Commit Graph

6 Commits

Author SHA1 Message Date
Peace-Maker
9ae2431375 Fix printing to demo console on CS:S linux
This is getting rediculous.
Our own native calls IClient::ClientPrintf to print stuff to the demo
console.
The engine's Host_Client_Printf uses the CGameClient vtable's
ClientPrintf. To catch the output of the "status" command, we have to
hook both vtables on linux...
Windows casts to IClient in Host_Client_Printf, so no need to do that
there.
2016-03-14 18:47:20 +01:00
Peace-Maker
7c4048690b Fix OnStartRecording and OnStopRecording forwards on linux
CHLTVServer::StartRecording is called directly in tv_record on linux,
ignoring the vtable.
Add a detour on linux for these two functions, so we always notice when
recording starts.
Windows actually always uses the vtable to get the function address, so
we don't need to detour anything on windows.
2016-03-09 23:04:28 +01:00
Peace-Maker
22c3803718 Fix linux build again 2016-03-08 16:57:07 +01:00
Peace-Maker
61f59c5b9b Track spectators for each SourceTV instance seperately 2016-03-06 12:50:07 +01:00
Peace-Maker
10910e8b8e Pass the right SourceTV instance index in forwards 2016-03-06 12:26:45 +01:00
Peace-Maker
fabdbe7d12 Refactor SourceTV instance hooking
Keep the instances in seperate wrappers to clear up the hooks. This
allows for some OnServerStart and OnServerShutdown forwards.

To prepare support for relay servers, CHLTVServer::Shutdown is hooked to
detect shutdown instead of relying on the director unregistering the
instance.
2016-03-06 12:16:38 +01:00