Restructured directory structure.

This commit is contained in:
Asher Baker
2012-11-05 15:25:18 +00:00
parent 252b9d3581
commit 504d6befd2
17 changed files with 9 additions and 224 deletions
+38
View File
@@ -0,0 +1,38 @@
# vim: set ts=2 sw=2 tw=99 noet ft=python:
import os
for i in SM.sdkInfo:
sdk = SM.sdkInfo[i]
if AMBuild.target['platform'] not in sdk['platform']:
continue
compiler = SM.DefaultHL2Compiler('extension', i)
compiler['CXXINCLUDES'].append(os.path.join(AMBuild.sourceFolder, 'extension'))
compiler['CXXINCLUDES'].append(os.path.join(AMBuild.sourceFolder, 'extension', 'sdk'))
compiler['CXXINCLUDES'].append(os.path.join(AMBuild.cache['SOURCEMOD14'], 'public'))
compiler['CXXINCLUDES'].append(os.path.join(AMBuild.cache['SOURCEMOD14'], 'extensions'))
compiler['CXXINCLUDES'].append(os.path.join(AMBuild.cache['SOURCEMOD14'], 'public', 'sourcepawn'))
if compiler.cc.name == 'gcc':
compiler['CFLAGS'].append('-Wno-parentheses')
if i != 'ep1':
compiler['CDEFINES'].append('HOOKING_ENABLED')
name = 'connect.ext.' + sdk['ext']
extension = AMBuild.AddJob(name)
binary = Cpp.LibraryBuilder(name, AMBuild, extension, compiler)
SM.PreSetupHL2Job(extension, binary, i)
binary.AddSourceFiles('extension', [
'extension.cpp',
'asm/asm.c',
'CDetour/detours.cpp',
'sdk/smsdk_ext.cpp'
])
SM.PostSetupHL2Job(extension, binary, i)
#SM.AutoVersion('extension', binary)
#SM.ExtractDebugInfo(extension, binary)
binary.SendToJob()
+98
View File
@@ -0,0 +1,98 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id: detourhelpers.h 248 2008-08-27 00:56:22Z pred $
*/
#ifndef _INCLUDE_SOURCEMOD_DETOURHELPERS_H_
#define _INCLUDE_SOURCEMOD_DETOURHELPERS_H_
#if defined PLATFORM_POSIX
#include <sys/mman.h>
#define PAGE_SIZE 4096
#define ALIGN(ar) ((long)ar & ~(PAGE_SIZE-1))
#define PAGE_EXECUTE_READWRITE PROT_READ|PROT_WRITE|PROT_EXEC
#endif
struct patch_t
{
patch_t()
{
patch[0] = 0;
bytes = 0;
}
unsigned char patch[20];
size_t bytes;
};
inline void ProtectMemory(void *addr, int length, int prot)
{
#if defined PLATFORM_POSIX
void *addr2 = (void *)ALIGN(addr);
mprotect(addr2, sysconf(_SC_PAGESIZE), prot);
#elif defined PLATFORM_WINDOWS
DWORD old_prot;
VirtualProtect(addr, length, prot, &old_prot);
#endif
}
inline void SetMemPatchable(void *address, size_t size)
{
ProtectMemory(address, (int)size, PAGE_EXECUTE_READWRITE);
}
inline void DoGatePatch(unsigned char *target, void *callback)
{
SetMemPatchable(target, 20);
target[0] = 0xFF; /* JMP */
target[1] = 0x25; /* MEM32 */
*(void **)(&target[2]) = callback;
}
inline void ApplyPatch(void *address, int offset, const patch_t *patch, patch_t *restore)
{
ProtectMemory(address, 20, PAGE_EXECUTE_READWRITE);
unsigned char *addr = (unsigned char *)address + offset;
if (restore)
{
for (size_t i=0; i<patch->bytes; i++)
{
restore->patch[i] = addr[i];
}
restore->bytes = patch->bytes;
}
for (size_t i=0; i<patch->bytes; i++)
{
addr[i] = patch->patch[i];
}
}
#endif //_INCLUDE_SOURCEMOD_DETOURHELPERS_H_
+192
View File
@@ -0,0 +1,192 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id: detours.cpp 248 2008-08-27 00:56:22Z pred $
*/
#include "detours.h"
#include <asm/asm.h>
ISourcePawnEngine *CDetourManager::spengine = NULL;
IGameConfig *CDetourManager::gameconf = NULL;
void CDetourManager::Init(ISourcePawnEngine *spengine, IGameConfig *gameconf)
