258 lines
8.2 KiB
C++
258 lines
8.2 KiB
C++
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/**
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* vim: set ts=4 :
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* =============================================================================
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* SourceMod SourceTV Manager Extension
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* Copyright (C) 2004-2016 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#include "extension.h"
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#include "forwards.h"
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IHLTVDirector *hltvdirector = nullptr;
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IHLTVServer *hltvserver = nullptr;
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IDemoRecorder *demorecorder = nullptr;
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void *host_client = nullptr;
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void *old_host_client = nullptr;
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bool g_HostClientOverridden = false;
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IGameEventManager2 *gameevents = nullptr;
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IBinTools *bintools = nullptr;
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ISDKTools *sdktools = nullptr;
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IServer *iserver = nullptr;
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IGameConfig *g_pGameConf = nullptr;
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SH_DECL_HOOK1_void(IHLTVDirector, AddHLTVServer, SH_NOATTRIB, 0, IHLTVServer *);
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SH_DECL_HOOK1_void(IHLTVDirector, RemoveHLTVServer, SH_NOATTRIB, 0, IHLTVServer *);
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SH_DECL_HOOK1(IClient, ExecuteStringCommand, SH_NOATTRIB, 0, bool, const char *);
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/**
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* @file extension.cpp
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* @brief Implement extension code here.
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*/
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SourceTVManager g_STVManager; /**< Global singleton for extension's main interface */
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SMEXT_LINK(&g_STVManager);
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extern const sp_nativeinfo_t sourcetv_natives[];
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bool SourceTVManager::SDK_OnLoad(char *error, size_t maxlength, bool late)
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{
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sharesys->AddDependency(myself, "bintools.ext", true, true);
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sharesys->AddDependency(myself, "sdktools.ext", true, true);
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char conf_error[255];
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if (!gameconfs->LoadGameConfigFile("sourcetvmanager.games", &g_pGameConf, conf_error, sizeof(conf_error)))
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{
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if (error)
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{
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snprintf(error, maxlength, "Could not read sourcetvmanager.games: %s", conf_error);
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}
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return false;
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}
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// Get the host_client pointer
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// This is used to fix a null pointer crash when executing fake commands on bots.
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if (!g_pGameConf->GetAddress("host_client", &host_client) || !host_client)
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{
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smutils->LogError(myself, "Failed to find host_client pointer. Server might crash when executing commands on SourceTV bot.");
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}
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sharesys->AddNatives(myself, sourcetv_natives);
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sharesys->RegisterLibrary(myself, "sourcetvmanager");
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return true;
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}
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void SourceTVManager::SDK_OnAllLoaded()
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{
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SH_ADD_HOOK(IHLTVDirector, AddHLTVServer, hltvdirector, SH_MEMBER(this, &SourceTVManager::OnAddHLTVServer_Post), true);
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SH_ADD_HOOK(IHLTVDirector, RemoveHLTVServer, hltvdirector, SH_MEMBER(this, &SourceTVManager::OnRemoveHLTVServer_Post), true);
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SM_GET_LATE_IFACE(BINTOOLS, bintools);
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SM_GET_LATE_IFACE(SDKTOOLS, sdktools);
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g_pSTVForwards.Init();
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iserver = sdktools->GetIServer();
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if (!iserver)
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smutils->LogError(myself, "Failed to get IServer interface from SDKTools. Some functions won't work.");
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if (hltvdirector->GetHLTVServerCount() > 0)
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SelectSourceTVServer(hltvdirector->GetHLTVServer(0));
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// Hook all the exisiting servers.
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for (int i = 0; i < hltvdirector->GetHLTVServerCount(); i++)
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{
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g_pSTVForwards.HookRecorder(GetDemoRecorderPtr(hltvdirector->GetHLTVServer(i)));
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}
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}
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bool SourceTVManager::SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlen, bool late)
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{
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GET_V_IFACE_CURRENT(GetServerFactory, hltvdirector, IHLTVDirector, INTERFACEVERSION_HLTVDIRECTOR);
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GET_V_IFACE_CURRENT(GetEngineFactory, gameevents, IGameEventManager2, INTERFACEVERSION_GAMEEVENTSMANAGER2);
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return true;
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}
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void SourceTVManager::SDK_OnUnload()
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{
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SH_REMOVE_HOOK(IHLTVDirector, AddHLTVServer, hltvdirector, SH_MEMBER(this, &SourceTVManager::OnAddHLTVServer_Post), true);
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SH_REMOVE_HOOK(IHLTVDirector, RemoveHLTVServer, hltvdirector, SH_MEMBER(this, &SourceTVManager::OnRemoveHLTVServer_Post), true);
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gameconfs->CloseGameConfigFile(g_pGameConf);
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// Unhook all the existing servers.
