
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new Handle:g_Cvar_Chattime = INVALID_HANDLE;
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new Handle:g_Cvar_Winlimit = INVALID_HANDLE;
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new Handle:g_Cvar_Maxrounds = INVALID_HANDLE;
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new Handle:g_Cvar_Fraglimit = INVALID_HANDLE;
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