sourcemod/core/smn_player.cpp

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/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include "PlayerManager.h"
#include "AdminCache.h"
#include "sm_stringutil.h"
#include "HalfLife2.h"
#include "sourcemod.h"
#include "ChatTriggers.h"
#include <inetchannel.h>
#include <iclient.h>
ConVar sm_show_activity("sm_show_activity", "13", FCVAR_SPONLY, "Activity display setting (see sourcemod.cfg)");
static cell_t sm_GetClientCount(IPluginContext *pCtx, const cell_t *params)
{
if (params[1])
{
return g_Players.NumPlayers();
}
int maxplayers = g_Players.MaxClients();
int count = 0;
for (int i=1; i<=maxplayers; ++i)
{
CPlayer *pPlayer = g_Players.GetPlayerByIndex(i);
if ((pPlayer->IsConnected()) && !(pPlayer->IsInGame()))
{
count++;
}
}
return (g_Players.NumPlayers() + count);
}
static cell_t sm_GetMaxClients(IPluginContext *pCtx, const cell_t *params)
{
return g_Players.MaxClients();
}
static cell_t sm_GetMaxHumanPlayers(IPluginContext *pCtx, const cell_t *params)
{
int maxHumans = -1;
#if SOURCE_ENGINE >= SE_LEFT4DEAD
maxHumans = serverClients->GetMaxHumanPlayers();
#endif
if( maxHumans == -1 )
{
return g_Players.MaxClients();
}
return maxHumans;
}
static cell_t sm_GetClientName(IPluginContext *pCtx, const cell_t *params)
{
int index = params[1];
if (index == 0)
{
static ConVar *hostname = NULL;
if (!hostname)
{
hostname = icvar->FindVar("hostname");
if (!hostname)
{
return pCtx->ThrowNativeError("Could not find \"hostname\" cvar");
}
}
pCtx->StringToLocalUTF8(params[2], static_cast<size_t>(params[3]), hostname->GetString(), NULL);
return 1;
}
if ((index < 1) || (index > g_Players.GetMaxClients()))
{
return pCtx->ThrowNativeError("Client index %d is invalid", index);
}
CPlayer *pPlayer = g_Players.GetPlayerByIndex(index);
if (!pPlayer->IsConnected())
{
return pCtx->ThrowNativeError("Client %d is not connected", index);
}
pCtx->StringToLocalUTF8(params[2], static_cast<size_t>(params[3]), pPlayer->GetName(), NULL);
return 1;
}
static cell_t sm_GetClientIP(IPluginContext *pCtx, const cell_t *params)
{
int index = params[1];
if ((index < 1) || (index > g_Players.GetMaxClients()))
{
return pCtx->ThrowNativeError("Client index %d is invalid", index);
}
CPlayer *pPlayer = g_Players.GetPlayerByIndex(index);
if (!pPlayer->IsConnected())
{
return pCtx->ThrowNativeError("Client %d is not connected", index);
}
char buf[64], *ptr;
strcpy(buf, pPlayer->GetIPAddress());
if (params[4] && (ptr = strchr(buf, ':')))
{
*ptr = '\0';
}
pCtx->StringToLocal(params[2], static_cast<size_t>(params[3]), buf);
return 1;
}
static cell_t sm_GetClientAuthStr(IPluginContext *pCtx, const cell_t *params)
{
int index = params[1];
if ((index < 1) || (index > g_Players.GetMaxClients()))
{
return pCtx->ThrowNativeError("Client index %d is invalid", index);
}
CPlayer *pPlayer = g_Players.GetPlayerByIndex(index);
if (!pPlayer->IsConnected())
{
return pCtx->ThrowNativeError("Client %d is not connected", index);
}
bool validate = true;
if (params[0] > 3)
{
validate = !!params[4];
}
const char *authstr = pPlayer->GetAuthString(validate);
if (!authstr || authstr[0] == '\0')
{
return 0;
}
pCtx->StringToLocal(params[2], static_cast<size_t>(params[3]), authstr);
return 1;
}
static cell_t sm_GetSteamAccountID(IPluginContext *pCtx, const cell_t *params)
{
int index = params[1];
if ((index < 1) || (index > g_Players.GetMaxClients()))
{
return pCtx->ThrowNativeError("Client index %d is invalid", index);
}
CPlayer *pPlayer = g_Players.GetPlayerByIndex(index);
if (!pPlayer->IsConnected())
{
return pCtx->ThrowNativeError("Client %d is not connected", index);
}
return pPlayer->GetSteamAccountID(!!params[2]);
}
static cell_t sm_IsClientConnected(IPluginContext *pCtx, const cell_t *params)
{
int index = params[1];
if ((index < 1) || (index > g_Players.GetMaxClients()))
{
return pCtx->ThrowNativeError("Client index %d is invalid", index);
}
return (g_Players.GetPlayerByIndex(index)->IsConnected()) ? 1 : 0;
}
static cell_t sm_IsClientInGame(IPluginContext *pCtx, const cell_t *params)
{
int index = params[1];
if ((index < 1) || (index > g_Players.GetMaxClients()))
