sourcemod/extensions/structs/extension.cpp

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/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Sample Extension
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include "extension.h"
/**
* @file extension.cpp
* @brief Implement extension code here.
*/
Structs g_Structs; /**< Global singleton for extension's main interface */
SMEXT_LINK(&g_Structs);
HandleType_t g_StructHandle = 0;
StructHandler g_StructHandler;
IGameConfig *conf;
size_t UTIL_Format(char *buffer, size_t maxlength, const char *fmt, ...)
{
va_list ap;
va_start(ap, fmt);
size_t len = vsnprintf(buffer, maxlength, fmt, ap);
va_end(ap);
if (len >= maxlength)
{
buffer[maxlength - 1] = '\0';
return (maxlength - 1);
}
else
{
return len;
}
}
void Structs::SDK_OnAllLoaded()
{
g_StructHandle = handlesys->CreateType("Struct",
&g_StructHandler,
0,
NULL,
NULL,
myself->GetIdentity(),
NULL);
gameconfs->AddUserConfigHook("Structs", this);
sharesys->AddNatives(myself, MyNatives);
char error[100];
if (!gameconfs->LoadGameConfigFile("structs", &conf, error, sizeof(error)))
{
g_pSM->LogError(myself, "Parsing Failed!");
}
}
void Structs::SDK_OnUnload()
{
handlesys->RemoveType(g_StructHandle, myself->GetIdentity());
gameconfs->CloseGameConfigFile(conf);
gameconfs->RemoveUserConfigHook("Structs", this);
}
bool Structs::SDK_OnLoad( char *error, size_t maxlength, bool late )
{
sharesys->AddInterface(myself, &g_StructManager);
m_typeLookup.insert("int", Member_Int32);
m_typeLookup.insert("int*", Member_Int32Pointer);
m_typeLookup.insert("float", Member_Float);
m_typeLookup.insert("float*", Member_FloatPointer);
m_typeLookup.insert("char", Member_Char);
m_typeLookup.insert("char*", Member_CharPointer);
m_typeLookup.insert("Vector", Member_Vector);
m_typeLookup.insert("Vector*", Member_VectorPointer);
m_typeLookup.insert("ent", Member_EHandle);
m_typeLookup.insert("ent*", Member_EHandlePointer);
return true;
}
void Structs::ReadSMC_ParseStart()
{
m_bInStruct = false;
m_currentStruct = NULL;
m_bInMember = false;
m_currentMember = NULL;
}
SourceMod::SMCResult Structs::ReadSMC_NewSection( const SMCStates *states, const char *name )
{
if (!m_bInStruct)
{
m_currentStruct = new StructInfo();
UTIL_Format(m_currentStruct->name, sizeof(m_currentStruct->name), "%s", name);
m_bInStruct = true;
return SMCResult_Continue;
}
if (!m_bInMember)
{
m_bInMember = true;
m_currentMember = new MemberInfo();
UTIL_Format(m_currentMember->name, sizeof(m_currentMember->name), "%s", name);
return SMCResult_Continue;
}
g_pSM->LogMessage(myself, "Cannot nest within a member: line: %i col: %i", states->line, states->col);
return SMCResult_HaltFail;
}
SourceMod::SMCResult Structs::ReadSMC_KeyValue( const SMCStates *states, const char *key, const char *value )
{
if (!m_bInStruct)
{
//hrm..
g_pSM->LogMessage(myself, "Unknown value %s: line: %i col: %i", key, states->line, states->col);
return SMCResult_HaltFail;
}
if (m_bInMember)
{
if (strcmp(key, "type") == 0)
{
MemberType *pType = m_typeLookup.retrieve(value);
if (pType == NULL)
{
//invalid type
g_pSM->LogMessage(myself, "Invalid Type: line: %i col: %i", states->line, states->col);
return SMCResult_HaltFail;
}
/* Note all 'int' types are assumed to be 32bit for the moment */
m_currentMember->type = *pType;
}
else if (strcmp(key, "size") == 0)
{
m_currentMember->size = atoi(value);
}
#if defined WIN32
else if (strcmp(key, "windows") == 0)
#else
else if (strcmp(key, "linux") == 0)
#endif
{
m_currentMember->offset = atoi(value);
}
}
else
{
if (strcmp(key, "size") == 0)
{
m_currentStruct->size = atoi(value);
}
}
return SMCResult_Continue;
}
SourceMod::SMCResult Structs::ReadSMC_LeavingSection( const SMCStates *states )
{
if (m_bInMember)
{
/** Check for missing or invalid parameters */
if (m_currentMember->type == Member_Unknown || m_currentMember->offset == -1)
{
g_pSM->LogMessage(myself, "Missing offset or type: line: %i col: %i", states->line, states->col);
return SMCResult_HaltFail;
}
if (m_currentMember->size == -1)
{
switch (m_currentMember->type)
{
case Member_Float:
case Member_FloatPointer:
case Member_Vector:
case Member_VectorPointer:
case Member_EHandle:
case Member_EHandlePointer:
{
break;
}
default:
{
g_pSM->LogMessage(myself, "Missing size: line: %i col: %i", states->line, states->col);
return SMCResult_HaltFail;
}
}
}
/* Work out the int size */
if (m_currentMember->type == Member_Int32)
{
if (m_currentMember->size == 1)
{
m_currentMember->type = Member_Int8;
}
else if (m_currentMember->size == 2)
{
m_currentMember->type = Member_Int16;
}
else if (m_currentMember->size == 4)
{
m_currentMember->type = Member_Int32;
}
else
{
g_pSM->LogMessage(myself, "Invalid int size %i: line: %i col: %i", m_currentMember->size, states->line, states->col);
return SMCResult_HaltFail;
}
}
else if (m_currentMember->type == Member_Int32)
{
if (m_currentMember->size == 1)
{
m_currentMember->type = Member_Int8Pointer;
}
else if (m_currentMember->size == 2)
{
m_currentMember->type = Member_Int16Pointer;
}
else if (m_currentMember->size == 4)
{
m_currentMember->type = Member_Int32Pointer;
}
else
{
g_pSM->LogMessage(myself, "Invalid int size %i: line: %i col: %i", m_currentMember->size, states->line, states->col);
return SMCResult_HaltFail;
}
}
m_currentStruct->AddMember(m_currentMember->name, m_currentMember);
m_bInMember = false;
m_currentMember = NULL;
return SMCResult_Continue;
}
g_StructManager.AddStruct(m_currentStruct->name, m_currentStruct);
m_bInStruct = false;
m_currentStruct = NULL;
return SMCResult_Continue;
}