{
CDetourManager::spengine = spengine;
CDetourManager::gameconf = gameconf;
}
CDetour *CDetourManager::CreateDetour(void *callbackfunction, void **trampoline, const char *signame)
{
CDetour *detour = new CDetour(callbackfunction, trampoline, signame);
if (detour)
{
if (!detour->Init(spengine, gameconf))
{
delete detour;
return NULL;
}
return detour;
}
return NULL;
}
CDetour::CDetour(void *callbackfunction, void **trampoline, const char *signame)
{
enabled = false;
detoured = false;
detour_address = NULL;
detour_trampoline = NULL;
this->signame = signame;
this->detour_callback = callbackfunction;
spengine = NULL;
gameconf = NULL;
this->trampoline = trampoline;
}
bool CDetour::Init(ISourcePawnEngine *spengine, IGameConfig *gameconf)
{
this->spengine = spengine;
this->gameconf = gameconf;
if (!CreateDetour())
{
enabled = false;
return enabled;
}
enabled = true;
return enabled;
}
void CDetour::Destroy()
{
DeleteDetour();
delete this;
}
bool CDetour::IsEnabled()
{
return enabled;
}
bool CDetour::CreateDetour()
{
if (!gameconf->GetMemSig(signame, &detour_address))
{
g_pSM->LogError(myself, "Could not locate %s - Disabling detour", signame);
return false;
}
if (!detour_address)
{
g_pSM->LogError(myself, "Sigscan for %s failed - Disabling detour to prevent crashes", signame);
return false;
}
detour_restore.bytes = copy_bytes((unsigned char *)detour_address, NULL, OP_JMP_SIZE+1);
/* First, save restore bits */
for (size_t i=0; i<detour_restore.bytes; i++)
{
detour_restore.patch[i] = ((unsigned char *)detour_address)[i];
}
JitWriter wr;
JitWriter *jit = &wr;
jit_uint32_t CodeSize = 0;
wr.outbase = NULL;
wr.outptr = NULL;
jit_rewind:
/* Patch old bytes in */
if (wr.outbase != NULL)
{
copy_bytes((unsigned char *)detour_address, (unsigned char*)wr.outptr, detour_restore.bytes);
}
wr.outptr += detour_restore.bytes;
/* Return to the original function */
jitoffs_t call = IA32_Jump_Imm32(jit, 0);
IA32_Write_Jump32_Abs(jit, call, (unsigned char *)detour_address + detour_restore.bytes);
if (wr.outbase == NULL)
{
CodeSize = wr.get_outputpos();
wr.outbase = (jitcode_t)spengine->AllocatePageMemory(CodeSize);
spengine->SetReadWrite(wr.outbase);
wr.outptr = wr.outbase;
detour_trampoline = wr.outbase;
goto jit_rewind;
}
spengine->SetReadExecute(wr.outbase);
*trampoline = detour_trampoline;
return true;
}
void CDetour::DeleteDetour()
{
if (detoured)
{
DisableDetour();
}
if (detour_trampoline)
{
/* Free the allocated trampoline memory */
spengine->FreePageMemory(detour_trampoline);
detour_trampoline = NULL;
}
}
void CDetour::EnableDetour()
{
if (!detoured)
{
DoGatePatch((unsigned char *)detour_address, &detour_callback);
detoured = true;
}
}
void CDetour::DisableDetour()
{
if (detoured)
{
/* Remove the patch */
ApplyPatch(detour_address, 0, &detour_restore, NULL);
detoured = false;
}
}
+300
View File
@@ -0,0 +1,300 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id: detours.h 257 2008-09-23 03:12:13Z pred $
*/
#ifndef _INCLUDE_SOURCEMOD_DETOURS_H_
#define _INCLUDE_SOURCEMOD_DETOURS_H_
#include "extension.hpp"
#include <jit/jit_helpers.h>
#include <jit/x86/x86_macros.h>
#include "detourhelpers.h"
/**
* CDetours class for SourceMod Extensions by pRED*
* detourhelpers.h entirely stolen from CSS:DM and were written by BAILOPAN (I assume).