{
return pCtx->ThrowNativeError("Client index %d is invalid", index);
}
return (g_Players.GetPlayerByIndex(index)->IsInGame()) ? 1 : 0;
}
static cell_t sm_IsClientAuthorized(IPluginContext *pCtx, const cell_t *params)
{
int index = params[1];
if ((index < 1) || (index > g_Players.GetMaxClients()))
{
return pCtx->ThrowNativeError("Client index %d is invalid", index);
}
return (g_Players.GetPlayerByIndex(index)->IsAuthorized()) ? 1 : 0;
}
static cell_t sm_IsClientFakeClient(IPluginContext *pCtx, const cell_t *params)
{
int index = params[1];
if ((index < 1) || (index > g_Players.GetMaxClients()))
{
return pCtx->ThrowNativeError("Client index %d is invalid", index);
}
CPlayer *pPlayer = g_Players.GetPlayerByIndex(index);
if (!pPlayer->IsConnected())
{
return pCtx->ThrowNativeError("Client %d is not connected", index);
}
return (pPlayer->IsFakeClient()) ? 1 : 0;
}
static cell_t sm_IsClientSourceTV(IPluginContext *pCtx, const cell_t *params)
{
int index = params[1];
if ((index < 1) || (index > g_Players.GetMaxClients()))
{
return pCtx->ThrowNativeError("Client index %d is invalid", index);
}
CPlayer *pPlayer = g_Players.GetPlayerByIndex(index);
if (!pPlayer->IsConnected())
{
return pCtx->ThrowNativeError("Client %d is not connected", index);
}
return (pPlayer->IsSourceTV()) ? 1 : 0;
}
static cell_t sm_IsClientReplay(IPluginContext *pCtx, const cell_t *params)
{
int index = params[1];
if ((index < 1) || (index > g_Players.GetMaxClients()))
{
return pCtx->ThrowNativeError("Client index %d is invalid", index);
}
CPlayer *pPlayer = g_Players.GetPlayerByIndex(index);
if (!pPlayer->IsConnected())
{
return pCtx->ThrowNativeError("Client %d is not connected", index);
}
return (pPlayer->IsReplay()) ? 1 : 0;
}
static cell_t IsClientObserver(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
} else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
}
IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
if (!pInfo)
{
return pContext->ThrowNativeError("IPlayerInfo not supported by game");
}
return pInfo->IsObserver() ? 1 : 0;
}
static cell_t sm_GetClientInfo(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
if (!pPlayer->IsConnected())
{
return pContext->ThrowNativeError("Client %d is not connected", client);
}
char *key;
pContext->LocalToString(params[2], &key);
const char *val = engine->GetClientConVarValue(client, key);
if (!val)
{
return false;
}
pContext->StringToLocalUTF8(params[3], params[4], val, NULL);
return 1;
}
static cell_t SetUserAdmin(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
if (!pPlayer->IsConnected())
{
return pContext->ThrowNativeError("Client %d is not connected", client);
}
if (!g_Admins.IsValidAdmin(params[2]) && params[2] != INVALID_ADMIN_ID)
{
return pContext->ThrowNativeError("AdminId %x is invalid", params[2]);
}
pPlayer->SetAdminId(params[2], params[3] ? true : false);
return 1;
}
static cell_t GetUserAdmin(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
if (!pPlayer->IsConnected())
{
return pContext->ThrowNativeError("Client %d is not connected", client);
}
return pPlayer->GetAdminId();
}
static cell_t AddUserFlags(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
if (!pPlayer->IsConnected())
{
return pContext->ThrowNativeError("Client %d is not connected", client);
}
AdminId id;
if ((id=pPlayer->GetAdminId()) == INVALID_ADMIN_ID)
{
id = g_Admins.CreateAdmin(NULL);
pPlayer->SetAdminId(id, true);
}
cell_t *addr;
for (int i=2; i<=params[0]; i++)
{
pContext->LocalToPhysAddr(params[i], &addr);
g_Admins.SetAdminFlag(id, (AdminFlag)*addr, true);
}
return 1;
}
static cell_t RemoveUserFlags(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
if (!pPlayer->IsConnected())
{
return pContext->ThrowNativeError("Client %d is not connected", client);
}
AdminId id;
if ((id=pPlayer->GetAdminId()) == INVALID_ADMIN_ID)
{
return 0;
}
cell_t *addr;
for (int i=2; i<=params[0]; i++)
{
pContext->LocalToPhysAddr(params[i], &addr);
g_Admins.SetAdminFlag(id, (AdminFlag)*addr, false);
}
return 1;
}
static cell_t SetUserFlagBits(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
