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// vim: set ts=4 :
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#ifndef _INCLUDE_SOURCEMOD_EXTENSION_CONFIG_H_
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#define _INCLUDE_SOURCEMOD_EXTENSION_CONFIG_H_
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/**
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* @file smsdk_config.h
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* @brief Contains macros for configuring basic extension information.
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*/
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/* Basic information exposed publically */
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#define SMEXT_CONF_NAME "Socket"
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#define SMEXT_CONF_DESCRIPTION "Socket extension for SourceMod"
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#define SMEXT_CONF_VERSION "3.0.1"
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#define SMEXT_CONF_AUTHOR "Player"
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#define SMEXT_CONF_URL "http://www.player.to/"
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#define SMEXT_CONF_LOGTAG "SOCKET"
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#define SMEXT_CONF_LICENSE "GPL"
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#define SMEXT_CONF_DATESTRING __DATE__
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/**
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* @brief Exposes plugin's main interface.
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*/
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#define SMEXT_LINK(name) SDKExtension *g_pExtensionIface = name;
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/**
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* @brief Sets whether or not this plugin required Metamod.
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* NOTE: Uncomment to enable, comment to disable.
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* NOTE: This is enabled automatically if a Metamod build is chosen in
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* the Visual Studio project.
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*/
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//#define SMEXT_CONF_METAMOD
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/** Enable interfaces you want to use here by uncommenting lines */
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//#define SMEXT_ENABLE_FORWARDSYS
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#define SMEXT_ENABLE_HANDLESYS
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//#define SMEXT_ENABLE_PLAYERHELPERS
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//#define SMEXT_ENABLE_DBMANAGER
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//#define SMEXT_ENABLE_GAMECONF
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//#define SMEXT_ENABLE_MEMUTILS
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//#define SMEXT_ENABLE_GAMEHELPERS
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//#define SMEXT_ENABLE_TIMERSYS
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//#define SMEXT_ENABLE_ADTFACTORY
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//#define SMEXT_ENABLE_PLUGINSYS
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//#define SMEXT_ENABLE_THREADER
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#endif //_INCLUDE_SOURCEMOD_EXTENSION_CONFIG_H_
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