sourcemod/gamedata/funcommands.games.txt

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"Games"
{
"#default"
{
"Keys"
{
"SpriteBeam" "sprites/laser.vmt"
"SpriteBeam2" "sprites/bluelight1.vmt"
"SpriteExplosion" "sprites/sprite_fire01.vmt"
"SpriteGlow" "sprites/blueglow2.vmt"
"SpriteHalo" "sprites/halo01.vmt"
"SoundBlip" "buttons/blip1.wav"
"SoundBeep" "buttons/button17.wav"
"SoundFinal" "weapons/cguard/charging.wav"
"SoundBoom" "weapons/explode3.wav"
"SoundFreeze" "physics/glass/glass_impact_bullet4.wav"
"ExternalBeaconColor" "128,128,128,255"
"Team1BeaconColor" "75,255,75,255"
"Team2BeaconColor" "255,75,75,255"
"Team3BeaconColor" "75,75,255,255"
"Team4BeaconColor" "255,128,0,255"
"TeamUnknownBeaconColor" "255,255,255,255"
}
}
"csgo"
{
"Keys"
{
"SpriteBeam" "sprites/laserbeam.vmt"
"SpriteBeam2" "sprites/physbeam.vmt"
"SpriteExplosion" ""
"SpriteGlow" "sprites/blueflare1.vmt"
"SpriteHalo" "sprites/glow01.vmt"
"SoundFinal" "ui/arm_bomb.wav"
"SoundBoom" "weapons/hegrenade/explode4.wav"
}
}
"$INSURGENCY" // Standalone game
{
"Keys"
{
"SpriteBeam" "sprites/laserbeam.vmt"
"SpriteBeam2" ""
"SpriteExplosion" "sprites/sprite_fire01.vmt"
"SpriteGlow" ""
"SpriteHalo" "sprites/glow01.vmt"
}
}
"swarm"
{
"Keys"
{
"SpriteBeam" "sprites/laserbeam.vmt"
"SpriteBeam2" ""
"SpriteExplosion" "sprites/flamelet1.vmt"
"SpriteGlow" "sprites/blueflare1.vmt"
"SpriteHalo" "sprites/glow01.vmt"
}
}
"#default"
{
"#supported"
{
"game" "left4dead"
"game" "left4dead2"
}
"Keys"
{
"SpriteBeam" "sprites/laserbeam.vmt"
"SpriteBeam2" "sprites/physbeam.vmt"
"SpriteExplosion" "sprites/floorfire4_.vmt"
"SpriteGlow" "sprites/blueflare1.vmt"
"SpriteHalo" "sprites/glow01.vmt"
"Team2BeaconColor" "75,75,255,255"
"Team3BeaconColor" "255,75,75,255"
}
}
}