if (!pPlayer->IsConnected())
{
return pContext->ThrowNativeError("Client %d is not connected", client);
}
AdminId id;
if ((id=pPlayer->GetAdminId()) == INVALID_ADMIN_ID)
{
id = g_Admins.CreateAdmin(NULL);
pPlayer->SetAdminId(id, true);
}
g_Admins.SetAdminFlags(id, Access_Effective, params[2]);
return 1;
}
static cell_t GetUserFlagBits(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
if (!pPlayer->IsConnected())
{
return pContext->ThrowNativeError("Client %d is not connected", client);
}
AdminId id;
if ((id=pPlayer->GetAdminId()) == INVALID_ADMIN_ID)
{
return 0;
}
return g_Admins.GetAdminFlags(id, Access_Effective);
}
static cell_t GetClientUserId(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
if (!pPlayer->IsConnected())
{
return pContext->ThrowNativeError("Client %d is not connected", client);
}
return GetPlayerUserId(pPlayer->GetEdict());
}
static cell_t CanUserTarget(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
int target = params[2];
if (client == 0)
{
return 1;
}
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
} else if (!pPlayer->IsConnected()) {
return pContext->ThrowNativeError("Client %d is not connected", client);
}
CPlayer *pTarget = g_Players.GetPlayerByIndex(target);
if (!pTarget)
{
return pContext->ThrowNativeError("Client index %d is invalid", target);
} else if (!pTarget->IsConnected()) {
return pContext->ThrowNativeError("Client %d is not connected", target);
}
return g_Admins.CanAdminTarget(pPlayer->GetAdminId(), pTarget->GetAdminId()) ? 1 : 0;
}
static cell_t GetClientTeam(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
} else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
}
IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
if (!pInfo)
{
return pContext->ThrowNativeError("IPlayerInfo not supported by game");
}
return pInfo->GetTeamIndex();
}
static cell_t GetFragCount(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
} else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
}
IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
if (!pInfo)
{
return pContext->ThrowNativeError("IPlayerInfo not supported by game");
}
return pInfo->GetFragCount();
}
static cell_t GetDeathCount(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
} else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
}
IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
if (!pInfo)
{
return pContext->ThrowNativeError("IPlayerInfo not supported by game");
}
return pInfo->GetDeathCount();
}
static cell_t GetArmorValue(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
} else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
}
IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
if (!pInfo)
{
return pContext->ThrowNativeError("IPlayerInfo not supported by game");
}
return pInfo->GetArmorValue();
}
static cell_t GetAbsOrigin(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
} else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
}
IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
if (!pInfo)
{
return pContext->ThrowNativeError("IPlayerInfo not supported by game");
}
cell_t *pVec;
pContext->LocalToPhysAddr(params[2], &pVec);
Vector vec = pInfo->GetAbsOrigin();
pVec[0] = sp_ftoc(vec.x);
pVec[1] = sp_ftoc(vec.y);
pVec[2] = sp_ftoc(vec.z);
return 1;
}
static cell_t GetAbsAngles(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
} else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
}
IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
if (!pInfo)
{
return pContext->ThrowNativeError("IPlayerInfo not supported by game");
}
cell_t *pAng;
pContext->LocalToPhysAddr(params[2], &pAng);
QAngle ang = pInfo->GetAbsAngles();
pAng[0] = sp_ftoc(ang.x);
pAng[1] = sp_ftoc(ang.y);
pAng[2] = sp_ftoc(ang.z);
return 1;
}
static cell_t GetPlayerMins(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
} else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
}
IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
if (!pInfo)
{
return pContext->ThrowNativeError("IPlayerInfo not supported by game");
}
cell_t *pVec;
pContext->LocalToPhysAddr(params[2], &pVec);
Vector vec = pInfo->GetPlayerMins();
