b5b2d75c1c
The engine formats the chat message like "Name : Message" before sending it through BroadcastLocalChat. Catch the message beforehand and pass only that to plugins if possible.
65 lines
3.2 KiB
C++
65 lines
3.2 KiB
C++
/**
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* vim: set ts=4 :
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* =============================================================================
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* SourceMod SourceTV Manager Extension
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* Copyright (C) 2004-2016 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#include "extension.h"
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#include "commonhooks.h"
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#include "forwards.h"
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#include "hltvserverwrapper.h"
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CCommonHooks g_pSTVCommonHooks;
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// Declare the hook here so we can use it in hltvserverwrapper to fix crashes with the "status" command and host_client.
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// And use it in forwards to hook spectator chat messages.
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SH_DECL_HOOK1(IClient, ExecuteStringCommand, SH_NOATTRIB, 0, bool, const char *);
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void CCommonHooks::AddSpectatorHook(CForwardManager *fwdmgr, IClient *client)
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{
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SH_ADD_HOOK(IClient, ExecuteStringCommand, client, SH_MEMBER(fwdmgr, &CForwardManager::OnSpectatorExecuteStringCommand), false);
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SH_ADD_HOOK(IClient, ExecuteStringCommand, client, SH_MEMBER(fwdmgr, &CForwardManager::OnSpectatorExecuteStringCommand_Post), true);
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}
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void CCommonHooks::RemoveSpectatorHook(CForwardManager *fwdmgr, IClient *client)
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{
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SH_REMOVE_HOOK(IClient, ExecuteStringCommand, client, SH_MEMBER(fwdmgr, &CForwardManager::OnSpectatorExecuteStringCommand), false);
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SH_REMOVE_HOOK(IClient, ExecuteStringCommand, client, SH_MEMBER(fwdmgr, &CForwardManager::OnSpectatorExecuteStringCommand_Post), true);
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}
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void CCommonHooks::AddHLTVClientHook(HLTVServerWrapper *wrapper, IClient *client)
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{
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SH_ADD_HOOK(IClient, ExecuteStringCommand, client, SH_MEMBER(wrapper, &HLTVServerWrapper::OnHLTVBotExecuteStringCommand), false);
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SH_ADD_HOOK(IClient, ExecuteStringCommand, client, SH_MEMBER(wrapper, &HLTVServerWrapper::OnHLTVBotExecuteStringCommand_Post), true);
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}
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void CCommonHooks::RemoveHLTVClientHook(HLTVServerWrapper *wrapper, IClient *client)
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{
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SH_REMOVE_HOOK(IClient, ExecuteStringCommand, client, SH_MEMBER(wrapper, &HLTVServerWrapper::OnHLTVBotExecuteStringCommand), false);
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SH_REMOVE_HOOK(IClient, ExecuteStringCommand, client, SH_MEMBER(wrapper, &HLTVServerWrapper::OnHLTVBotExecuteStringCommand_Post), true);
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} |