2007-08-01 20:22:53 +02:00
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/**
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* vim: set ts=4 :
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* ================================================================
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* SourceMod SDKTools Extension
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* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
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* ================================================================
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License,
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* version 3.0, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to
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* link the code of this program (as well as its derivative works) to
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* "Half-Life 2," the "Source Engine," the "SourcePawn JIT," and any
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* Game MODs that run on software by the Valve Corporation. You must
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* obey the GNU General Public License in all respects for all other
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* code used. Additionally, AlliedModders LLC grants this exception
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* to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version
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* JULY-31-2007), or <http://www.sourcemod.net/license.php>.
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*
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2007-08-01 20:50:27 +02:00
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* Version: $Id$
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2007-08-01 20:22:53 +02:00
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*/
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2007-08-01 06:17:36 +02:00
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#include <extension.h>
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#define SPEAK_NORMAL 0
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#define SPEAK_MUTED 1
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#define SPEAK_ALL 2
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#define SPEAK_LISTENALL 4
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size_t g_VoiceFlags[65];
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size_t g_VoiceFlagsCount = 0;
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SH_DECL_HOOK3(IVoiceServer, SetClientListening, SH_NOATTRIB, 0, bool, int, int, bool);
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bool SDKTools::OnSetClientListening(int iReceiver, int iSender, bool bListen)
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{
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if (g_VoiceFlags[iSender] & SPEAK_MUTED)
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{
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RETURN_META_VALUE_NEWPARAMS(MRES_IGNORED, bListen, &IVoiceServer::SetClientListening, (iReceiver, iSender, false));
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}
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if (g_VoiceFlags[iSender] & SPEAK_ALL)
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{
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RETURN_META_VALUE_NEWPARAMS(MRES_IGNORED, bListen, &IVoiceServer::SetClientListening, (iReceiver, iSender, true));
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}
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if (g_VoiceFlags[iReceiver] & SPEAK_LISTENALL)
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{
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RETURN_META_VALUE_NEWPARAMS(MRES_IGNORED, bListen, &IVoiceServer::SetClientListening, (iReceiver, iSender, true));
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}
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RETURN_META_VALUE(MRES_IGNORED, bListen);
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}
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void SDKTools::OnClientDisconnecting(int client)
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{
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if (g_VoiceFlags[client])
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{
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g_VoiceFlags[client] = 0;
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if (!--g_VoiceFlagsCount)
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{
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SH_REMOVE_HOOK_MEMFUNC(IVoiceServer, SetClientListening, voiceserver, &g_SdkTools, &SDKTools::OnSetClientListening, false);
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}
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}
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}
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static cell_t SetClientListeningFlags(IPluginContext *pContext, const cell_t *params)
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{
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IGamePlayer *player = playerhelpers->GetGamePlayer(params[1]);
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if (player == NULL)
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{
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return pContext->ThrowNativeError("Client index %d is invalid", params[1]);
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} else if (!player->IsConnected()) {
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return pContext->ThrowNativeError("Client %d is not connected", params[1]);
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}
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if (!params[2] && g_VoiceFlags[params[1]])
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{
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if (!--g_VoiceFlagsCount)
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{
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SH_REMOVE_HOOK_MEMFUNC(IVoiceServer, SetClientListening, voiceserver, &g_SdkTools, &SDKTools::OnSetClientListening, false);
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}
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} else if (!g_VoiceFlags[params[1]] && params[2]) {
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if (!g_VoiceFlagsCount++)
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{
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SH_ADD_HOOK_MEMFUNC(IVoiceServer, SetClientListening, voiceserver, &g_SdkTools, &SDKTools::OnSetClientListening, false);
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}
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}
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g_VoiceFlags[params[1]] = params[2];
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return 1;
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}
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static cell_t GetClientListeningFlags(IPluginContext *pContext, const cell_t *params)
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{
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IGamePlayer *player = playerhelpers->GetGamePlayer(params[1]);
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if (player == NULL)
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{
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return pContext->ThrowNativeError("Client index %d is invalid", params[1]);
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} else if (!player->IsConnected()) {
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return pContext->ThrowNativeError("Client %d is not connected", params[1]);
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}
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return g_VoiceFlags[params[1]];
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}
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static cell_t SetClientListening(IPluginContext *pContext, const cell_t *params)
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{
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IGamePlayer *player = playerhelpers->GetGamePlayer(params[1]);
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if (player == NULL)
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{
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return pContext->ThrowNativeError("Client index %d is invalid", params[1]);
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} else if (!player->IsConnected()) {
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return pContext->ThrowNativeError("Client %d is not connected", params[1]);
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}
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bool bListen = !params[3] ? false : true;
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return voiceserver->SetClientListening(params[1], params[2], bListen) ? 1 : 0;
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}
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static cell_t GetClientListening(IPluginContext *pContext, const cell_t *params)
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{
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IGamePlayer *player = playerhelpers->GetGamePlayer(params[1]);
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if (player == NULL)
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{
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return pContext->ThrowNativeError("Client index %d is invalid", params[1]);
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} else if (!player->IsConnected()) {
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return pContext->ThrowNativeError("Client %d is not connected", params[1]);
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}
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return voiceserver->GetClientListening(params[1], params[2]) ? 1 : 0;
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}
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sp_nativeinfo_t g_VoiceNatives[] =
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{
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{"SetClientListeningFlags", SetClientListeningFlags},
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{"GetClientListeningFlags", GetClientListeningFlags},
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{"SetClientListening", SetClientListening},
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{"GetClientListening", GetClientListening},
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{NULL, NULL},
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};
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