9d07c9d74c
IBinTools might not be available if we're running on a newer SourceMod version than the extension is compiled against.
280 lines
8.7 KiB
C++
280 lines
8.7 KiB
C++
/**
|
|
* vim: set ts=4 :
|
|
* =============================================================================
|
|
* SourceMod SourceTV Manager Extension
|
|
* Copyright (C) 2004-2016 AlliedModders LLC. All rights reserved.
|
|
* =============================================================================
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify it under
|
|
* the terms of the GNU General Public License, version 3.0, as published by the
|
|
* Free Software Foundation.
|
|
*
|
|
* This program is distributed in the hope that it will be useful, but WITHOUT
|
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
|
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
|
* details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along with
|
|
* this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
* As a special exception, AlliedModders LLC gives you permission to link the
|
|
* code of this program (as well as its derivative works) to "Half-Life 2," the
|
|
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
|
|
* by the Valve Corporation. You must obey the GNU General Public License in
|
|
* all respects for all other code used. Additionally, AlliedModders LLC grants
|
|
* this exception to all derivative works. AlliedModders LLC defines further
|
|
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
|
|
* or <http://www.sourcemod.net/license.php>.
|
|
*
|
|
* Version: $Id$
|
|
*/
|
|
|
|
#include "extension.h"
|
|
#include "hltvserverwrapper.h"
|
|
#include "forwards.h"
|
|
#include "natives.h"
|
|
|
|
IHLTVDirector *hltvdirector = nullptr;
|
|
void *host_client = nullptr;
|
|
HLTVServerWrapper *hltvserver = nullptr;
|
|
|
|
IGameEventManager2 *gameevents = nullptr;
|
|
CGlobalVars *gpGlobals = nullptr;
|
|
ICvar *icvar = nullptr;
|
|
|
|
IBinTools *bintools = nullptr;
|
|
ISDKTools *sdktools = nullptr;
|
|
IServer *iserver = nullptr;
|
|
IGameConfig *g_pGameConf = nullptr;
|
|
|
|
#if SOURCE_ENGINE != SE_CSGO
|
|
bool g_SendNetMsgHooked = false;
|
|
#endif
|
|
|
|
#if SOURCE_ENGINE == SE_CSGO
|
|
SH_DECL_HOOK1_void(IHLTVDirector, AddHLTVServer, SH_NOATTRIB, 0, IHLTVServer *);
|
|
SH_DECL_HOOK1_void(IHLTVDirector, RemoveHLTVServer, SH_NOATTRIB, 0, IHLTVServer *);
|
|
#else
|
|
SH_DECL_HOOK1_void(IHLTVDirector, SetHLTVServer, SH_NOATTRIB, 0, IHLTVServer *);
|
|
#endif
|
|
|
|
/**
|
|
* @file extension.cpp
|
|
* @brief Implement extension code here.
|
|
*/
|
|
|
|
SourceTVManager g_STVManager; /**< Global singleton for extension's main interface */
|
|
|
|
SMEXT_LINK(&g_STVManager);
|
|
|
|
extern const sp_nativeinfo_t sourcetv_natives[];
|
|
|
|
ConVar tv_force_steamauth("tv_force_steamauth", "0", FCVAR_NONE, "Validate SourceTV clients with Steam.");
|
|
|
|
bool SourceTVManager::SDK_OnLoad(char *error, size_t maxlength, bool late)
|
|
{
|
|
sharesys->AddDependency(myself, "bintools.ext", true, true);
|
|
sharesys->AddDependency(myself, "sdktools.ext", true, true);
|
|
|
|
char conf_error[255];
|
|
if (!gameconfs->LoadGameConfigFile("sourcetvmanager.games", &g_pGameConf, conf_error, sizeof(conf_error)))
|
|
{
|
|
if (error)
|
|
{
|
|
snprintf(error, maxlength, "Could not read sourcetvmanager.games: %s", conf_error);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// Get the host_client pointer
|
|
// This is used to fix a null pointer crash when executing fake commands on bots.