pVec[0] = sp_ftoc(vec.x);
pVec[1] = sp_ftoc(vec.y);
pVec[2] = sp_ftoc(vec.z);
return 1;
}
static cell_t GetPlayerMaxs(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
} else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
}
IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
if (!pInfo)
{
return pContext->ThrowNativeError("IPlayerInfo not supported by game");
}
cell_t *pVec;
pContext->LocalToPhysAddr(params[2], &pVec);
Vector vec = pInfo->GetPlayerMaxs();
pVec[0] = sp_ftoc(vec.x);
pVec[1] = sp_ftoc(vec.y);
pVec[2] = sp_ftoc(vec.z);
return 1;
}
static cell_t GetWeaponName(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
} else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
}
IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
if (!pInfo)
{
return pContext->ThrowNativeError("IPlayerInfo not supported by game");
}
const char *weapon = pInfo->GetWeaponName();
pContext->StringToLocalUTF8(params[2], static_cast<size_t>(params[3]), weapon ? weapon : "", NULL);
return 1;
}
static cell_t GetModelName(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
} else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
}
IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
if (!pInfo)
{
return pContext->ThrowNativeError("IPlayerInfo not supported by game");
}
const char *model = pInfo->GetModelName();
pContext->StringToLocalUTF8(params[2], static_cast<size_t>(params[3]), model ? model : "", NULL);
return 1;
}
static cell_t GetHealth(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
} else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
}
IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
if (!pInfo)
{
return pContext->ThrowNativeError("IPlayerInfo not supported by game");
}
return pInfo->GetHealth();
}
static cell_t GetTimeConnected(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
} else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
} else if (pPlayer->IsFakeClient()) {
return pContext->ThrowNativeError("Client %d is a bot", client);
}
INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
if (pInfo == NULL)
{
return 0;
}
return sp_ftoc(pInfo->GetTimeConnected());
}
static cell_t GetDataRate(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
} else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
} else if (pPlayer->IsFakeClient()) {
return pContext->ThrowNativeError("Client %d is a bot", client);
}
INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
if (pInfo == NULL)
{
return 0;
}
return pInfo->GetDataRate();
}
static cell_t IsTimingOut(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
} else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
} else if (pPlayer->IsFakeClient()) {
return pContext->ThrowNativeError("Client %d is a bot", client);
}
INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
if (pInfo == NULL)
{
return 1;
}
return pInfo->IsTimingOut() ? 1 : 0;
}
static cell_t GetLatency(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
float value;
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
else if (!pPlayer->IsInGame())
{
return pContext->ThrowNativeError("Client %d is not in game", client);
}
else if (pPlayer->IsFakeClient())
{
return pContext->ThrowNativeError("Client %d is a bot", client);
}
INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
if (pInfo == NULL)
{
return sp_ftoc(-1);
}
if (params[2] == MAX_FLOWS)
{
value = pInfo->GetLatency(FLOW_INCOMING) + pInfo->GetLatency(FLOW_OUTGOING);
}
else
{
value = pInfo->GetLatency(params[2]);
}
return sp_ftoc(value);
}
static cell_t GetAvgLatency(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
float value;
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
else if (!pPlayer->IsInGame())
{
return pContext->ThrowNativeError("Client %d is not in game", client);
}
else if (pPlayer->IsFakeClient())
{
return pContext->ThrowNativeError("Client %d is a bot", client);
}
INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
if (pInfo == NULL)
{
return sp_ftoc(-1);
}
if (params[2] == MAX_FLOWS)
{
value = pInfo->GetAvgLatency(FLOW_INCOMING) + pInfo->GetAvgLatency(FLOW_OUTGOING);