* asm.h/c from devmaster.net (thanks cybermind) edited by pRED* to handle gcc -fPIC thunks correctly
* Concept by Nephyrin Zey (http://www.doublezen.net/) and Windows Detour Library (http://research.microsoft.com/sn/detours/)
* Member function pointer ideas by Don Clugston (http://www.codeproject.com/cpp/FastDelegate.asp)
*/
#define DETOUR_MEMBER_CALL(name) (this->*name##_Actual)
#define DETOUR_STATIC_CALL(name) (name##_Actual)
#define DETOUR_DECL_STATIC0(name, ret) \
ret (*name##_Actual)(void) = NULL; \
ret name(void)
#define DETOUR_DECL_STATIC1(name, ret, p1type, p1name) \
ret (*name##_Actual)(p1type) = NULL; \
ret name(p1type p1name)
#define DETOUR_DECL_STATIC2(name, ret, p1type, p1name, p2type, p2name) \
ret (*name##_Actual)(p1type, p2type) = NULL; \
ret name(p1type p1name, p2type p2name)
#define DETOUR_DECL_MEMBER0(name, ret) \
class name##Class \
{ \
public: \
ret name(); \
static ret (name##Class::* name##_Actual)(void); \
}; \
ret (name##Class::* name##Class::name##_Actual)(void) = NULL; \
ret name##Class::name()
#define DETOUR_DECL_MEMBER1(name, ret, p1type, p1name) \
class name##Class \
{ \
public: \
ret name(p1type p1name); \
static ret (name##Class::* name##_Actual)(p1type); \
}; \
ret (name##Class::* name##Class::name##_Actual)(p1type) = NULL; \
ret name##Class::name(p1type p1name)
#define DETOUR_DECL_MEMBER2(name, ret, p1type, p1name, p2type, p2name) \
class name##Class \
{ \
public: \
ret name(p1type p1name, p2type p2name); \
static ret (name##Class::* name##_Actual)(p1type, p2type); \
}; \
ret (name##Class::* name##Class::name##_Actual)(p1type, p2type) = NULL; \
ret name##Class::name(p1type p1name, p2type p2name)
#define DETOUR_DECL_MEMBER3(name, ret, p1type, p1name, p2type, p2name, p3type, p3name) \
class name##Class \
{ \
public: \
ret name(p1type p1name, p2type p2name, p3type p3name); \
static ret (name##Class::* name##_Actual)(p1type, p2type, p3type); \
}; \
ret (name##Class::* name##Class::name##_Actual)(p1type, p2type, p3type) = NULL; \
ret name##Class::name(p1type p1name, p2type p2name, p3type p3name)
#define DETOUR_DECL_MEMBER5(name, ret, p1type, p1name, p2type, p2name, p3type, p3name, p4type, p4name, p5type, p5name) \
class name##Class \
{ \
public: \
ret name(p1type p1name, p2type p2name, p3type p3name, p4type p4name, p5type p5name); \
static ret (name##Class::* name##_Actual)(p1type, p2type, p3type, p4type, p5type); \
}; \
ret (name##Class::* name##Class::name##_Actual)(p1type, p2type, p3type, p4type, p5type) = NULL; \
ret name##Class::name(p1type p1name, p2type p2name, p3type p3name, p4type p4name, p5type p5name)
#define DETOUR_DECL_MEMBER7(name, ret, p1type, p1name, p2type, p2name, p3type, p3name, p4type, p4name, p5type, p5name, p6type, p6name, p7type, p7name) \
class name##Class \
{ \
public: \
ret name(p1type p1name, p2type p2name, p3type p3name, p4type p4name, p5type p5name, p6type p6name, p7type p7name); \
static ret (name##Class::* name##_Actual)(p1type, p2type, p3type, p4type, p5type, p6type, p7type); \
}; \
ret (name##Class::* name##Class::name##_Actual)(p1type, p2type, p3type, p4type, p5type, p6type, p7type) = NULL; \
ret name##Class::name(p1type p1name, p2type p2name, p3type p3name, p4type p4name, p5type p5name, p6type p6name, p7type p7name)
#define DETOUR_DECL_MEMBER8(name, ret, p1type, p1name, p2type, p2name, p3type, p3name, p4type, p4name, p5type, p5name, p6type, p6name, p7type, p7name, p8type, p8name) \
class name##Class \
{ \
public: \
ret name(p1type p1name, p2type p2name, p3type p3name, p4type p4name, p5type p5name, p6type p6name, p7type p7name, p8type p8name); \
static ret (name##Class::* name##_Actual)(p1type, p2type, p3type, p4type, p5type, p6type, p7type, p8type); \
}; \
ret (name##Class::* name##Class::name##_Actual)(p1type, p2type, p3type, p4type, p5type, p6type, p7type, p8type) = NULL; \
ret name##Class::name(p1type p1name, p2type p2name, p3type p3name, p4type p4name, p5type p5name, p6type p6name, p7type p7name, p8type p8name)
