/** * vim: set ts=4 : * ================================================================ * SourceMod SDKTools Extension * Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved. * ================================================================ * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License, * version 3.0, as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * As a special exception, AlliedModders LLC gives you permission to * link the code of this program (as well as its derivative works) to * "Half-Life 2," the "Source Engine," the "SourcePawn JIT," and any * Game MODs that run on software by the Valve Corporation. You must * obey the GNU General Public License in all respects for all other * code used. Additionally, AlliedModders LLC grants this exception * to all derivative works. AlliedModders LLC defines further * exceptions, found in LICENSE.txt (as of this writing, version * JULY-31-2007), or . * * Version: $Id$ */ #include #define SPEAK_NORMAL 0 #define SPEAK_MUTED 1 #define SPEAK_ALL 2 #define SPEAK_LISTENALL 4 size_t g_VoiceFlags[65]; size_t g_VoiceFlagsCount = 0; SH_DECL_HOOK3(IVoiceServer, SetClientListening, SH_NOATTRIB, 0, bool, int, int, bool); bool SDKTools::OnSetClientListening(int iReceiver, int iSender, bool bListen) { if (g_VoiceFlags[iSender] & SPEAK_MUTED) { RETURN_META_VALUE_NEWPARAMS(MRES_IGNORED, bListen, &IVoiceServer::SetClientListening, (iReceiver, iSender, false)); } if (g_VoiceFlags[iSender] & SPEAK_ALL) { RETURN_META_VALUE_NEWPARAMS(MRES_IGNORED, bListen, &IVoiceServer::SetClientListening, (iReceiver, iSender, true)); } if (g_VoiceFlags[iReceiver] & SPEAK_LISTENALL) { RETURN_META_VALUE_NEWPARAMS(MRES_IGNORED, bListen, &IVoiceServer::SetClientListening, (iReceiver, iSender, true)); } RETURN_META_VALUE(MRES_IGNORED, bListen); } void SDKTools::OnClientDisconnecting(int client) { if (g_VoiceFlags[client]) { g_VoiceFlags[client] = 0; if (!--g_VoiceFlagsCount) { SH_REMOVE_HOOK_MEMFUNC(IVoiceServer, SetClientListening, voiceserver, &g_SdkTools, &SDKTools::OnSetClientListening, false); } } } static cell_t SetClientListeningFlags(IPluginContext *pContext, const cell_t *params) { IGamePlayer *player = playerhelpers->GetGamePlayer(params[1]); if (player == NULL) { return pContext->ThrowNativeError("Client index %d is invalid", params[1]); } else if (!player->IsConnected()) { return pContext->ThrowNativeError("Client %d is not connected", params[1]); } if (!params[2] && g_VoiceFlags[params[1]]) { if (!--g_VoiceFlagsCount) { SH_REMOVE_HOOK_MEMFUNC(IVoiceServer, SetClientListening, voiceserver, &g_SdkTools, &SDKTools::OnSetClientListening, false); } } else if (!g_VoiceFlags[params[1]] && params[2]) { if (!g_VoiceFlagsCount++) { SH_ADD_HOOK_MEMFUNC(IVoiceServer, SetClientListening, voiceserver, &g_SdkTools, &SDKTools::OnSetClientListening, false); } } g_VoiceFlags[params[1]] = params[2]; return 1; } static cell_t GetClientListeningFlags(IPluginContext *pContext, const cell_t *params) { IGamePlayer *player = playerhelpers->GetGamePlayer(params[1]); if (player == NULL) { return pContext->ThrowNativeError("Client index %d is invalid", params[1]); } else if (!player->IsConnected()) { return pContext->ThrowNativeError("Client %d is not connected", params[1]); } return g_VoiceFlags[params[1]]; } static cell_t SetClientListening(IPluginContext *pContext, const cell_t *params) { IGamePlayer *player = playerhelpers->GetGamePlayer(params[1]); if (player == NULL) { return pContext->ThrowNativeError("Client index %d is invalid", params[1]); } else if (!player->IsConnected()) { return pContext->ThrowNativeError("Client %d is not connected", params[1]); } bool bListen = !params[3] ? false : true; return voiceserver->SetClientListening(params[1], params[2], bListen) ? 1 : 0; } static cell_t GetClientListening(IPluginContext *pContext, const cell_t *params) { IGamePlayer *player = playerhelpers->GetGamePlayer(params[1]); if (player == NULL) { return pContext->ThrowNativeError("Client index %d is invalid", params[1]); } else if (!player->IsConnected()) { return pContext->ThrowNativeError("Client %d is not connected", params[1]); } return voiceserver->GetClientListening(params[1], params[2]) ? 1 : 0; } sp_nativeinfo_t g_VoiceNatives[] = { {"SetClientListeningFlags", SetClientListeningFlags}, {"GetClientListeningFlags", GetClientListeningFlags}, {"SetClientListening", SetClientListening}, {"GetClientListening", GetClientListening}, {NULL, NULL}, };