CSS' CBaseClient::ClientPrintf tries to use the net channel directly instead of going through the saner route using GameClient::SendNetMsg. This introduces a stupid hack to work around the bots lack of a net channel, so ClientPrintf's SVC_Print messages get included in the demo. |
||
|---|---|---|
| .gitignore | ||
| AMBuilder | ||
| AMBuildScript | ||
| configure.py | ||
| extension.cpp | ||
| extension.h | ||
| forwards.cpp | ||
| forwards.h | ||
| hltvdirectorwrapper.cpp | ||
| hltvdirectorwrapper.h | ||
| ihltvdemorecorder.h | ||
| LICENSE | ||
| natives.cpp | ||
| PackageScript | ||
| README.md | ||
| smsdk_config.h | ||
| sourcetv_test.sp | ||
| sourcetvmanager.games.txt | ||
| sourcetvmanager.inc | ||
sourcetvmanager
Interface to interact with the SourceTV server from SourcePawn.