sourcemod/gamedata/sdktools.games/game.pvkii.txt

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/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your SourceMod install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after SM's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
*/
"Games"
{
/* Pirates, Vikings and Knights II */
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/* CBaseEntityOutput::FireOutput */
"pvkii"
{
"Signatures"
{
"FireOutput"
{
"library" "server"
"windows" "\x55\x8B\xEC\x81\xEC\x2A\x2A\x2A\x2A\x53\x8B\xC1\xC7\x2A\x2A\x2A\x2A\x2A\x00\x56\x57\x89"
"linux" "\x55\x89\xE5\x57\x56\x53\x81\xEC\x2A\x2A\x2A\x2A\x8B\x55\x08\x8B\x75\x14\x8B\x5A\x14\x85\xDB\x0F\x84"
"mac" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
}
}
}
"pvkii"
{
"Offsets"
{
/* CBasePlayer */
"GiveNamedItem"
{
"windows" "406"
"linux" "407"
"mac" "407"
}
"RemovePlayerItem"
{
"windows" "275"
"linux" "276"
"mac" "276"
}
"Weapon_GetSlot"
{
"windows" "273"
"linux" "274"
"mac" "274"
}
"Ignite"
{
"windows" "214"
"linux" "215"
"mac" "215"
}
"Extinguish"
{
"windows" "218"
"linux" "219"
"mac" "219"
}
"Teleport"
{
"windows" "111"
"linux" "112"
"mac" "112"
}
"CommitSuicide"
{
"windows" "444"
"linux" "445"
"mac" "445"
}
"GetVelocity"
{
"windows" "143"
"linux" "144"
"mac" "144"
}
"EyeAngles"
{
"windows" "134"
"linux" "135"
"mac" "135"
}
"AcceptInput"
{
"windows" "39"
"linux" "40"
"mac" "40"
}
"SetEntityModel"
{
"windows" "27"
"linux" "28"
"mac" "28"
}
"WeaponEquip"
{
"windows" "266"
"linux" "267"
"mac" "267"
}
"Activate"
{
"windows" "36"
"linux" "37"
"mac" "37"
}
"PlayerRunCmd"
{
"windows" "424"
"linux" "425"
"mac" "425"
}
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"GiveAmmo"
{
"windows" "257"
"linux" "258"
"mac" "258"
}
}
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"Keys"
{
"GameRulesProxy" "CPVK2GameRulesProxy"
"GameRulesDataTable" "pvk2_gamerules_data"
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}
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}
}