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Nefarius
2014-06-22 12:45:36 +02:00
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// vim: set ts=4 :
#ifndef _INCLUDE_SOURCEMOD_EXTENSION_CONFIG_H_
#define _INCLUDE_SOURCEMOD_EXTENSION_CONFIG_H_
/**
* @file smsdk_config.h
* @brief Contains macros for configuring basic extension information.
*/
/* Basic information exposed publically */
#define SMEXT_CONF_NAME "Socket"
#define SMEXT_CONF_DESCRIPTION "Socket extension for SourceMod"
#define SMEXT_CONF_VERSION "3.0.1"
#define SMEXT_CONF_AUTHOR "Player"
#define SMEXT_CONF_URL "http://www.player.to/"
#define SMEXT_CONF_LOGTAG "SOCKET"
#define SMEXT_CONF_LICENSE "GPL"
#define SMEXT_CONF_DATESTRING __DATE__
/**
* @brief Exposes plugin's main interface.
*/
#define SMEXT_LINK(name) SDKExtension *g_pExtensionIface = name;
/**
* @brief Sets whether or not this plugin required Metamod.
* NOTE: Uncomment to enable, comment to disable.
* NOTE: This is enabled automatically if a Metamod build is chosen in
* the Visual Studio project.
*/
//#define SMEXT_CONF_METAMOD
/** Enable interfaces you want to use here by uncommenting lines */
//#define SMEXT_ENABLE_FORWARDSYS
#define SMEXT_ENABLE_HANDLESYS
//#define SMEXT_ENABLE_PLAYERHELPERS
//#define SMEXT_ENABLE_DBMANAGER
//#define SMEXT_ENABLE_GAMECONF
//#define SMEXT_ENABLE_MEMUTILS
//#define SMEXT_ENABLE_GAMEHELPERS
//#define SMEXT_ENABLE_TIMERSYS
//#define SMEXT_ENABLE_ADTFACTORY
//#define SMEXT_ENABLE_PLUGINSYS
//#define SMEXT_ENABLE_THREADER
#endif //_INCLUDE_SOURCEMOD_EXTENSION_CONFIG_H_