}
else
{
value = pInfo->GetAvgLatency(params[2]);
}
return sp_ftoc(value);
}
static cell_t GetAvgLoss(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
float value;
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
else if (!pPlayer->IsInGame())
{
return pContext->ThrowNativeError("Client %d is not in game", client);
}
else if (pPlayer->IsFakeClient())
{
return pContext->ThrowNativeError("Client %d is a bot", client);
}
INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
if (pInfo == NULL)
{
return sp_ftoc(-1);
}
if (params[2] == MAX_FLOWS)
{
value = pInfo->GetAvgLoss(FLOW_INCOMING) + pInfo->GetAvgLoss(FLOW_OUTGOING);
}
else
{
value = pInfo->GetAvgLoss(params[2]);
}
return sp_ftoc(value);
}
static cell_t GetAvgChoke(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
float value;
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
else if (!pPlayer->IsInGame())
{
return pContext->ThrowNativeError("Client %d is not in game", client);
}
else if (pPlayer->IsFakeClient())
{
return pContext->ThrowNativeError("Client %d is a bot", client);
}
INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
if (pInfo == NULL)
{
return sp_ftoc(-1);
}
if (params[2] == MAX_FLOWS)
{
value = pInfo->GetAvgChoke(FLOW_INCOMING) + pInfo->GetAvgChoke(FLOW_OUTGOING);
}
else
{
value = pInfo->GetAvgChoke(params[2]);
}
return sp_ftoc(value);
}
static cell_t GetAvgData(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
float value;
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
else if (!pPlayer->IsInGame())
{
return pContext->ThrowNativeError("Client %d is not in game", client);
}
else if (pPlayer->IsFakeClient())
{
return pContext->ThrowNativeError("Client %d is a bot", client);
}
INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
if (pInfo == NULL)
{
return 0;
}
if (params[2] == MAX_FLOWS)
{
value = pInfo->GetAvgData(FLOW_INCOMING) + pInfo->GetAvgData(FLOW_OUTGOING);
}
else
{
value = pInfo->GetAvgData(params[2]);
}
return sp_ftoc(value);
}
static cell_t GetAvgPackets(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
float value;
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
else if (!pPlayer->IsInGame())
{
return pContext->ThrowNativeError("Client %d is not in game", client);
}
else if (pPlayer->IsFakeClient())
{
return pContext->ThrowNativeError("Client %d is a bot", client);
}
INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
if (pInfo == NULL)
{
return 0;
}
if (params[2] == MAX_FLOWS)
{
value = pInfo->GetAvgPackets(FLOW_INCOMING) + pInfo->GetAvgPackets(FLOW_OUTGOING);
}
else
{
value = pInfo->GetAvgPackets(params[2]);
}
return sp_ftoc(value);
}
static cell_t GetClientOfUserId(IPluginContext *pContext, const cell_t *params)
{
return g_Players.GetClientOfUserId(params[1]);
}
static cell_t _ShowActivity(IPluginContext *pContext,
const cell_t *params,
const char *tag,
cell_t fmt_param)
{
char message[255];
char buffer[255];
int value = sm_show_activity.GetInt();
unsigned int replyto = g_ChatTriggers.GetReplyTo();
int client = params[1];
const char *name = "Console";
const char *sign = "ADMIN";
bool display_in_chat = false;
if (client != 0)
{
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer || !pPlayer->IsConnected())
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
name = pPlayer->GetName();
AdminId id = pPlayer->GetAdminId();
if (id == INVALID_ADMIN_ID
|| !g_Admins.GetAdminFlag(id, Admin_Generic, Access_Effective))
{
sign = "PLAYER";
}
/* Display the message to the client? */
if (replyto == SM_REPLY_CONSOLE)
{
g_SourceMod.SetGlobalTarget(client);
g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, fmt_param);
if (pContext->GetLastNativeError() != SP_ERROR_NONE)
{
return 0;
}
UTIL_Format(message, sizeof(message), "%s%s\n", tag, buffer);
#if SOURCE_ENGINE == SE_DOTA
engine->ClientPrintf(pPlayer->GetIndex(), message);
#else
engine->ClientPrintf(pPlayer->GetEdict(), message);
#endif
display_in_chat = true;
}
}
else
{
g_SourceMod.SetGlobalTarget(SOURCEMOD_SERVER_LANGUAGE);
g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, fmt_param);
if (pContext->GetLastNativeError() != SP_ERROR_NONE)
