Add x64 support

This commit is contained in:
Kenzzer
2024-02-08 23:09:08 +01:00
parent 5d90d5269a
commit fa6bf9c44c
13 changed files with 247 additions and 2087 deletions
+34 -11
View File
@@ -17,7 +17,7 @@
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "extension.hpp"
#include "extension.h"
#include "CDetour/detours.h"
#include "steam/steamclientpublic.h"
@@ -217,9 +217,9 @@ void EndAuthSession(CSteamID steamID)
return (void)(reinterpret_cast<VFuncEmptyClass*>(this_ptr)->*u.mfpnew)(steamID);
}
DECL_DETOUR(CBaseServer__ConnectClient);
DECL_DETOUR(CBaseServer__RejectConnection)
DECL_DETOUR(CBaseServer__CheckChallengeType);
CDetour* detourCBaseServer__ConnectClient = nullptr;
CDetour* detourCBaseServer__RejectConnection = nullptr;
CDetour* detourCBaseServer__CheckChallengeType = nullptr;
bool g_bEndAuthSessionOnRejectConnection = false;
CSteamID g_lastClientSteamID;
@@ -227,7 +227,18 @@ CSteamID g_lastClientSteamID;
bool g_bSuppressCheckChallengeType = false;
char passwordBuffer[255];
DETOUR_DECL_MEMBER9(CBaseServer__ConnectClient, IClient *, netadr_t &, address, int, nProtocol, int, iChallenge, int, iClientChallenge, int, nAuthProtocol, const char *, pchName, const char *, pchPassword, const char *, pCookie, int, cbCookie)
#define DETOUR_DECL_MEMBER9(name, ret, p1type, p1name, p2type, p2name, p3type, p3name, p4type, p4name, p5type, p5name, p6type, p6name, p7type, p7name, p8type, p8name, p9type, p9name) \
class name##Class \
{ \
public: \
ret name(p1type p1name, p2type p2name, p3type p3name, p4type p4name, p5type p5name, p6type p6name, p7type p7name, p8type p8name, p9type p9name); \
static ret (name##Class::* name##_Actual)(p1type, p2type, p3type, p4type, p5type, p6type, p7type, p8type, p9type); \
}; \
ret (name##Class::* name##Class::name##_Actual)(p1type, p2type, p3type, p4type, p5type, p6type, p7type, p8type, p9type) = NULL; \
ret name##Class::name(p1type p1name, p2type p2name, p3type p3name, p4type p4name, p5type p5name, p6type p6name, p7type p7name, p8type p8name, p9type p9name)
DETOUR_DECL_MEMBER9(CBaseServer__ConnectClient, IClient*, netadr_t&, address, int, nProtocol, int, iChallenge, int, iClientChallenge, int, nAuthProtocol, const char *, pchName, const char *, pchPassword, const char *, pCookie, int, cbCookie)
{
if (nAuthProtocol != k_EAuthProtocolSteam)
{
@@ -385,9 +396,9 @@ bool Connect::SDK_OnLoad(char *error, size_t maxlen, bool late)
CDetourManager::Init(g_pSM->GetScriptingEngine(), g_pGameConf);
CREATE_DETOUR(CBaseServer__ConnectClient);
CREATE_DETOUR(CBaseServer__RejectConnection);
CREATE_DETOUR(CBaseServer__CheckChallengeType);
detourCBaseServer__ConnectClient = DETOUR_CREATE_MEMBER(CBaseServer__ConnectClient, "CBaseServer__ConnectClient");
detourCBaseServer__RejectConnection = DETOUR_CREATE_MEMBER(CBaseServer__RejectConnection, "CBaseServer__RejectConnection");
detourCBaseServer__CheckChallengeType = DETOUR_CREATE_MEMBER(CBaseServer__CheckChallengeType, "CBaseServer__CheckChallengeType");
g_pConnectForward = g_pForwards->CreateForward("OnClientPreConnectEx", ET_LowEvent, 5, NULL, Param_String, Param_String, Param_String, Param_String, Param_String);
@@ -412,9 +423,21 @@ void Connect::SDK_OnUnload()
bool Connect::SDK_OnMetamodUnload(char *error, size_t maxlen)
{
DESTROY_DETOUR(CBaseServer__ConnectClient);
DESTROY_DETOUR(CBaseServer__RejectConnection);
DESTROY_DETOUR(CBaseServer__CheckChallengeType);
if (detourCBaseServer__ConnectClient)
{
detourCBaseServer__ConnectClient->DisableDetour();
delete detourCBaseServer__ConnectClient;
}
if (detourCBaseServer__RejectConnection)
{
detourCBaseServer__RejectConnection->DisableDetour();
delete detourCBaseServer__RejectConnection;
}
if (detourCBaseServer__CheckChallengeType)
{
detourCBaseServer__CheckChallengeType->DisableDetour();
delete detourCBaseServer__CheckChallengeType;
}
return true;
}