|
|
if (!g_pGameConf->GetAddress("host_client", &host_client) || !host_client)
|
|
{
|
|
smutils->LogError(myself, "Failed to find host_client pointer. Server might crash when executing commands on SourceTV bot.");
|
|
}
|
|
|
|
g_HLTVServers.InitHooks();
|
|
|
|
CDetourManager::Init(smutils->GetScriptingEngine(), g_pGameConf);
|
|
|
|
sharesys->AddNatives(myself, sourcetv_natives);
|
|
sharesys->RegisterLibrary(myself, "sourcetvmanager");
|
|
|
|
return true;
|
|
}
|
|
|
|
void SourceTVManager::SDK_OnAllLoaded()
|
|
{
|
|
#if SOURCE_ENGINE == SE_CSGO
|
|
SH_ADD_HOOK(IHLTVDirector, AddHLTVServer, hltvdirector, SH_MEMBER(this, &SourceTVManager::OnAddHLTVServer_Post), true);
|
|
SH_ADD_HOOK(IHLTVDirector, RemoveHLTVServer, hltvdirector, SH_MEMBER(this, &SourceTVManager::OnRemoveHLTVServer), false);
|
|
#else
|
|
SH_ADD_HOOK(IHLTVDirector, SetHLTVServer, hltvdirector, SH_MEMBER(this, &SourceTVManager::OnSetHLTVServer_Post), true);
|
|
#endif
|
|
|
|
SM_GET_LATE_IFACE(BINTOOLS, bintools);
|
|
if (!bintools)
|
|
{
|
|
smutils->LogError(myself, "Could not find interface: %s. Won't be able to send events to local spectators only.", SMINTERFACE_BINTOOLS_NAME);
|
|
}
|
|
SM_GET_LATE_IFACE(SDKTOOLS, sdktools);
|
|
if (!sdktools)
|
|
{
|
|
smutils->LogError(myself, "Could not find interface: %s. Some functions won't work.", SMINTERFACE_SDKTOOLS_NAME);
|
|
}
|
|
|
|
g_pSTVForwards.Init();
|
|
SetupNativeCalls();
|
|
|
|
if (sdktools)
|
|
iserver = sdktools->GetIServer();
|
|
if (!iserver)
|
|
smutils->LogError(myself, "Failed to get IServer interface from SDKTools. Some functions won't work.");
|
|
|
|
#if SOURCE_ENGINE == SE_CSGO
|
|
// Hook all the exisiting servers.
|
|
for (int i = 0; i < hltvdirector->GetHLTVServerCount(); i++)
|
|
{
|
|
g_HLTVServers.AddServer(hltvdirector->GetHLTVServer(i));
|
|
}
|
|
|
|
if (hltvdirector->GetHLTVServerCount() > 0)
|
|
SelectSourceTVServer(hltvdirector->GetHLTVServer(0));
|
|
#else
|
|
if (hltvdirector->GetHLTVServer())
|
|
{
|
|
g_HLTVServers.AddServer(hltvdirector->GetHLTVServer());
|
|
SelectSourceTVServer(hltvdirector->GetHLTVServer());
|
|
}
|
|
#endif
|
|
}
|
|
|
|
bool SourceTVManager::SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlen, bool late)
|
|
{
|
|
GET_V_IFACE_CURRENT(GetServerFactory, hltvdirector, IHLTVDirector, INTERFACEVERSION_HLTVDIRECTOR);
|
|
GET_V_IFACE_CURRENT(GetEngineFactory, gameevents, IGameEventManager2, INTERFACEVERSION_GAMEEVENTSMANAGER2);
|
|
GET_V_IFACE_CURRENT(GetEngineFactory, icvar, ICvar, CVAR_INTERFACE_VERSION);
|
|
|
|
gpGlobals = ismm->GetCGlobals();
|
|
|
|
g_pCVar = icvar;
|
|
ConVar_Register(0, this);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool SourceTVManager::RegisterConCommandBase(ConCommandBase *pCommandBase)
|
|
{
|
|
/* Always call META_REGCVAR instead of going through the engine. */
|
|
return META_REGCVAR(pCommandBase);
|
|
}
|
|
|
|
void SourceTVManager::SDK_OnUnload()
|
|
{
|
|
#if SOURCE_ENGINE == SE_CSGO
|
|
SH_REMOVE_HOOK(IHLTVDirector, AddHLTVServer, hltvdirector, SH_MEMBER(this, &SourceTVManager::OnAddHLTVServer_Post), true);
|
|
SH_REMOVE_HOOK(IHLTVDirector, RemoveHLTVServer, hltvdirector, SH_MEMBER(this, &SourceTVManager::OnRemoveHLTVServer), false);
|
|
#else
|
|
SH_REMOVE_HOOK(IHLTVDirector, SetHLTVServer, hltvdirector, SH_MEMBER(this, &SourceTVManager::OnSetHLTVServer_Post), true);
|
|
#endif
|
|
|
|
g_HLTVServers.ShutdownHooks();
|
|
|
|
gameconfs->CloseGameConfigFile(g_pGameConf);
|
|
|
|
#if SOURCE_ENGINE == SE_CSGO
|
|
// Unhook all the existing servers.
