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24
.github/workflows/build.sh
vendored
Executable file
24
.github/workflows/build.sh
vendored
Executable file
@ -0,0 +1,24 @@
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#!/bin/bash
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set -euxo pipefail
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cd "$(dirname $0)/../.."
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if [[ $PLATFORM == Linux* ]]; then
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$CC --version
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$CXX --version
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apt install -y python3-pip
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# buildbot/generate_header.py is ran by ambuild and we want git to not fail due to user-perms (because docker)
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git config --global --add safe.directory $PWD
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else
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python -m pip install --upgrade pip setuptools wheel
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fi
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python -m pip install $CACHE_PATH/ambuild
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mkdir build
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cd build
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python ../configure.py --enable-auto-versioning --enable-optimize --sdks="$SDKS" --mms-path="$CACHE_PATH/metamod-source" --hl2sdk-root="$CACHE_PATH" --sm-path="$CACHE_PATH/sourcemod"
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ambuild
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79
.github/workflows/ci.yml
vendored
79
.github/workflows/ci.yml
vendored
@ -11,9 +11,10 @@ jobs:
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build:
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strategy:
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matrix:
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os: [ubuntu-22.04, windows-2022]
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python-version: ['3.14']
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os: [ubuntu-latest, windows-2022]
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include:
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- os: ubuntu-22.04
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- os: ubuntu-latest
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cc: clang-11
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cxx: clang++-11
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- os: windows-2022
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@ -37,33 +38,20 @@ jobs:
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SDKS_VAR="${{env.SDKS}}"
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# This will be used in our cache key
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echo "SDKS_KEY=${SDKS_VAR//[[:blank:]]/}" >> $GITHUB_ENV
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- name: Linux dependencies
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if: startsWith(runner.os, 'Linux')
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run: |
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sudo dpkg --add-architecture i386
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sudo apt-get update
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sudo apt-get install -y --no-install-recommends \
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gcc-multilib g++-multilib libstdc++6 lib32stdc++6 \
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libc6-dev libc6-dev-i386 linux-libc-dev \
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linux-libc-dev:i386 lib32z1-dev ${{ matrix.cc }}
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- uses: actions/setup-python@v5
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name: Setup Python 3.9
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- uses: actions/setup-python@v6
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if: startsWith(matrix.os, 'windows-')
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name: Setup Python ${{ matrix.python-version }}
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with:
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python-version: 3.9
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python-version: ${{ matrix.python-version }}
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- name: Install Python dependencies
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run: |
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python -m pip install --upgrade pip setuptools wheel
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- uses: actions/checkout@v4
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- uses: actions/checkout@v6
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name: Repository checkout
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with:
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fetch-depth: 0
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path: extension
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- uses: actions/cache@v4
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- uses: actions/cache@v5
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name: Cache dependencies
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env:
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cache-name: connect-cache
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@ -105,31 +93,38 @@ jobs:
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# But maybe others aren't (also probably unnecessary because git actions but paranoia)
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git config --global advice.detachedHead true
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- name: Setup AMBuild
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shell: bash
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run: |
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cd "${{ env.CACHE_PATH }}"
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python -m pip install ./ambuild
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- name: Select clang compiler
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if: startsWith(runner.os, 'Linux')
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run: |
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echo "CC=${{ matrix.cc }}" >> $GITHUB_ENV
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echo "CXX=${{ matrix.cxx }}" >> $GITHUB_ENV
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${{ matrix.cc }} --version
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${{ matrix.cxx }} --version
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- name: Build
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shell: bash
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working-directory: extension
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run: |
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mkdir build
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cd build
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python ../configure.py --enable-auto-versioning --enable-optimize --sdks="${{ env.SDKS }}" --mms-path="${{ env.CACHE_PATH }}/metamod-source" --hl2sdk-root="${{ env.CACHE_PATH }}" --sm-path="${{ env.CACHE_PATH }}/sourcemod"
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ambuild
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export PLATFORM="${{ runner.os }}"
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PLATFORM="${{ runner.os }}"
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FILENAME="$(cat ./includes/filename_versioning.txt)"
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if [[ $PLATFORM == Linux* ]]; then
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# docker instead of podman because:
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# - we don't need a job to `sudo apt install podman`
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# - `sudo apt install -y python3-pip` didn't work inside podman for me?