#define DETOUR_DECL_MEMBER9(name, ret, p1type, p1name, p2type, p2name, p3type, p3name, p4type, p4name, p5type, p5name, p6type, p6name, p7type, p7name, p8type, p8name, p9type, p9name) \
class name##Class \
{ \
public: \
ret name(p1type p1name, p2type p2name, p3type p3name, p4type p4name, p5type p5name, p6type p6name, p7type p7name, p8type p8name, p9type p9name); \
static ret (name##Class::* name##_Actual)(p1type, p2type, p3type, p4type, p5type, p6type, p7type, p8type, p9type); \
}; \
ret (name##Class::* name##Class::name##_Actual)(p1type, p2type, p3type, p4type, p5type, p6type, p7type, p8type, p9type) = NULL; \
ret name##Class::name(p1type p1name, p2type p2name, p3type p3name, p4type p4name, p5type p5name, p6type p6name, p7type p7name, p8type p8name, p9type p9name)
#define DETOUR_DECL_MEMBER10(name, ret, p1type, p1name, p2type, p2name, p3type, p3name, p4type, p4name, p5type, p5name, p6type, p6name, p7type, p7name, p8type, p8name, p9type, p9name, p10type, p10name) \
class name##Class \
{ \
public: \
ret name(p1type p1name, p2type p2name, p3type p3name, p4type p4name, p5type p5name, p6type p6name, p7type p7name, p8type p8name, p9type p9name, p10type p10name); \
static ret (name##Class::* name##_Actual)(p1type, p2type, p3type, p4type, p5type, p6type, p7type, p8type, p9type, p10type); \
}; \
ret (name##Class::* name##Class::name##_Actual)(p1type, p2type, p3type, p4type, p5type, p6type, p7type, p8type, p9type, p10type) = NULL; \
ret name##Class::name(p1type p1name, p2type p2name, p3type p3name, p4type p4name, p5type p5name, p6type p6name, p7type p7name, p8type p8name, p9type p9name, p10type p10name)
#define GET_MEMBER_CALLBACK(name) (void *)GetCodeAddress(&name##Class::name)
#define GET_MEMBER_TRAMPOLINE(name) (void **)(&name##Class::name##_Actual)
#define GET_STATIC_CALLBACK(name) (void *)&name
#define GET_STATIC_TRAMPOLINE(name) (void **)&name##_Actual
#define DETOUR_CREATE_MEMBER(name, gamedata) CDetourManager::CreateDetour(GET_MEMBER_CALLBACK(name), GET_MEMBER_TRAMPOLINE(name), gamedata);
#define DETOUR_CREATE_STATIC(name, gamedata) CDetourManager::CreateDetour(GET_STATIC_CALLBACK(name), GET_STATIC_TRAMPOLINE(name), gamedata);
class GenericClass {};
typedef void (GenericClass::*VoidFunc)();
inline void *GetCodeAddr(VoidFunc mfp)
{
return *(void **)&mfp;
}
/**
* Converts a member function pointer to a void pointer.
* This relies on the assumption that the code address lies at mfp+0
* This is the case for both g++ and later MSVC versions on non virtual functions but may be different for other compilers
* Based on research by Don Clugston : http://www.codeproject.com/cpp/FastDelegate.asp
*/
#define GetCodeAddress(mfp) GetCodeAddr(reinterpret_cast<VoidFunc>(mfp))
class CDetourManager;
class CDetour
{
public:
bool IsEnabled();
/**
* These would be somewhat self-explanatory I hope
*/
void EnableDetour();
void DisableDetour();
void Destroy();
friend class CDetourManager;
protected:
CDetour(void *callbackfunction, void **trampoline, const char *signame);
bool Init(ISourcePawnEngine *spengine, IGameConfig *gameconf);
private:
/* These create/delete the allocated memory */
bool CreateDetour();
void DeleteDetour();
bool enabled;
bool detoured;
patch_t detour_restore;
/* Address of the detoured function */
void *detour_address;
/* Address of the allocated trampoline function */
void *detour_trampoline;
/* Address of the callback handler */
void *detour_callback;
/* The function pointer used to call our trampoline */
void **trampoline;
const char *signame;
ISourcePawnEngine *spengine;
IGameConfig *gameconf;
};
class CDetourManager
{
public:
static void Init(ISourcePawnEngine *spengine, IGameConfig *gameconf);
/**
* Creates a new detour
*
* @param callbackfunction Void pointer to your detour callback function.
* @param trampoline Address of the trampoline pointer
* @param signame Section name containing a signature to fetch from the gamedata file.
* @return A new CDetour pointer to control your detour.
