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/**
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* vim: set ts=4 :
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* =============================================================================
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* SourceMod Base Extension Code
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* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
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* Copyright (C) 2008 Player. All rights reserved. Modifications license: GPL v3
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#include <stdio.h>
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#include <malloc.h>
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#include "smsdk_ext.h"
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/**
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* @file smsdk_ext.cpp
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* @brief Contains wrappers for making Extensions easier to write.
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*/
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IExtension *myself = NULL; /**< Ourself */
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IShareSys *g_pShareSys = NULL; /**< Share system */
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IShareSys *sharesys = NULL; /**< Share system */
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ISourceMod *g_pSM = NULL; /**< SourceMod helpers */
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ISourceMod *smutils = NULL; /**< SourceMod helpers */
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#if defined SMEXT_ENABLE_FORWARDSYS
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IForwardManager *g_pForwards = NULL; /**< Forward system */
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IForwardManager *forwards = NULL; /**< Forward system */
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#endif
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#if defined SMEXT_ENABLE_HANDLESYS
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IHandleSys *g_pHandleSys = NULL; /**< Handle system */
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IHandleSys *handlesys = NULL; /**< Handle system */
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#endif
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#if defined SMEXT_ENABLE_PLAYERHELPERS
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IPlayerManager *playerhelpers = NULL; /**< Player helpers */
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#endif //SMEXT_ENABLE_PLAYERHELPERS
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#if defined SMEXT_ENABLE_DBMANAGER
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IDBManager *dbi = NULL; /**< DB Manager */
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#endif //SMEXT_ENABLE_DBMANAGER
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#if defined SMEXT_ENABLE_GAMECONF
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IGameConfigManager *gameconfs = NULL; /**< Game config manager */
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#endif //SMEXT_ENABLE_DBMANAGER
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#if defined SMEXT_ENABLE_MEMUTILS
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IMemoryUtils *memutils = NULL;
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#endif //SMEXT_ENABLE_DBMANAGER
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#if defined SMEXT_ENABLE_GAMEHELPERS
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IGameHelpers *gamehelpers = NULL;
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#endif
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#if defined SMEXT_ENABLE_TIMERSYS
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ITimerSystem *timersys = NULL;
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#endif
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#if defined SMEXT_ENABLE_ADTFACTORY
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IADTFactory *adtfactory = NULL;
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#endif
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#if defined SMEXT_ENABLE_THREADER
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IThreader *threader = NULL;
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#endif
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#if defined SMEXT_ENABLE_LIBSYS
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ILibrarySys *libsys = NULL;
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#endif
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#if defined SMEXT_ENABLE_PLUGINSYS
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SourceMod::IPluginManager *plsys;
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#endif
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/** Exports the main interface */
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PLATFORM_EXTERN_C IExtensionInterface *GetSMExtAPI()
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{
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return g_pExtensionIface;
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}
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SDKExtension::SDKExtension()
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{
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#if defined SMEXT_CONF_METAMOD
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m_SourceMMLoaded = false;
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m_WeAreUnloaded = false;
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m_WeGotPauseChange = false;
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#endif
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}
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bool SDKExtension::OnExtensionLoad(IExtension *me, IShareSys *sys, char *error, size_t maxlength, bool late)
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{
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g_pShareSys = sharesys = sys;
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myself = me;
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#if defined SMEXT_CONF_METAMOD
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m_WeAreUnloaded = true;
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if (!m_SourceMMLoaded)
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{
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if (error)
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{
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snprintf(error, maxlength, "Metamod attach failed");
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}
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return false;
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}
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#endif
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SM_GET_IFACE(SOURCEMOD, g_pSM);
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smutils = g_pSM;
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#if defined SMEXT_ENABLE_HANDLESYS
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SM_GET_IFACE(HANDLESYSTEM, g_pHandleSys);
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handlesys = g_pHandleSys;
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#endif
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#if defined SMEXT_ENABLE_FORWARDSYS
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SM_GET_IFACE(FORWARDMANAGER, g_pForwards);
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forwards = g_pForwards;
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#endif
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#if defined SMEXT_ENABLE_PLAYERHELPERS
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SM_GET_IFACE(PLAYERMANAGER, playerhelpers);
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#endif
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#if defined SMEXT_ENABLE_DBMANAGER
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SM_GET_IFACE(DBI, dbi);
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#endif
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#if defined SMEXT_ENABLE_GAMECONF
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SM_GET_IFACE(GAMECONFIG, gameconfs);
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#endif
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#if defined SMEXT_ENABLE_MEMUTILS
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SM_GET_IFACE(MEMORYUTILS, memutils);
