/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Map Manager Plugin
* Contains globals and defines
*
* SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or .
*
* Version: $Id$
*/
#define VOTE_EXTEND "##extend##"
#define VOTE_YES "###yes###"
#define VOTE_NO "###no###"
new Handle:hTopMenu = INVALID_HANDLE; // TopMenu
new Handle:g_MapCycle = INVALID_HANDLE; // mapcyclefile maps
new Handle:g_MapList = INVALID_HANDLE; // maplist.txt maps
new Handle:g_MapHistory = INVALID_HANDLE; // History of maps played
new Handle:g_NextVoteMaps = INVALID_HANDLE; // Array of maps for next RTV or MC vote
new Handle:g_NominatedMaps = INVALID_HANDLE; // Array of maps that have been nominated
new Handle:g_Menu_Map = INVALID_HANDLE; // Menu of maps used by sm_map in admin menu
new Handle:g_Menu_Votemap = INVALID_HANDLE; // Menu of maps used by sm_votemap in admin menu
new Handle:g_Menu_Nominate = INVALID_HANDLE; // Menu of maps used by Nomination system
new Handle:g_SelectedMaps; // List of maps chosen so far by a user in sm_votemap admin menu
new g_VoteMapInUse; // Client index of admin using sm_votemap
new String:g_Client_Data[MAXCLIENTS+1][64]; // Used to hold bits of client data during sm_votemap
new bool:g_MapChangeSet; // True if a command or vote has set the map
new bool:g_MapChanged; // True if a map change has been issued
new g_MapChangeWhen; // Either 'i' for immediate, 'r' for round end, or 'e' for end of map.
new UserMsg:g_VGUIMenu; // VGUI usermsg id for nextmap
new bool:g_NextMapEnabled = true // If set to false, all features requiring nextmap are disabled.
new bool:g_IntermissionCalled; // Has the end of map intermission begun?
new String:g_NextMap[64]; // All important! This is the next map!
new g_MapPos = -1; // Position in mapcycle
new bool:g_RTV_Voted[MAXPLAYERS+1] = {false, ...}; // Whether or not a player has voted for RTV
new bool:g_RTV_Allowed = false; // True if RTV is available to players. Used to delay rtv votes.
new bool:g_RTV_Started = false; // Indicates that the actual map vote has started
new bool:g_RTV_Ended = false; // Indicates that the actual map vote has concluded
new g_RTV_Voters = 0; // Total voters connected. Doesn't include fake clients.
new g_RTV_Votes = 0; // Total number of "say rtv" votes
new g_RTV_VotesNeeded = 0; // Necessary votes before map vote begins. (voters * percent_needed)
new bool:g_Nominated[MAXPLAYERS+1] = {false, ...}; // Whether or not a player has nominated a map
new Handle:g_TeamScores = INVALID_HANDLE; // Array of team scores
new g_TotalRounds; // Total rounds played this map
new bool:g_HasVoteStarted; // Whether or not MapChooser has begun
// ConVar handles
new Handle:g_Cvar_NextMap = INVALID_HANDLE;
new Handle:g_Cvar_VoteMap = INVALID_HANDLE;
new Handle:g_Cvar_Excludes = INVALID_HANDLE;
new Handle:g_Cvar_StartTime = INVALID_HANDLE;
new Handle:g_Cvar_StartRounds = INVALID_HANDLE;
new Handle:g_Cvar_StartFrags = INVALID_HANDLE;
new Handle:g_Cvar_ExtendTimeMax = INVALID_HANDLE;
new Handle:g_Cvar_ExtendTimeStep = INVALID_HANDLE;
new Handle:g_Cvar_ExtendRoundMax = INVALID_HANDLE;
new Handle:g_Cvar_ExtendRoundStep = INVALID_HANDLE;
new Handle:g_Cvar_ExtendFragMax = INVALID_HANDLE;
new Handle:g_Cvar_ExtendFragStep = INVALID_HANDLE;
new Handle:g_Cvar_Mapfile = INVALID_HANDLE;
new Handle:g_Cvar_ExcludeMaps = INVALID_HANDLE;
new Handle:g_Cvar_IncludeMaps = INVALID_HANDLE;
new Handle:g_Cvar_NoVoteMode = INVALID_HANDLE;
new Handle:g_Cvar_Extend = INVALID_HANDLE;
new Handle:g_VoteTimer = INVALID_HANDLE;
new Handle:g_RetryTimer = INVALID_HANDLE;
// VALVe ConVars
new Handle:g_Cvar_Chattime = INVALID_HANDLE;
new Handle:g_Cvar_Winlimit = INVALID_HANDLE;
new Handle:g_Cvar_Maxrounds = INVALID_HANDLE;
new Handle:g_Cvar_Fraglimit = INVALID_HANDLE;