sourcemod/gamedata/sdktools.games/game.bms.txt

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2018-05-06 18:17:47 +02:00
/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your SourceMod install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after SM's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
*/
"Games"
{
/* General Temp Entities */
"#default"
{
"Offsets"
{
"GetTEName"
{
"windows" "4"
"linux" "4"
"mac" "4"
}
"GetTENext"
{
"windows" "8"
"linux" "8"
"mac" "8"
}
"TE_GetServerClass"
{
"windows" "0"
"linux" "0"
"mac" "0"
}
}
}
/* CBaseEntityOutput::FireOutput */
"#default"
{
"Signatures"
{
"FireOutput"
{
"library" "server"
"windows" "\x55\x8B\xEC\x81\xEC\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x33\xC5\x89\x45\xFC\x53\x8B\x5D\x20\x8B\xC1\x8B\x4D\x1C\x56\x57\x8B"
"linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
"mac" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
}
}
}
/* SetUserInfo data */
"#default"
{
"Offsets"
{
/**
* CBaseClient::SetUserCVar(char const*,char const*);
* Linux offset straight from VTable dump.
* Windows offset is crazy. Found the windows SetName function using string "(%d)%-0.*s"
* Cross referenced back to the vtable and counted manually (SetUserCvar is 1 higher, offsets start from 1)
*/
"SetUserCvar"
{
"windows" "18"
"linux" "58"
"mac" "58"
}
/**
* CBaseClient::SetName(char const*);
* Linux offset straight from VTable dump.
* Has string "(%d)%-0.*s"
*/
"SetClientName"
{
"windows" "17"
"linux" "57"
"mac" "57"
}
/**
* Offset into CBaseClient - Used by CBaseServer::UpdateUserSettings to determine when changes have been made.
* Find CBaseClient::UpdateUserSettings (strings "net_maxroutable", "cl_updaterate" etc) and the offset is set to 0 near the end.
* Linux: mov byte ptr [esi+98h], 0
* Win: mov byte ptr [esi+0A4h], 0
*/
"InfoChanged"
{
"windows" "140"
"linux" "140"
"mac" "140"
}
}
}
"#default"
{
"Offsets"
{
"GiveNamedItem"
{
"windows" "423"
"linux" "424"
"mac" "424"
}
"RemovePlayerItem"
{
"windows" "289"
"linux" "290"
"mac" "290"
}
"Weapon_GetSlot"
{
"windows" "287"
"linux" "288"
"mac" "288"
}
"Ignite"
{
"windows" "226"
"linux" "227"
"mac" "227"
}
"Extinguish"
{
"windows" "230"
"linux" "231"
"mac" "231"
}
"Teleport"
{
"windows" "117"
"linux" "118"
"mac" "118"
}
"CommitSuicide"
{
"windows" "463"
"linux" "463"
"mac" "463"
}
"GetVelocity"
{
"windows" "150"
"linux" "151"
"mac" "151"
}
"EyeAngles"
{
"windows" "140"
"linux" "141"
"mac" "141"
}
"SetEntityModel"
{
"windows" "25"
"linux" "26"
"mac" "26"
}
"AcceptInput"
{
"windows" "38"
"linux" "39"
"mac" "39"
}
"WeaponEquip"
{
"windows" "280"
"linux" "281"
"mac" "281"
}
"Activate"
{
"windows" "35"
"linux" "36"
"mac" "36"
}
"PlayerRunCmd"
{
"windows" "442"
"linux" "443"
"mac" "443"
}
"GiveAmmo"
{
"windows" "271"
"linux" "272"
"mac" "272"
}
}
"Keys"
{
"GameRulesProxy" "CBM_MP_GameRulesProxy"
"GameRulesDataTable" "blackmesa_mp_gamerules_data"
}
}
}