Added a few example config files for changing game mode in ZR.
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// Configures ZR in swarm mode. A large group of humans are infected, while the
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// rest fight to the death (immune from infection).
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// Execute this config from a pre map config file. Remember to also execute
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// swarm.post.cfg from a post map config file.
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// Change to a different set of classes and models here if you want to use
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// different classes. Remember to use immunity mode "infect" and amount "0" on
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// all human classes.
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// zr_config_path_playerclasses "configs/zr/survivorclasses.txt"
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// zr_config_path_models "configs/zr/survivormodels.txt"
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// Use dynamic infection mode.
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zr_infect_mzombie_mode dynamic
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// Infection ratio. Infect every second player (50%). Use a higher number to get
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// fewer zombies.
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zr_infect_mzombie_ratio 2
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// Optionally, it might be good to teleport zombies to spawn on mother zombie
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// infection.
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// zr_infect_mzombie_respawn 1
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