{
return 0;
}
UTIL_Format(message, sizeof(message), "%s%s\n", tag, buffer);
META_CONPRINT(message);
}
if (!value)
{
return 1;
}
int maxClients = g_Players.GetMaxClients();
for (int i=1; i<=maxClients; i++)
{
CPlayer *pPlayer = g_Players.GetPlayerByIndex(i);
if (!pPlayer->IsInGame()
|| pPlayer->IsFakeClient()
|| (display_in_chat && i == client))
{
continue;
}
AdminId id = pPlayer->GetAdminId();
g_SourceMod.SetGlobalTarget(i);
if (id == INVALID_ADMIN_ID
|| !g_Admins.GetAdminFlag(id, Admin_Generic, Access_Effective))
{
/* Treat this as a normal user */
if ((value & 1) || (value & 2))
{
const char *newsign = sign;
if ((value & 2) || (i == client))
{
newsign = name;
}
g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, fmt_param);
if (pContext->GetLastNativeError() != SP_ERROR_NONE)
{
return 0;
}
UTIL_Format(message, sizeof(message), "%s%s: %s", tag, newsign, buffer);
g_HL2.TextMsg(i, HUD_PRINTTALK, message);
}
}
else
{
/* Treat this as an admin user */
bool is_root = g_Admins.GetAdminFlag(id, Admin_Root, Access_Effective);
if ((value & 4)
|| (value & 8)
|| ((value & 16) && is_root))
{
const char *newsign = sign;
if ((value & 8) || ((value & 16) && is_root) || (i == client))
{
newsign = name;
}
g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, fmt_param);
if (pContext->GetLastNativeError() != SP_ERROR_NONE)
{
return 0;
}
UTIL_Format(message, sizeof(message), "%s%s: %s", tag, newsign, buffer);
g_HL2.TextMsg(i, HUD_PRINTTALK, message);
}
}
}
return 1;
}
static cell_t _ShowActivity2(IPluginContext *pContext,
const cell_t *params,
const char *tag,
cell_t fmt_param)
{
char message[255];
char buffer[255];
int value = sm_show_activity.GetInt();
unsigned int replyto = g_ChatTriggers.GetReplyTo();
int client = params[1];
const char *name = "Console";
const char *sign = "ADMIN";
if (client != 0)
{
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer || !pPlayer->IsConnected())
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
name = pPlayer->GetName();
AdminId id = pPlayer->GetAdminId();
if (id == INVALID_ADMIN_ID
|| !g_Admins.GetAdminFlag(id, Admin_Generic, Access_Effective))
{
sign = "PLAYER";
}
g_SourceMod.SetGlobalTarget(client);
g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, fmt_param);
if (pContext->GetLastNativeError() != SP_ERROR_NONE)
{
return 0;
}
/* We don't display directly to the console because the chat text
* simply gets added to the console, so we don't want it to print
* twice.
*/
if (replyto == SM_REPLY_CONSOLE)
{
#if 0
UTIL_Format(message, sizeof(message), "%s%s\n", tag, buffer);
engine->ClientPrintf(pPlayer->GetEdict(), message);
#endif
UTIL_Format(message, sizeof(message), "%s%s", tag, buffer);
g_HL2.TextMsg(client, HUD_PRINTTALK, message);
}
else
{
UTIL_Format(message, sizeof(message), "%s%s", tag, buffer);
g_HL2.TextMsg(client, HUD_PRINTTALK, message);
}
}
else
{
g_SourceMod.SetGlobalTarget(SOURCEMOD_SERVER_LANGUAGE);
g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, fmt_param);
if (pContext->GetLastNativeError() != SP_ERROR_NONE)
{
return 0;
}
UTIL_Format(message, sizeof(message), "%s%s\n", tag, buffer);
META_CONPRINT(message);
}
if (!value)
{
return 1;
}
int maxClients = g_Players.GetMaxClients();
for (int i=1; i<=maxClients; i++)
{
CPlayer *pPlayer = g_Players.GetPlayerByIndex(i);
if (!pPlayer->IsInGame()
|| pPlayer->IsFakeClient()
|| i == client)
{
continue;
}
AdminId id = pPlayer->GetAdminId();
g_SourceMod.SetGlobalTarget(i);
if (id == INVALID_ADMIN_ID
|| !g_Admins.GetAdminFlag(id, Admin_Generic, Access_Effective))
{
/* Treat this as a normal user */
if ((value & 1) || (value & 2))
{
const char *newsign = sign;
if ((value & 2))
{
newsign = name;
}
g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, fmt_param);
if (pContext->GetLastNativeError() != SP_ERROR_NONE)
{
return 0;
}
UTIL_Format(message, sizeof(message), "%s%s: %s", tag, newsign, buffer);
g_HL2.TextMsg(i, HUD_PRINTTALK, message);
}
}
else
{
/* Treat this as an admin user */
bool is_root = g_Admins.GetAdminFlag(id, Admin_Root, Access_Effective);
if ((value & 4)
|| (value & 8)
|| ((value & 16) && is_root))
{