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for (int i = 0; i < hltvdirector->GetHLTVServerCount(); i++)
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{
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g_pSTVForwards.UnhookRecorder(GetDemoRecorderPtr(hltvdirector->GetHLTVServer(i)));
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}
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g_pSTVForwards.Shutdown();
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}
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bool SourceTVManager::QueryRunning(char *error, size_t maxlength)
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{
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SM_CHECK_IFACE(BINTOOLS, bintools);
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SM_CHECK_IFACE(SDKTOOLS, sdktools);
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return true;
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}
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void SourceTVManager::SelectSourceTVServer(IHLTVServer *hltv)
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{
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// Need to unhook the old server first?
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if (hltvserver != nullptr && iserver != nullptr)
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{
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IClient *pClient = iserver->GetClient(hltvserver->GetHLTVSlot());
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if (pClient)
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{
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SH_REMOVE_HOOK(IClient, ExecuteStringCommand, pClient, SH_MEMBER(this, &SourceTVManager::OnHLTVBotExecuteStringCommand), false);
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SH_REMOVE_HOOK(IClient, ExecuteStringCommand, pClient, SH_MEMBER(this, &SourceTVManager::OnHLTVBotExecuteStringCommand_Post), true);
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}
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}
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// Select the new server.
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hltvserver = hltv;
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UpdateDemoRecorderPointer();
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if (!hltvserver)
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return;
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if (!iserver)
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return;
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IClient *pClient = iserver->GetClient(hltvserver->GetHLTVSlot());
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if (!pClient)
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return;
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SH_ADD_HOOK(IClient, ExecuteStringCommand, pClient, SH_MEMBER(this, &SourceTVManager::OnHLTVBotExecuteStringCommand), false);
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SH_ADD_HOOK(IClient, ExecuteStringCommand, pClient, SH_MEMBER(this, &SourceTVManager::OnHLTVBotExecuteStringCommand_Post), true);
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}
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IDemoRecorder *SourceTVManager::GetDemoRecorderPtr(IHLTVServer *hltvserver)
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{
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static int offset = -1;
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if (offset == -1 && !g_pGameConf->GetOffset("CHLTVServer::m_DemoRecorder", &offset))
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{
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smutils->LogError(myself, "Failed to get CHLTVServer::m_DemoRecorder offset.");
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return nullptr;
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}
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if (hltvserver)
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return (IDemoRecorder *)((intptr_t)hltvserver + offset);
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else
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return nullptr;
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}
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void SourceTVManager::UpdateDemoRecorderPointer()
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{
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demorecorder = GetDemoRecorderPtr(hltvserver);
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}
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void SourceTVManager::OnAddHLTVServer_Post(IHLTVServer *hltv)
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{
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g_pSTVForwards.HookRecorder(GetDemoRecorderPtr(hltv));
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// We already selected some SourceTV server. Keep it.
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if (hltvserver != nullptr)
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RETURN_META(MRES_IGNORED);
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// This is the first SourceTV server to be added. Hook it.
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SelectSourceTVServer(hltv);
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}
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void SourceTVManager::OnRemoveHLTVServer_Post(IHLTVServer *hltv)
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{
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g_pSTVForwards.UnhookRecorder(GetDemoRecorderPtr(hltv));
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// We got this SourceTV server selected. Now it's gone :(
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if (hltvserver == hltv)
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{
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// Is there another one available? Try to keep us operable.
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if (hltvdirector->GetHLTVServerCount() > 0)
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SelectSourceTVServer(hltvdirector->GetHLTVServer(0));
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else
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SelectSourceTVServer(nullptr);
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}
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}
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bool SourceTVManager::OnHLTVBotExecuteStringCommand(const char *s)
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{
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if (!hltvserver || !iserver || !host_client)
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RETURN_META_VALUE(MRES_IGNORED, 0);
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if (*(void **)host_client)
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RETURN_META_VALUE(MRES_IGNORED, 0);
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IClient *pClient = iserver->GetClient(hltvserver->GetHLTVSlot());
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if (!pClient)
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RETURN_META_VALUE(MRES_IGNORED, 0);
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// The IClient vtable is +4 from the CBaseClient vtable due to multiple inheritance.
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void *pGameClient = (void *)((intptr_t)pClient - 4);
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old_host_client = *(void **)host_client;
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*(void **)host_client = pGameClient;
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g_HostClientOverridden = true;
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RETURN_META_VALUE(MRES_IGNORED, 0);
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}
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bool SourceTVManager::OnHLTVBotExecuteStringCommand_Post(const char *s)
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{
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if (!host_client || !g_HostClientOverridden)
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RETURN_META_VALUE(MRES_IGNORED, 0);
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*(void **)host_client = old_host_client;
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g_HostClientOverridden = false;
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RETURN_META_VALUE(MRES_IGNORED, 0);
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}
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