sourcemod/extensions/sdktools/teamnatives.cpp

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/**
* vim: set ts=4 :
* =============================================================================
* SourceMod SDKTools Extension
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include "extension.h"
#include <sh_vector.h>
struct TeamInfo
{
const char *ClassName;
CBaseEntity *pEnt;
};
SourceHook::CVector<TeamInfo> g_Teams;
bool FindTeamEntities(SendTable *pTable, const char *name)
{
if (strcmp(pTable->GetName(), name) == 0)
{
return true;
}
int props = pTable->GetNumProps();
SendProp *prop;
for (int i=0; i<props; i++)
{
prop = pTable->GetProp(i);
if (prop->GetDataTable())
{
if (FindTeamEntities(prop->GetDataTable(), name))
{
return true;
}
}
}
return false;
}
void SDKTools::OnCoreMapStart(edict_t *pEdictList, int edictCount, int clientMax)
{
g_Teams.clear();
g_Teams.resize(1);
for (int i=0; i<edictCount; i++)
{
edict_t *pEdict = PEntityOfEntIndex(i);
if (!pEdict || pEdict->IsFree())
{
continue;
}
if (!pEdict->GetNetworkable())
{
continue;
}
ServerClass *pClass = pEdict->GetNetworkable()->GetServerClass();
if (FindTeamEntities(pClass->m_pTable, "DT_Team"))
{
SendProp *pTeamNumProp = g_pGameHelpers->FindInSendTable(pClass->GetName(), "m_iTeamNum");
if (pTeamNumProp != NULL)
{
int offset = pTeamNumProp->GetOffset();
CBaseEntity *pEnt = pEdict->GetUnknown()->GetBaseEntity();
int TeamIndex = *(int *)((unsigned char *)pEnt + offset);
if (TeamIndex >= (int)g_Teams.size())
{
g_Teams.resize(TeamIndex+1);
}
g_Teams[TeamIndex].ClassName = pClass->GetName();
g_Teams[TeamIndex].pEnt = pEnt;
}
}
}
}
static cell_t GetTeamCount(IPluginContext *pContext, const cell_t *params)
{
return g_Teams.size();
}
static int g_teamname_offset = -1;
const char *tools_GetTeamName(int team)
{
if (size_t(team) >= g_Teams.size())
return NULL;
if (g_teamname_offset == 0)
return NULL;
if (g_teamname_offset == -1)
{
SendProp *prop = g_pGameHelpers->FindInSendTable(g_Teams[team].ClassName, "m_szTeamname");
if (prop == NULL)
{
g_teamname_offset = 0;
return NULL;
}
g_teamname_offset = prop->GetOffset();
}
return (const char *)((unsigned char *)g_Teams[team].pEnt + g_teamname_offset);
}
static cell_t GetTeamName(IPluginContext *pContext, const cell_t *params)
{
int teamindex = params[1];
if (teamindex >= (int)g_Teams.size() || !g_Teams[teamindex].ClassName)
return pContext->ThrowNativeError("Team index %d is invalid", teamindex);
if (g_teamname_offset == 0)
return pContext->ThrowNativeError("Team names are not available on this game.");
const char *name = tools_GetTeamName(teamindex);
if (name == NULL)
return pContext->ThrowNativeError("Team names are not available on this game.");
pContext->StringToLocalUTF8(params[2], params[3], name, NULL);
return 1;
}
static cell_t GetTeamScore(IPluginContext *pContext, const cell_t *params)
{
int teamindex = params[1];
if (teamindex >= (int)g_Teams.size() || !g_Teams[teamindex].ClassName)
{
return pContext->ThrowNativeError("Team index %d is invalid", teamindex);
}
static int offset = g_pGameHelpers->FindInSendTable(g_Teams[teamindex].ClassName, "m_iScore")->GetOffset();
return *(int *)((unsigned char *)g_Teams[teamindex].pEnt + offset);
}
static cell_t SetTeamScore(IPluginContext *pContext, const cell_t *params)
{
int teamindex = params[1];
if (teamindex >= (int)g_Teams.size() || !g_Teams[teamindex].ClassName)
{
return pContext->ThrowNativeError("Team index %d is invalid", teamindex);
}
static int offset = g_pGameHelpers->FindInSendTable(g_Teams[teamindex].ClassName, "m_iScore")->GetOffset();
*(int *)((unsigned char *)g_Teams[teamindex].pEnt + offset) = params[2];
return 1;
}
static cell_t GetTeamClientCount(IPluginContext *pContext, const cell_t *params)
{
int teamindex = params[1];
if (teamindex >= (int)g_Teams.size() || !g_Teams[teamindex].ClassName)
{
return pContext->ThrowNativeError("Team index %d is invalid", teamindex);
}
SendProp *pProp = g_pGameHelpers->FindInSendTable(g_Teams[teamindex].ClassName, "\"player_array\"");
ArrayLengthSendProxyFn fn = pProp->GetArrayLengthProxy();
return fn(g_Teams[teamindex].pEnt, 0);
}
sp_nativeinfo_t g_TeamNatives[] =
{
{"GetTeamCount", GetTeamCount},
{"GetTeamName", GetTeamName},
{"GetTeamScore", GetTeamScore},
{"SetTeamScore", SetTeamScore},
{"GetTeamClientCount", GetTeamClientCount},
{NULL, NULL}
};