Update windows CS:GO gamedata
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@ -9,7 +9,7 @@
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"windows"
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{
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"signature" "host_client"
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"read" "58"
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"read" "37"
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}
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"linux"
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{
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@ -114,7 +114,7 @@
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{
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"library" "engine"
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"linux" "@_ZN11CHLTVServer24GetRecordingDemoFilenameEv"
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"windows" "\x81\xC1\x2A\x2A\x2A\x2A\x8B\x01\xFF\x20"
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"windows" "\x8B\x81\x2A\x2A\x2A\x2A\x81\xC1\x2A\x2A\x2A\x2A\xFF\x10"
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}
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// StartRecording and StopRecording are virtual, but get called directly in the linux binary..
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