const char *newsign = sign;
if ((value & 8) || ((value & 16) && is_root))
{
newsign = name;
}
g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, fmt_param);
if (pContext->GetLastNativeError() != SP_ERROR_NONE)
{
return 0;
}
UTIL_Format(message, sizeof(message), "%s%s: %s", tag, newsign, buffer);
g_HL2.TextMsg(i, HUD_PRINTTALK, message);
}
}
}
return 1;
}
static cell_t ShowActivity(IPluginContext *pContext, const cell_t *params)
{
return _ShowActivity(pContext, params, "[SM] ", 2);
}
static cell_t ShowActivityEx(IPluginContext *pContext, const cell_t *params)
{
char *str;
pContext->LocalToString(params[2], &str);
return _ShowActivity(pContext, params, str, 3);
}
static cell_t ShowActivity2(IPluginContext *pContext, const cell_t *params)
{
char *str;
pContext->LocalToString(params[2], &str);
return _ShowActivity2(pContext, params, str, 3);
}
static cell_t KickClient(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
else if (!pPlayer->IsConnected())
{
return pContext->ThrowNativeError("Client %d is not connected", client);
}
/* Ignore duplicate kicks */
if (pPlayer->IsInKickQueue())
{
return 1;
}
g_SourceMod.SetGlobalTarget(client);
char buffer[256];
g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, 2);
if (pContext->GetLastNativeError() != SP_ERROR_NONE)
{
return 0;
}
if (pPlayer->IsFakeClient())
{
// Kick uses the kickid command for bots. It is already delayed
// until the next frame unless someone flushes command buffer
pPlayer->Kick(buffer);
return 1;
}
pPlayer->MarkAsBeingKicked();
g_HL2.AddDelayedKick(client, pPlayer->GetUserId(), buffer);
return 1;
}
static cell_t KickClientEx(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
else if (!pPlayer->IsConnected())
{
return pContext->ThrowNativeError("Client %d is not connected", client);
}
g_SourceMod.SetGlobalTarget(client);
char buffer[256];
g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, 2);
if (pContext->GetLastNativeError() != SP_ERROR_NONE)
{
return 0;
}
pPlayer->Kick(buffer);
return 1;
}
static cell_t ChangeClientTeam(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
else if (!pPlayer->IsInGame())
{
return pContext->ThrowNativeError("Client %d is not in game", client);
}
IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
if (!pInfo)
{
return pContext->ThrowNativeError("IPlayerInfo not supported by game");
}
pInfo->ChangeTeam(params[2]);
return 1;
}
static cell_t RunAdminCacheChecks(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
else if (!pPlayer->IsInGame())
{
return pContext->ThrowNativeError("Client %d is not in game", client);
}
else if (!pPlayer->IsAuthorized())
{
return pContext->ThrowNativeError("Client %d is not authorized", client);
}
AdminId id = pPlayer->GetAdminId();
pPlayer->DoBasicAdminChecks();
return (id != pPlayer->GetAdminId()) ? 1 : 0;
}
static cell_t NotifyPostAdminCheck(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
}
else if (!pPlayer->IsAuthorized())
{
return pContext->ThrowNativeError("Client %d is not authorized", client);
}
pPlayer->NotifyPostAdminChecks();
return 1;
}
static cell_t IsClientInKickQueue(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
else if (!pPlayer->IsConnected())
{
return pContext->ThrowNativeError("Client %d is not in game", client);
}
return pPlayer->IsInKickQueue() ? 1 : 0;
}
static cell_t ProcessTargetString(IPluginContext *pContext, const cell_t *params)
{
cmd_target_info_t info;
pContext->LocalToString(params[1], (char **)&info.pattern);
info.admin = params[2];
pContext->LocalToPhysAddr(params[3], &info.targets);
info.max_targets = params[4];
info.flags = params[5];
pContext->LocalToString(params[6], &info.target_name);
info.target_name_maxlength = params[7];
cell_t *tn_is_ml;
pContext->LocalToPhysAddr(params[8], &tn_is_ml);
g_Players.ProcessCommandTarget(&info);
if (info.target_name_style == COMMAND_TARGETNAME_ML)
{
*tn_is_ml = 1;
}
else
{
*tn_is_ml = 0;
}
if (info.num_targets == 0)
{
return info.reason;
}
else
{
return info.num_targets;
}
}
static cell_t FormatActivitySource(IPluginContext *pContext, const cell_t *params)
{
int value;
int client;
int target;
