2009-04-07 18:59:21 +02:00
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/**
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* Do not edit this file. Any changes will be overwritten by the gamedata
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* updater or by upgrading your SourceMod install.
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*
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* To override data in this file, create a subdirectory named "custom" and
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* place your own gamedata file(s) inside of it. Such files will be parsed
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* after SM's own.
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*
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* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
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*/
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"Games"
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{
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/* Hidden:Source Beta 4b */
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"hidden"
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{
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"Offsets"
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{
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/* CBasePlayer */
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"GiveNamedItem"
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{
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"windows" "348"
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"linux" "349"
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}
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"RemovePlayerItem"
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{
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"windows" "207"
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"linux" "208"
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}
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"Weapon_GetSlot"
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{
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"windows" "205"
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"linux" "206"
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}
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"Ignite"
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{
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"windows" "170"
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"linux" "171"
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}
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"Extinguish"
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{
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"windows" "171"
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"linux" "172"
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}
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"Teleport"
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{
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"windows" "90"
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"linux" "91"
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}
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"GetVelocity"
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{
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"windows" "114"
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"linux" "115"
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}
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"EyeAngles"
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{
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"windows" "106"
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"linux" "107"
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}
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"DispatchKeyValue"
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{
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"windows" "30"
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"linux" "29"
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}
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"DispatchKeyValueFloat"
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{
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"windows" "29"
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"linux" "30"
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}
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"DispatchKeyValueVector"
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{
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"windows" "28"
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"linux" "31"
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}
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"AcceptInput"
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{
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"windows" "34"
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"linux" "35"
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}
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"SetEntityModel"
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{
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"windows" "25"
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"linux" "26"
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}
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"Activate"
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{
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"windows" "32"
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"linux" "33"
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}
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"TE_GetServerClass"
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{
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"windows" "0"
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"linux" "0"
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}
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"WeaponEquip"
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{
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"windows" "198"
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"linux" "199"
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}
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}
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"Signatures"
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{
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"DispatchSpawn"
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{
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"library" "server"
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"linux" "@_Z13DispatchSpawnP11CBaseEntity"
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"windows" "\x53\x56\x8B\x74\x24\x0C\x85\xF6\x57\x0F\x84\x2A\x2A\x2A\x2A\x8B\x1D\x2A\x2A\x2A\x2A\x8B\x03\x8B\xCB\xFF\x50\x14"
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}
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2011-07-13 01:58:37 +02:00
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"FireOutput"
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{
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"library" "server"
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"windows" "\x83\xEC\x2A\x53\x55\x56\x8B\x71\x2A\x85\xF6\x57\x89"
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"linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
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}
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2009-04-07 18:59:21 +02:00
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}
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}
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2009-01-12 08:28:22 +01:00
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}
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