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docker run \
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-e PLATFORM="$PLATFORM" \
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-e PROJECT=${{ env.PROJECT }} \
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-e SDKS="${{ env.SDKS }}" \
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-e MMSOURCE_VERSION=${{ env.MMSOURCE_VERSION }} \
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-e SOURCEMOD_VERSION=${{ env.MMSOURCE_SOURCEMOD_VERSION }} \
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-e CACHE_PATH=${{ env.CACHE_PATH }} \
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-e SDKS_KEY=${{ env.SDKS_KEY }} \
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-e CC=${{ matrix.cc }} \
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-e CXX=${{ matrix.cxx }} \
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--mount type=bind,source=${{ env.CACHE_PATH }},target=${{ env.CACHE_PATH }} \
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--mount type=bind,source=$PWD,target=$PWD \
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"registry.gitlab.steamos.cloud/steamrt/sniper/sdk:latest" \
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"$PWD/.github/workflows/build.sh"
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# need to fix the owner because docker root-ed stuff?
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sudo chown -R $USER .
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else
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bash ./.github/workflows/build.sh
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fi
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FILENAME="$(cat build/includes/filename_versioning.txt)"
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ZIP_FILENAME="${{ env.PROJECT }}-${FILENAME}-${PLATFORM,}.zip"
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echo "ZIP_FILENAME=${ZIP_FILENAME}" >> $GITHUB_ENV
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@ -165,7 +160,7 @@ jobs:
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echo "Upload successful!"
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- name: Upload a Build Artifact
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uses: actions/upload-artifact@v4
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uses: actions/upload-artifact@v6
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with:
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# Artifact name
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name: ${{ matrix.os }}_${{ matrix.cc }}_${{ env.ZIP_FILENAME }}
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1
.gitignore
vendored
1
.gitignore
vendored
@ -2,3 +2,4 @@ build
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Containerfile
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.venv
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safetyhook
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.env
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33
README.md
Normal file
33
README.md
Normal file
@ -0,0 +1,33 @@
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# Connect - A safer OnClientPreConnect forward
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This extension provides a OnClientPreConnect forward (similar to CBaseServer's), but does proper checking to prevent malicious people spoofing SteamIDs.
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If you are currently using CBaseServer for reserved slots, it's possible for a client to spoof an admin's SteamID and cause someone to be kicked from the server (although they would be later denied, so they couldn't actually join the game).
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This extension does these checks before OnClientPreConnect is fired, so this isn't possible.
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There are some additional features such as being able to change the password provided before it's checked (see included example plugin) and the ability to reject the client with a reason (like SourceMod's later OnClientConnect forward).
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Only the Source 2009 engine is supported, as it's the only one that's been updated to use the new authentication system.
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# Provided forwards
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```
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public bool OnClientPreConnectEx
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(
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const char[] name,
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char password[255],
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const char[] ip,
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const char[] steamID,
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char rejectReason[255]
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)
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{
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// ...
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}
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```
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`return false;` to disallow the client from joining, and change `rejectReason` to what you want them to be shown when denied.
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Note that this function is called before the client has a client index on the server.
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# [Builds](https://builds.limetech.io/?project=connect)
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@ -20,7 +20,7 @@ parser.options.add_argument('--enable-auto-versioning', action='store_false', de
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default=True, help='Enables the auto versioning script')
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parser.options.add_argument('-s', '--sdks', default='all', dest='sdks',
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help='Build against specified SDKs; valid args are "all", "present", or '
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'space-delimited list of engine names (default: %default)')
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'space-delimited list of engine names (default: %(default)s)')
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parser.options.add_argument('--targets', type=str, dest='targets', default=None,
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help="Override the target architecture (use commas to separate multiple targets).")
