Add tv_force_steamauth convar
Enable Steam authentication for SourceTV clients. Thanks to @GoD-Tony for his snippet!
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				| @ -40,7 +40,8 @@ void *old_host_client = nullptr; | ||||
| bool g_HostClientOverridden = false; | ||||
| 
 | ||||
| IGameEventManager2 *gameevents = nullptr; | ||||
| CGlobalVars *gpGlobals; | ||||
| CGlobalVars *gpGlobals = nullptr; | ||||
| ICvar *icvar = nullptr; | ||||
| 
 | ||||
| IBinTools *bintools = nullptr; | ||||
| ISDKTools *sdktools = nullptr; | ||||
| @ -80,6 +81,8 @@ SMEXT_LINK(&g_STVManager); | ||||
| 
 | ||||
| extern const sp_nativeinfo_t sourcetv_natives[]; | ||||
| 
 | ||||
| ConVar tv_force_steamauth("tv_force_steamauth", "1", FCVAR_NONE, "Validate SourceTV clients with Steam."); | ||||
| 
 | ||||
| bool SourceTVManager::SDK_OnLoad(char *error, size_t maxlength, bool late) | ||||
| { | ||||
| 	sharesys->AddDependency(myself, "bintools.ext", true, true); | ||||
| @ -176,12 +179,22 @@ bool SourceTVManager::SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxle | ||||
| { | ||||
| 	GET_V_IFACE_CURRENT(GetServerFactory, hltvdirector, IHLTVDirector, INTERFACEVERSION_HLTVDIRECTOR); | ||||
| 	GET_V_IFACE_CURRENT(GetEngineFactory, gameevents, IGameEventManager2, INTERFACEVERSION_GAMEEVENTSMANAGER2); | ||||
| 	GET_V_IFACE_CURRENT(GetEngineFactory, icvar, ICvar, CVAR_INTERFACE_VERSION); | ||||
| 
 | ||||
| 	gpGlobals = ismm->GetCGlobals(); | ||||
| 
 | ||||
| 	g_pCVar = icvar; | ||||
| 	ConVar_Register(0, this); | ||||
| 
 | ||||
| 	return true; | ||||
| } | ||||
| 
 | ||||
| bool SourceTVManager::RegisterConCommandBase(ConCommandBase *pCommandBase) | ||||
| { | ||||
| 	/* Always call META_REGCVAR instead of going through the engine. */ | ||||
| 	return META_REGCVAR(pCommandBase); | ||||
| } | ||||
| 
 | ||||
| void SourceTVManager::SDK_OnUnload() | ||||
| { | ||||
| #if SOURCE_ENGINE == SE_CSGO | ||||
|  | ||||
| @ -52,11 +52,13 @@ | ||||
| 
 | ||||
| class INetMessage; | ||||
| 
 | ||||
| extern ConVar tv_force_steamauth; | ||||
| 
 | ||||
| /**
 | ||||
|  * @brief Sample implementation of the SDK Extension. | ||||
|  * Note: Uncomment one of the pre-defined virtual functions in order to use it. | ||||
|  */ | ||||
| class SourceTVManager : public SDKExtension | ||||
| class SourceTVManager : public SDKExtension, public IConCommandBaseAccessor | ||||
| { | ||||
| public: | ||||
| 	/**
 | ||||
| @ -127,6 +129,9 @@ public: | ||||
| 	//virtual bool SDK_OnMetamodPauseChange(bool paused, char *error, size_t maxlength);
 | ||||
| #endif | ||||
| 
 | ||||
| public: // IConCommandBaseAccessor
 | ||||
| 	bool RegisterConCommandBase(ConCommandBase *pCommandBase); | ||||
| 
 | ||||
| public: | ||||
| 	void SelectSourceTVServer(IHLTVServer *hltv); | ||||
| 	IDemoRecorder *GetDemoRecorderPtr(IHLTVServer *hltvserver); | ||||
| @ -158,6 +163,7 @@ extern IGameConfig *g_pGameConf; | ||||
| extern IServer *iserver; | ||||
| extern CGlobalVars *gpGlobals; | ||||
| extern IGameEventManager2 *gameevents; | ||||
| extern ICvar *icvar; | ||||
| 
 | ||||
| extern IHLTVDirector *hltvdirector; | ||||
| extern IHLTVServer *hltvserver; | ||||
|  | ||||
							
								
								
									
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								forwards.cpp
									
									
									
