Add missing default csgo content.
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"VertexLitGeneric"
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{
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"$baseTexture" "models/player/zombie/csgo_zombie_skin"
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"$bumpmap" "models/player/kuristaja/zombies/gozombie/csgo_zombie_normal"
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"$phong" "1"
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"$phongexponent" "60"
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"$phongboost" ".007"
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"$phongfresnelranges" "[5 6 8]"
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"$PhongAlbedoTint" "1"
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"$selfillum" "1"
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"$selfillummask" "models/player/zombie/csgo_zombie_eye_glow"
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}
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"Refract"
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{
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"$model" 1
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"$refractamount" "0"
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"$bluramount" "0"
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"$REFRACTTINT" "{50 50 150}"
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"$REFRACTTINTtexture" "overlays/zr/humans_win"
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"$scale" "[1 1]"
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}
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"Refract"
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{
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"$model" 1
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"$refractamount" "0"
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"$bluramount" "0"
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"$REFRACTTINT" "{150 50 50}"
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"$REFRACTTINTtexture" "overlays/zr/zombies_win"
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"$scale" "[1 1]"
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}
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"Refract"
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{
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"$model" 1
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"$refractamount" "0.007"
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"$bluramount" "0.5"
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"$REFRACTTINT" "{255 90 90}"
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"$REFRACTTINTtexture" "overlays/zr/zvision"
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"$scale" "[1 1]"
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"$additive" 1
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"$envmapcontrast" 1
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"$envmapsaturation" 1
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}
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