sm-ext-sourcetvmanager/hltvserverwrapper.h
Peace-Maker fabdbe7d12 Refactor SourceTV instance hooking
Keep the instances in seperate wrappers to clear up the hooks. This
allows for some OnServerStart and OnServerShutdown forwards.

To prepare support for relay servers, CHLTVServer::Shutdown is hooked to
detect shutdown instead of relying on the director unregistering the
instance.
2016-03-06 12:16:38 +01:00

95 lines
3.0 KiB
C++

/**
* vim: set ts=4 :
* =============================================================================
* SourceMod SourceTV Manager Extension
* Copyright (C) 2004-2016 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_EXTENSION_HLTVSERVER_H_
#define _INCLUDE_SOURCEMOD_EXTENSION_HLTVSERVER_H_
#include "extension.h"
#include "amtl/am-vector.h"
#include "amtl/am-utility.h"
class HLTVServerWrapper {
public:
HLTVServerWrapper(IHLTVServer *hltvserver);
void Shutdown(bool bInformPlugins);
IHLTVServer *GetHLTVServer();
IServer *GetBaseServer();
IDemoRecorder *GetDemoRecorder();
int GetInstanceNumber();
private:
void Hook();
void Unhook();
// Hooks
bool OnHLTVBotExecuteStringCommand(const char *s);
bool OnHLTVBotExecuteStringCommand_Post(const char *s);
void OnHLTVServerShutdown();
#if SOURCE_ENGINE != SE_CSGO
void OnHLTVBotClientPrintf_Post(const char *buf);
#endif
private:
bool m_Connected = false;
IHLTVServer *m_HLTVServer = nullptr;
IDemoRecorder *m_DemoRecorder = nullptr;
};
class HLTVServerWrapperManager
{
public:
void InitHooks();
void ShutdownHooks();
void AddServer(IHLTVServer *hltvserver);
void RemoveServer(IHLTVServer *hltvserver, bool bInformPlugins);
HLTVServerWrapper *GetWrapper(IHLTVServer *hltvserver);
int GetInstanceNumber(IHLTVServer *hltvserver);
IDemoRecorder *GetDemoRecorderPtr(IHLTVServer *hltv);
bool HasShutdownOffset();
#if SOURCE_ENGINE != SE_CSGO
bool OnHLTVBotNetChanSendNetMsg(INetMessage &msg, bool bForceReliable, bool bVoice);
#endif
private:
#if SOURCE_ENGINE != SE_CSGO
bool m_bSendNetMsgHooked = false;
#endif
bool m_bHasShutdownOffset = false;
ke::Vector<ke::AutoPtr<HLTVServerWrapper>> m_HLTVServers;
};
extern HLTVServerWrapperManager g_HLTVServers;
#endif // _INCLUDE_SOURCEMOD_EXTENSION_HLTVSERVER_H_