									
									
								
							| @ -42,13 +42,15 @@ SH_DECL_HOOK0_void(IDemoRecorder, StopRecording, SH_NOATTRIB, 0) | ||||
| #endif | ||||
| 
 | ||||
| #if SOURCE_ENGINE == SE_CSGO | ||||
| SH_DECL_MANUALHOOK13(CHLTVServer_ConnectClient, 0, 0, 0, IClient *, netadr_s &, int, int, int, const char *, const char *, const char *, int, CUtlVector<NetMsg_SplitPlayerConnect *> &, bool, CrossPlayPlatform_t, const unsigned char *, int); | ||||
| SH_DECL_MANUALHOOK13(CHLTVServer_ConnectClient, 0, 0, 0, IClient *, const netadr_t &, int, int, int, const char *, const char *, const char *, int, CUtlVector<NetMsg_SplitPlayerConnect *> &, bool, CrossPlayPlatform_t, const unsigned char *, int); | ||||
| SH_DECL_HOOK1_void(IClient, Disconnect, SH_NOATTRIB, 0, const char *); | ||||
| #else | ||||
| SH_DECL_MANUALHOOK9(CHLTVServer_ConnectClient, 0, 0, 0, IClient *, netadr_t &, int, int, int, int, const char *, const char *, const char *, int); | ||||
| SH_DECL_HOOK0_void_vafmt(IClient, Disconnect, SH_NOATTRIB, 0); | ||||
| #endif | ||||
| 
 | ||||
| SH_DECL_MANUALHOOK1(CHLTVServer_GetChallengeType, 0, 0, 0, int, const netadr_t &); | ||||
| 
 | ||||
| void CForwardManager::Init() | ||||
| { | ||||
| 	int offset = -1; | ||||
| @ -61,6 +63,17 @@ void CForwardManager::Init() | ||||
| 		SH_MANUALHOOK_RECONFIGURE(CHLTVServer_ConnectClient, offset, 0, 0); | ||||
| 		m_bHasClientConnectOffset = true; | ||||
| 	} | ||||
| 
 | ||||
| 	if (!g_pGameConf->GetOffset("CHLTVServer::GetChallengeType", &offset) || offset == -1) | ||||
| 	{ | ||||
| 		smutils->LogError(myself, "Failed to get CHLTVServer::GetChallengeType offset."); | ||||
| 	} | ||||
| 	else | ||||
| 	{ | ||||
| 		SH_MANUALHOOK_RECONFIGURE(CHLTVServer_GetChallengeType, offset, 0, 0); | ||||
| 		m_bHasGetChallengeTypeOffset = true; | ||||
| 	} | ||||
| 
 | ||||
| 	m_StartRecordingFwd = forwards->CreateForward("SourceTV_OnStartRecording", ET_Ignore, 2, NULL, Param_Cell, Param_String); | ||||
| 	m_StopRecordingFwd = forwards->CreateForward("SourceTV_OnStopRecording", ET_Ignore, 3, NULL, Param_Cell, Param_String, Param_Cell); | ||||
| 	m_SpectatorPreConnectFwd = forwards->CreateForward("SourceTV_OnSpectatorPreConnect", ET_LowEvent, 4, NULL, Param_String, Param_String, Param_String, Param_String); | ||||
| @ -93,10 +106,11 @@ void CForwardManager::UnhookRecorder(IDemoRecorder *recorder) | ||||
| 
 | ||||
| void CForwardManager::HookServer(IServer *server) | ||||
| { | ||||
| 	if (!m_bHasClientConnectOffset) | ||||
| 		return; | ||||
| 	if (m_bHasClientConnectOffset) | ||||
| 		SH_ADD_MANUALHOOK(CHLTVServer_ConnectClient, server, SH_MEMBER(this, &CForwardManager::OnSpectatorConnect), false); | ||||
| 	 | ||||
| 	SH_ADD_MANUALHOOK(CHLTVServer_ConnectClient, server, SH_MEMBER(this, &CForwardManager::OnSpectatorConnect), false); | ||||
| 	if (m_bHasGetChallengeTypeOffset) | ||||
| 		SH_ADD_MANUALHOOK(CHLTVServer_GetChallengeType, server, SH_MEMBER(this, &CForwardManager::OnGetChallengeType), false); | ||||
| 
 | ||||
| 	// Hook all already connected clients as well for late loading
 | ||||
| 	for (int i = 0; i < server->GetClientCount(); i++) | ||||
| @ -114,10 +128,11 @@ void CForwardManager::HookServer(IServer *server) | ||||
| 
 | ||||
| void CForwardManager::UnhookServer(IServer *server) | ||||
| { | ||||
| 	if (!m_bHasClientConnectOffset) | ||||
| 		return; | ||||
| 	if (m_bHasClientConnectOffset) | ||||
| 		SH_REMOVE_MANUALHOOK(CHLTVServer_ConnectClient, server, SH_MEMBER(this, &CForwardManager::OnSpectatorConnect), false); | ||||
| 
 | ||||
| 	SH_REMOVE_MANUALHOOK(CHLTVServer_ConnectClient, server, SH_MEMBER(this, &CForwardManager::OnSpectatorConnect), false); | ||||