CPlayer *pTarget;
AdminId aidTarget;
const char *identity[2] = {"Console", "ADMIN"};
client = params[1];
target = params[2];
if ((pTarget = g_Players.GetPlayerByIndex(target)) == NULL)
{
return pContext->ThrowNativeError("Invalid client index %d", target);
}
if (!pTarget->IsConnected())
{
return pContext->ThrowNativeError("Client %d not connected", target);
}
value = sm_show_activity.GetInt();
if (client != 0)
{
CPlayer *pPlayer;
if ((pPlayer = g_Players.GetPlayerByIndex(client)) == NULL)
{
return pContext->ThrowNativeError("Invalid client index %d", client);
}
if (!pPlayer->IsConnected())
{
return pContext->ThrowNativeError("Client %d not connected", client);
}
identity[0] = pPlayer->GetName();
AdminId id = pPlayer->GetAdminId();
if (id == INVALID_ADMIN_ID
|| !g_Admins.GetAdminFlag(id, Admin_Generic, Access_Effective))
{
identity[1] = "PLAYER";
}
}
int mode = 1;
bool bShowActivity = false;
if ((aidTarget = pTarget->GetAdminId()) == INVALID_ADMIN_ID
|| !g_Admins.GetAdminFlag(aidTarget, Admin_Generic, Access_Effective))
{
/* Treat this as a normal user */
if ((value & 1) || (value & 2))
{
if ((value & 2) || (target == client))
{
mode = 0;
}
bShowActivity = true;
}
}
else
{
/* Treat this as an admin user */
bool is_root = g_Admins.GetAdminFlag(aidTarget, Admin_Root, Access_Effective);
if ((value & 4)
|| (value & 8)
|| ((value & 16) && is_root))
{
if ((value & 8) || ((value & 16) && is_root) || (target == client))
{
mode = 0;
}
bShowActivity = true;
}
}
/* Otherwise, send it back to the script. */
pContext->StringToLocalUTF8(params[3], params[4], identity[mode], NULL);
return bShowActivity ? 1 : 0;
}
static cell_t sm_GetClientSerial(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
return pPlayer->GetSerial();
}
static cell_t sm_GetClientFromSerial(IPluginContext *pContext, const cell_t *params)
{
return g_Players.GetClientFromSerial(params[1]);
}
REGISTER_NATIVES(playernatives)
{
{"AddUserFlags", AddUserFlags},
{"CanUserTarget", CanUserTarget},
{"ChangeClientTeam", ChangeClientTeam},
{"GetClientAuthString", sm_GetClientAuthStr},
{"GetSteamAccountID", sm_GetSteamAccountID},
{"GetClientCount", sm_GetClientCount},
{"GetClientInfo", sm_GetClientInfo},
{"GetClientIP", sm_GetClientIP},
{"GetClientName", sm_GetClientName},
{"GetClientTeam", GetClientTeam},
{"GetClientUserId", GetClientUserId},
{"GetMaxClients", sm_GetMaxClients},
{"GetMaxHumanPlayers", sm_GetMaxHumanPlayers},
{"GetUserAdmin", GetUserAdmin},
{"GetUserFlagBits", GetUserFlagBits},
{"IsClientAuthorized", sm_IsClientAuthorized},
{"IsClientConnected", sm_IsClientConnected},
{"IsFakeClient", sm_IsClientFakeClient},
{"IsClientSourceTV", sm_IsClientSourceTV},
{"IsClientReplay", sm_IsClientReplay},
{"IsClientInGame", sm_IsClientInGame},
{"IsClientObserver", IsClientObserver},
{"RemoveUserFlags", RemoveUserFlags},
{"SetUserAdmin", SetUserAdmin},
{"SetUserFlagBits", SetUserFlagBits},
{"GetClientDeaths", GetDeathCount},
{"GetClientFrags", GetFragCount},
{"GetClientArmor", GetArmorValue},
{"GetClientAbsOrigin", GetAbsOrigin},
{"GetClientAbsAngles", GetAbsAngles},
{"GetClientMins", GetPlayerMins},
{"GetClientMaxs", GetPlayerMaxs},
{"GetClientWeapon", GetWeaponName},
{"GetClientModel", GetModelName},
{"GetClientHealth", GetHealth},
{"GetClientTime", GetTimeConnected},
{"GetClientDataRate", GetDataRate},
{"IsClientTimingOut", IsTimingOut},
{"GetClientLatency", GetLatency},
{"GetClientAvgLatency", GetAvgLatency},
{"GetClientAvgLoss", GetAvgLoss},
{"GetClientAvgChoke", GetAvgChoke},
{"GetClientAvgData", GetAvgData},
{"GetClientAvgPackets", GetAvgPackets},
{"GetClientOfUserId", GetClientOfUserId},
{"ShowActivity", ShowActivity},
{"ShowActivityEx", ShowActivityEx},
{"ShowActivity2", ShowActivity2},
{"KickClient", KickClient},
{"KickClientEx", KickClientEx},
{"RunAdminCacheChecks", RunAdminCacheChecks},
{"NotifyPostAdminCheck", NotifyPostAdminCheck},
{"IsClientInKickQueue", IsClientInKickQueue},
{"ProcessTargetString", ProcessTargetString},
{"FormatActivitySource", FormatActivitySource},
{"GetClientSerial", sm_GetClientSerial},
{"GetClientFromSerial", sm_GetClientFromSerial},
{NULL, NULL}
};