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#endif
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#if defined SMEXT_ENABLE_GAMEHELPERS
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SM_GET_IFACE(GAMEHELPERS, gamehelpers);
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#endif
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#if defined SMEXT_ENABLE_TIMERSYS
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SM_GET_IFACE(TIMERSYS, timersys);
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#endif
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#if defined SMEXT_ENABLE_ADTFACTORY
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SM_GET_IFACE(ADTFACTORY, adtfactory);
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#endif
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#if defined SMEXT_ENABLE_THREADER
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SM_GET_IFACE(THREADER, threader);
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#endif
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#if defined SMEXT_ENABLE_LIBSYS
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SM_GET_IFACE(LIBRARYSYS, libsys);
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#endif
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#if defined SMEXT_ENABLE_PLUGINSYS
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SM_GET_IFACE(PLUGINSYSTEM, plsys);
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#endif
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if (SDK_OnLoad(error, maxlength, late))
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{
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#if defined SMEXT_CONF_METAMOD
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m_WeAreUnloaded = true;
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#endif
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return true;
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}
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return false;
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}
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bool SDKExtension::IsMetamodExtension()
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{
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#if defined SMEXT_CONF_METAMOD
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return true;
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#else
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return false;
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#endif
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}
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void SDKExtension::OnExtensionPauseChange(bool state)
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{
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#if defined SMEXT_CONF_METAMOD
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m_WeGotPauseChange = true;
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#endif
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SDK_OnPauseChange(state);
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}
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void SDKExtension::OnExtensionsAllLoaded()
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{
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SDK_OnAllLoaded();
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}
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void SDKExtension::OnExtensionUnload()
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{
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#if defined SMEXT_CONF_METAMOD
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m_WeAreUnloaded = true;
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#endif
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SDK_OnUnload();
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}
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const char *SDKExtension::GetExtensionAuthor()
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{
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return SMEXT_CONF_AUTHOR;
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}
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const char *SDKExtension::GetExtensionDateString()
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{
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return SMEXT_CONF_DATESTRING;
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}
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const char *SDKExtension::GetExtensionDescription()
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{
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return SMEXT_CONF_DESCRIPTION;
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}
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const char *SDKExtension::GetExtensionVerString()
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{
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return SMEXT_CONF_VERSION;
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}
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const char *SDKExtension::GetExtensionName()
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{
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return SMEXT_CONF_NAME;
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}
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const char *SDKExtension::GetExtensionTag()
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{
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return SMEXT_CONF_LOGTAG;
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}
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const char *SDKExtension::GetExtensionURL()
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{
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return SMEXT_CONF_URL;
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}
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bool SDKExtension::SDK_OnLoad(char *error, size_t maxlength, bool late)
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{
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return true;
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}
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void SDKExtension::SDK_OnUnload()
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{
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}
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void SDKExtension::SDK_OnPauseChange(bool paused)
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{
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}
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void SDKExtension::SDK_OnAllLoaded()
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{
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}
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#if defined SMEXT_CONF_METAMOD
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PluginId g_PLID = 0; /**< Metamod plugin ID */
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ISmmPlugin *g_PLAPI = NULL; /**< Metamod plugin API */
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SourceHook::ISourceHook *g_SHPtr = NULL; /**< SourceHook pointer */
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ISmmAPI *g_SMAPI = NULL; /**< SourceMM API pointer */
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IVEngineServer *engine = NULL; /**< IVEngineServer pointer */
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IServerGameDLL *gamedll = NULL; /**< IServerGameDLL pointer */
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/** Exposes the extension to Metamod */
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SMM_API void *PL_EXPOSURE(const char *name, int *code)
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{
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if (name && !strcmp(name, METAMOD_PLAPI_NAME))
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{
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if (code)
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{
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*code = IFACE_OK;
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}
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return static_cast<void *>(g_pExtensionIface);
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}
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if (code)
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{
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*code = IFACE_FAILED;
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}