| 	if (m_bHasGetChallengeTypeOffset) | ||||
| 		SH_REMOVE_MANUALHOOK(CHLTVServer_GetChallengeType, server, SH_MEMBER(this, &CForwardManager::OnGetChallengeType), false); | ||||
| 
 | ||||
| 	// Unhook all connected clients as well.
 | ||||
| 	for (int i = 0; i < server->GetClientCount(); i++) | ||||
| @ -140,7 +155,7 @@ void CForwardManager::UnhookClient(IClient *client) | ||||
| 
 | ||||
| #if SOURCE_ENGINE == SE_CSGO | ||||
| // CBaseServer::RejectConnection(ns_address const&, char const*, ...)
 | ||||
| static void RejectConnection(IServer *server, netadr_t &address, char *pchReason) | ||||
| static void RejectConnection(IServer *server, const netadr_t &address, const char *pchReason) | ||||
| { | ||||
| 	static ICallWrapper *pRejectConnection = nullptr; | ||||
| 
 | ||||
| @ -186,7 +201,7 @@ static void RejectConnection(IServer *server, netadr_t &address, char *pchReason | ||||
| 		vptr += sizeof(void *); | ||||
| 		*(char **)vptr = fmt; | ||||
| 		vptr += sizeof(char *); | ||||
| 		*(char **)vptr = pchReason; | ||||
| 		*(const char **)vptr = pchReason; | ||||
| 
 | ||||
| 		pRejectConnection->Execute(vstk, NULL); | ||||
| 	} | ||||
| @ -267,12 +282,12 @@ static void RejectConnection(IServer *server, netadr_t &address, int iClientChal | ||||
| char passwordBuffer[255]; | ||||
| #if SOURCE_ENGINE == SE_CSGO | ||||
| // CHLTVServer::ConnectClient(ns_address const&, int, int, int, char const*, char const*, char const*, int, CUtlVector<CNetMessagePB<16, CCLCMsg_SplitPlayerConnect, 0, true> *, CUtlMemory<CNetMessagePB<16, CCLCMsg_SplitPlayerConnect, 0, true> *, int>> &, bool, CrossPlayPlatform_t, unsigned char const*, int)
 | ||||
| IClient *CForwardManager::OnSpectatorConnect(netadr_s & address, int nProtocol, int iChallenge, int nAuthProtocol, const char *pchName, const char *pchPassword, const char *pCookie, int cbCookie, CUtlVector<NetMsg_SplitPlayerConnect *> &pSplitPlayerConnectVector, bool bUnknown, CrossPlayPlatform_t platform, const unsigned char *pUnknown, int iUnknown) | ||||
| IClient *CForwardManager::OnSpectatorConnect(const netadr_t & address, int nProtocol, int iChallenge, int nAuthProtocol, const char *pchName, const char *pchPassword, const char *pCookie, int cbCookie, CUtlVector<NetMsg_SplitPlayerConnect *> &pSplitPlayerConnectVector, bool bUnknown, CrossPlayPlatform_t platform, const unsigned char *pUnknown, int iUnknown) | ||||
| #else | ||||
| IClient *CForwardManager::OnSpectatorConnect(netadr_t & address, int nProtocol, int iChallenge, int iClientChallenge, int nAuthProtocol, const char *pchName, const char *pchPassword, const char *pCookie, int cbCookie) | ||||
| #endif | ||||
| { | ||||
| 	if (!pCookie || cbCookie < sizeof(uint64)) | ||||
| 	if (!pCookie || (size_t)cbCookie < sizeof(uint64)) | ||||
| 		RETURN_META_VALUE(MRES_IGNORED, nullptr); | ||||
| 
 | ||||
| #if SOURCE_ENGINE == SE_CSGO | ||||
| @ -332,6 +347,16 @@ IClient *CForwardManager::OnSpectatorConnect(netadr_t & address, int nProtocol, | ||||
| 	RETURN_META_VALUE(MRES_SUPERCEDE, client); | ||||
| } | ||||
| 
 | ||||
| // Force steam authentication
 | ||||
| // Thanks GoD-Tony :)
 | ||||
| int CForwardManager::OnGetChallengeType(const netadr_t &address) | ||||
| { | ||||
| 	if (!tv_force_steamauth.GetBool()) | ||||
| 		RETURN_META_VALUE(MRES_IGNORED, k_EAuthProtocolHashedCDKey); | ||||
| 
 | ||||
| 	RETURN_META_VALUE(MRES_SUPERCEDE, k_EAuthProtocolSteam); | ||||
| } | ||||
| 
 | ||||
| void CForwardManager::OnSpectatorDisconnect(const char *reason) | ||||
| { | ||||
| 	IClient *client = META_IFACEPTR(IClient); | ||||
|  | ||||
							
