Setup action build & upload
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@@ -44,6 +44,7 @@ typedef enum EAuthProtocol
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k_EAuthProtocolSteam = 3,
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} EAuthProtocol;
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#if SOURCE_ENGINE < SE_SDK2013 || SOURCE_ENGINE == SE_TF2 || SOURCE_ENGINE == SE_LEFT4DEAD || SOURCE_ENGINE == SE_LEFT4DEAD2
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typedef enum EBeginAuthSessionResult
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{
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k_EBeginAuthSessionResultOK = 0, // Ticket is valid for this game and this steamID.
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@@ -53,6 +54,7 @@ typedef enum EBeginAuthSessionResult
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k_EBeginAuthSessionResultGameMismatch = 4, // Ticket is not for this game
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k_EBeginAuthSessionResultExpiredTicket = 5, // Ticket has expired
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} EBeginAuthSessionResult;
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#endif
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typedef struct netadr_s
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{
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@@ -74,7 +76,11 @@ public:
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const char *CSteamID::Render() const
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{
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static char szSteamID[64];
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#if SOURCE_ENGINE < SE_SDK2013 || SOURCE_ENGINE == SE_TF2 || SOURCE_ENGINE == SE_LEFT4DEAD || SOURCE_ENGINE == SE_LEFT4DEAD2
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V_snprintf(szSteamID, sizeof(szSteamID), "STEAM_0:%u:%u", (m_unAccountID % 2) ? 1 : 0, (int32)m_unAccountID/2);
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#else
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V_snprintf(szSteamID, sizeof(szSteamID), "STEAM_0:%u:%u", (m_steamid.m_comp.m_unAccountID % 2) ? 1 : 0, (int32)m_steamid.m_comp.m_unAccountID/2);
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#endif
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return szSteamID;
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}
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