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parser.Configure()
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parser.Configure()
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@ -64,10 +64,24 @@
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"CBaseServer__CheckMasterServerRequestRestart"
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{
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// "%cMasterRequestRestart"
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"library" "engine"
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"windows" "\x55\x8B\xEC\x83\xEC\x1C\x53\x57\x33\xD2"
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"windows64" "\x4C\x8B\xDC\x49\x89\x5B\x2A\x49\x89\x6B\x2A\x56\x57\x41\x54\x41\x56\x41\x57\x48\x83\xEC\x60\x48\x8B\x05\x2A\x2A\x2A\x2A\x48\x8D\x1D"
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}
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}
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}
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"tf"
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{
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"Signatures"
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{
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"CBaseServer__CheckMasterServerRequestRestart"
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{
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"library" "engine"
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// "%cMasterRequestRestart"
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"windows" "\x55\x8B\xEC\x83\xEC\x18\x53\x57\x33\xD2\x8B\xF9\x8B\x0D\x2A\x2A\x2A\x2A\x89\x55\xE8\x89\x55\xEC\x89\x55\xF4\x8B\x41\x08"
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"windows64" "\x4C\x8B\xDC\x49\x89\x5B\x10\x49\x89\x6B\x18\x56\x57\x41\x54\x41\x56\x41\x57\x48\x83\xEC\x60\x48\x8B\x05\x2A\x83\x20\x00"
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}
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}
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}
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}
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@ -327,7 +327,6 @@ bool Connect::SDK_OnLoad(char *error, size_t maxlen, bool late)
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/*
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META_CONPRINTF("ISteamGameServer: %p\n", g_pSteam3Server->m_pSteamGameServer);
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META_CONPRINTF("ISteamUtils: %p\n", g_pSteam3Server->m_pSteamGameServerUtils);
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META_CONPRINTF("ISteamMasterServerUpdater: %p\n", g_pSteam3Server->m_pSteamMasterServerUpdater);
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META_CONPRINTF("ISteamNetworking: %p\n", g_pSteam3Server->m_pSteamGameServerNetworking);
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META_CONPRINTF("ISteamGameServerStats: %p\n", g_pSteam3Server->m_pSteamGameServerStats);
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*/
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@ -341,6 +340,13 @@ bool Connect::SDK_OnLoad(char *error, size_t maxlen, bool late)
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}
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g_pBeginAuthSession.SetAddress(vtable[offset]);
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SH_MANUALHOOK_RECONFIGURE(MHook_BeginAuthSession, offset, 0, 0);
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if (SH_ADD_MANUALHOOK(MHook_BeginAuthSession, g_pSteam3Server->m_pSteamGameServer, SH_STATIC(Hook_BeginAuthSession), true) == 0)
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{
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snprintf(error, maxlen, "Failed to setup ISteamGameServer__BeginAuthSession hook.\n");
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return false;
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}
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offset = 0;
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if (!g_pGameConf->GetOffset("ISteamGameServer__EndAuthSession", &offset) || offset == 0)
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{
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@ -349,13 +355,6 @@ bool Connect::SDK_OnLoad(char *error, size_t maxlen, bool late)
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}
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g_pEndAuthSession.SetAddress(vtable[offset]);
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SH_MANUALHOOK_RECONFIGURE(MHook_BeginAuthSession, offset, 0, 0);
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if (SH_ADD_MANUALHOOK(MHook_BeginAuthSession, g_pSteam3Server->m_pSteamGameServer, SH_STATIC(Hook_BeginAuthSession), true) == 0)
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{
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snprintf(error, maxlen, "Failed to setup ISteamGameServer__BeginAuthSession hook.\n");
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return false;
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}
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CDetourManager::Init(g_pSM->GetScriptingEngine(), g_pGameConf);
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detourCBaseServer__ConnectClient = DETOUR_CREATE_MEMBER(CBaseServer__ConnectClient, "CBaseServer__ConnectClient");
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Loading…
Reference in New Issue
Block a user