|
|
for (int i = 0; i < hltvdirector->GetHLTVServerCount(); i++)
|
|
{
|
|
// We don't know if the extension is just being unloaded or the server is shutting down.
|
|
// So don't inform the plugins of this removal.
|
|
g_HLTVServers.RemoveServer(hltvdirector->GetHLTVServer(i), false);
|
|
}
|
|
#else
|
|
// Unhook the server
|
|
g_HLTVServers.RemoveServer(hltvdirector->GetHLTVServer(), false);
|
|
#endif
|
|
g_pSTVForwards.Shutdown();
|
|
}
|
|
|
|
bool SourceTVManager::QueryRunning(char *error, size_t maxlength)
|
|
{
|
|
SM_CHECK_IFACE(BINTOOLS, bintools);
|
|
SM_CHECK_IFACE(SDKTOOLS, sdktools);
|
|
|
|
return true;
|
|
}
|
|
|
|
void SourceTVManager::SelectSourceTVServer(IHLTVServer *hltv)
|
|
{
|
|
// Select the new server.
|
|
hltvserver = g_HLTVServers.GetWrapper(hltv);
|
|
}
|
|
|
|
#if SOURCE_ENGINE == SE_CSGO
|
|
void SourceTVManager::OnAddHLTVServer_Post(IHLTVServer *hltv)
|
|
{
|
|
// Only hook this server if it's a new one.
|
|
HLTVServerWrapper *wrapper = g_HLTVServers.GetWrapper(hltv);
|
|
if (!wrapper)
|
|
g_HLTVServers.AddServer(hltv);
|
|
|
|
// We already selected some SourceTV server. Keep it.
|
|
if (hltvserver != nullptr)
|
|
RETURN_META(MRES_IGNORED);
|
|
|
|
// This is the first SourceTV server to be added.
|
|
SelectSourceTVServer(hltv);
|
|
RETURN_META(MRES_IGNORED);
|
|
}
|
|
|
|
void SourceTVManager::OnRemoveHLTVServer(IHLTVServer *hltv)
|
|
{
|
|
HLTVServerWrapper *wrapper = g_HLTVServers.GetWrapper(hltv);
|
|
if (!wrapper)
|
|
RETURN_META(MRES_IGNORED);
|
|
|
|
// With the CHLTVServer::Shutdown hook, this isn't needed?
|
|
// Doesn't hurt either..
|
|
g_HLTVServers.RemoveServer(hltv, true);
|
|
|
|
// We got this SourceTV server selected. Now it's gone :(
|
|
if (hltvserver == wrapper)
|
|
{
|
|
// Is there another one available? Try to keep us operable.
|
|
if (hltvdirector->GetHLTVServerCount() > 0)
|
|
{
|
|
SelectSourceTVServer(hltvdirector->GetHLTVServer(0));
|
|
}
|
|
// No sourcetv active.
|
|
else
|
|
{
|
|
SelectSourceTVServer(nullptr);
|
|
}
|
|
}
|
|
RETURN_META(MRES_IGNORED);
|
|
}
|
|
#else
|
|
void SourceTVManager::OnSetHLTVServer_Post(IHLTVServer *hltv)
|
|
{
|
|
// Server shut down?
|
|
if (!hltv)
|
|
{
|
|
// We didn't catch the server being set..
|
|
if (!hltvserver)
|
|
RETURN_META(MRES_IGNORED);
|
|
|
|
// With the CHLTVServer::Shutdown hook, this isn't needed?
|
|
// Doesn't hurt either..
|
|
g_HLTVServers.RemoveServer(hltvserver->GetHLTVServer(), true);
|
|
}
|
|
// Only hook this server if it's a new one.
|
|
else if (!hltvserver || g_HLTVServers.GetWrapper(hltv) != hltvserver)
|
|
{
|
|
g_HLTVServers.AddServer(hltv);
|
|
}
|
|
SelectSourceTVServer(hltv);
|
|
RETURN_META(MRES_IGNORED);
|
|
}
|
|
#endif
|