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return NULL;
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}
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bool SDKExtension::Load(PluginId id, ISmmAPI *ismm, char *error, size_t maxlen, bool late)
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{
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PLUGIN_SAVEVARS();
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GET_V_IFACE_ANY(GetServerFactory, gamedll, IServerGameDLL, INTERFACEVERSION_SERVERGAMEDLL);
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GET_V_IFACE_CURRENT(GetEngineFactory, engine, IVEngineServer, INTERFACEVERSION_VENGINESERVER);
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m_SourceMMLoaded = true;
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return SDK_OnMetamodLoad(ismm, error, maxlen, late);
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}
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bool SDKExtension::Unload(char *error, size_t maxlen)
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{
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if (!m_WeAreUnloaded)
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{
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if (error)
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{
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snprintf(error, maxlen, "This extension must be unloaded by SourceMod.");
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}
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return false;
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}
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return SDK_OnMetamodUnload(error, maxlen);
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}
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bool SDKExtension::Pause(char *error, size_t maxlen)
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{
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if (!m_WeGotPauseChange)
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{
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if (error)
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{
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snprintf(error, maxlen, "This extension must be paused by SourceMod.");
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}
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return false;
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}
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m_WeGotPauseChange = false;
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return SDK_OnMetamodPauseChange(true, error, maxlen);
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}
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bool SDKExtension::Unpause(char *error, size_t maxlen)
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{
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if (!m_WeGotPauseChange)
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{
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if (error)
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{
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snprintf(error, maxlen, "This extension must be unpaused by SourceMod.");
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}
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return false;
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}
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m_WeGotPauseChange = false;
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return SDK_OnMetamodPauseChange(false, error, maxlen);
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}
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const char *SDKExtension::GetAuthor()
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{
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return GetExtensionAuthor();
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}
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const char *SDKExtension::GetDate()
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{
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return GetExtensionDateString();
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}
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const char *SDKExtension::GetDescription()
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{
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return GetExtensionDescription();
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}
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const char *SDKExtension::GetLicense()
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{
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return SMEXT_CONF_LICENSE;
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}
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const char *SDKExtension::GetLogTag()
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{
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return GetExtensionTag();
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}
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const char *SDKExtension::GetName()
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{
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return GetExtensionName();
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}
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const char *SDKExtension::GetURL()
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{
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return GetExtensionURL();
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}
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const char *SDKExtension::GetVersion()
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{
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return GetExtensionVerString();
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}
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bool SDKExtension::SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlength, bool late)
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{
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return true;
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}
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bool SDKExtension::SDK_OnMetamodUnload(char *error, size_t maxlength)
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{
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return true;
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}
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bool SDKExtension::SDK_OnMetamodPauseChange(bool paused, char *error, size_t maxlength)
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{
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return true;
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}
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#endif
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/* Overload a few things to prevent libstdc++ linking */
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#if defined __linux__
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/*extern "C" void __cxa_pure_virtual(void)
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{
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}
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void *operator new(size_t size)
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{
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return malloc(size);
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}
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void *operator new[](size_t size)
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{
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return malloc(size);
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}
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void operator delete(void *ptr)
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{
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free(ptr);
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}
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void operator delete[](void * ptr)
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{
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free(ptr);
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}
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extern "C" void _ZSt17__throw_bad_allocv(void) {}*/
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#endif
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