								
								
									
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										12
									
								
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							| @ -49,6 +49,13 @@ typedef CNetMessagePB<16, CCLCMsg_SplitPlayerConnect, 0, true>	NetMsg_SplitPlaye | ||||
| 
 | ||||
| #endif | ||||
| 
 | ||||
| typedef enum EAuthProtocol | ||||
| { | ||||
| 	k_EAuthProtocolWONCertificate = 1, | ||||
| 	k_EAuthProtocolHashedCDKey = 2, | ||||
| 	k_EAuthProtocolSteam = 3 | ||||
| } EAuthProtocol; | ||||
| 
 | ||||
| class CGameInfo; | ||||
| 
 | ||||
| class CForwardManager | ||||
| @ -71,13 +78,15 @@ private: | ||||
| 	void OnStartRecording_Post(const char *filename, bool bContinuously); | ||||
| #if SOURCE_ENGINE == SE_CSGO | ||||
| 	void OnStopRecording_Post(CGameInfo const *info); | ||||
| 	IClient *OnSpectatorConnect(netadr_s & address, int nProtocol, int iChallenge, int nAuthProtocol, const char *pchName, const char *pchPassword, const char *pCookie, int cbCookie, CUtlVector<NetMsg_SplitPlayerConnect *> &pSplitPlayerConnectVector, bool bUnknown, CrossPlayPlatform_t platform, const unsigned char *pUnknown, int iUnknown); | ||||
| 	IClient *OnSpectatorConnect(const netadr_t & address, int nProtocol, int iChallenge, int nAuthProtocol, const char *pchName, const char *pchPassword, const char *pCookie, int cbCookie, CUtlVector<NetMsg_SplitPlayerConnect *> &pSplitPlayerConnectVector, bool bUnknown, CrossPlayPlatform_t platform, const unsigned char *pUnknown, int iUnknown); | ||||
| #else | ||||
| 	void OnStopRecording_Post(); | ||||
| 	IClient *OnSpectatorConnect(netadr_t &address, int nProtocol, int iChallenge, int iClientChallenge, int nAuthProtocol, const char *pchName, const char *pchPassword, const char *pCookie, int cbCookie); | ||||
| #endif | ||||
| 	void OnSpectatorDisconnect(const char *reason); | ||||
| 
 | ||||
| 	int OnGetChallengeType(const netadr_t &address); | ||||
| 
 | ||||
| private: | ||||
| 	IForward *m_StartRecordingFwd; | ||||
| 	IForward *m_StopRecordingFwd; | ||||
| @ -87,6 +96,7 @@ private: | ||||
| 	IForward *m_SpectatorDisconnectedFwd; | ||||
| 
 | ||||
| 	bool m_bHasClientConnectOffset = false; | ||||
| 	bool m_bHasGetChallengeTypeOffset = false; | ||||
| }; | ||||
| 
 | ||||
| extern CForwardManager g_pSTVForwards; | ||||
|  | ||||
| @ -37,6 +37,12 @@ | ||||
| 				"linux"	"53" | ||||
| 			} | ||||
| 			 | ||||
| 			"CHLTVServer::GetChallengeType" | ||||
| 			{ | ||||
| 				"windows"	"59" | ||||
| 				"linux"	"60" | ||||
| 			} | ||||
| 			 | ||||
| 			"CHLTVServer::m_DemoRecorder" | ||||
| 			{ | ||||
| 				"windows"	"19600" | ||||
| @ -129,6 +135,12 @@ | ||||
| 				"linux"	"48" | ||||
| 			} | ||||
| 			 | ||||
| 			"CHLTVServer::GetChallengeType" | ||||
| 			{ | ||||
| 				"windows"	"54" | ||||
| 				"linux"	"55" | ||||
| 			} | ||||
| 			 | ||||
| 			"CHLTVServer::m_DemoRecorder" | ||||
| 			{ | ||||
| 				"windows"	"19192" | ||||
|  | ||||
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