*
* Example:
*
* CBaseServer::ConnectClient(netadr_s &, int, int, int, char const*, char const*, char const*, int)
*
* Define a new class with the required function and a member function pointer to the same type:
*
* class CBaseServerDetour
* {
* public:
* bool ConnectClient(void *netaddr_s, int, int, int, char const*, char const*, char const*, int);
* static bool (CBaseServerDetour::* ConnectClient_Actual)(void *netaddr_s, int, int, int, char const*, char const*, char const*, int);
* }
*
* void *callbackfunc = GetCodeAddress(&CBaseServerDetour::ConnectClient);
* void **trampoline = (void **)(&CBaseServerDetour::ConnectClient_Actual);
*
* Creation:
* CDetourManager::CreateDetour(callbackfunc, trampoline, "ConnectClient");
*
* Usage:
*
* CBaseServerDetour::ConnectClient(void *netaddr_s, int, int, int, char const*, char const*, char const*, int)
* {
* //pre hook code
* bool result = (this->*ConnectClient_Actual)(netaddr_s, rest of params);
* //post hook code
* return result;
* }
*
* Note we changed the netadr_s reference into a void* to avoid needing to define the type
*/
static CDetour *CreateDetour(void *callbackfunction, void **trampoline, const char *signame);
friend class CBlocker;
friend class CDetour;
private:
static ISourcePawnEngine *spengine;
static IGameConfig *gameconf;
};
#define DECL_DETOUR(name) \
CDetour *name##_Detour = NULL;
#define CREATE_DETOUR(name) \
name##_Detour = DETOUR_CREATE_MEMBER(name, #name); \
if (name##_Detour != NULL) \
{ \
name##_Detour->EnableDetour(); \
} else { \
snprintf(error, maxlen, "Failed to create " #name " detour, check error log.\n"); \
return false; \
}
#define DESTROY_DETOUR(name) \
if (name##_Detour != NULL) \
{ \
name##_Detour->Destroy(); \
name##_Detour = NULL; \
}
#endif // _INCLUDE_SOURCEMOD_DETOURS_H_
+421
View File
@@ -0,0 +1,421 @@
#include "asm.h"
#ifndef WIN32
#define _GNU_SOURCE
#include <dlfcn.h>
#include <string.h>
#define REG_EAX 0
#define REG_ECX 1
#define REG_EDX 2
#define REG_EBX 3
#define IA32_MOV_REG_IMM 0xB8 // encoding is +r <imm32>
#endif
extern void Msg( const char *, ... );
/**
* Checks if a call to a fpic thunk has just been written into dest.
* If found replaces it with a direct mov that sets the required register to the value of pc.
*
* @param dest Destination buffer where a call opcode + addr (5 bytes) has just been written.
* @param pc The program counter value that needs to be set (usually the next address from the source).
* @noreturn
*/
void check_thunks(unsigned char *dest, unsigned char *pc)
{
#if defined WIN32
return;
#else
/* Step write address back 4 to the start of the function address */
unsigned char *writeaddr = dest - 4;
unsigned char *calloffset = *(unsigned char **)writeaddr;
unsigned char *calladdr = (unsigned char *)(dest + (unsigned int)calloffset);
/* Lookup name of function being called */
if ((*calladdr == 0x8B) && (*(calladdr+2) == 0x24) && (*(calladdr+3) == 0xC3))
{
//a thunk maybe?
char movByte = IA32_MOV_REG_IMM;
/* Calculate the correct mov opcode */
switch (*(calladdr+1))
{
case 0x04:
{
movByte += REG_EAX;
break;
}
case 0x1C:
{
movByte += REG_EBX;
break;
}
case 0x0C:
{
movByte += REG_ECX;
break;
}
case 0x14:
{
movByte += REG_EDX;
break;
}
default:
{
Msg("Unknown thunk: %c\n", *(calladdr+1));
break;
}
}
/* Move our write address back one to where the call opcode was */
writeaddr--;
/* Write our mov */
*writeaddr = movByte;
writeaddr++;
/* Write the value - The provided program counter value */
*(void **)writeaddr = (void *)pc;
writeaddr += 4;
}
return;
#endif
}
//if dest is NULL, returns minimum number of bytes needed to be copied
//if dest is not NULL, it will copy the bytes to dest as well as fix CALLs and JMPs
//http://www.devmaster.net/forums/showthread.php?t=2311
int copy_bytes(unsigned char *func, unsigned char* dest, int required_len) {
int bytecount = 0;
while(bytecount < required_len && *func != 0xCC)
{
// prefixes F0h, F2h, F3h, 66h, 67h, D8h-DFh, 2Eh, 36h, 3Eh, 26h, 64h and 65h
int operandSize = 4;
int FPU = 0;
int twoByte = 0;
unsigned char opcode = 0x90;
unsigned char modRM = 0xFF;
while(*func == 0xF0 ||
*func == 0xF2 ||
*func == 0xF3 ||
(*func & 0xFC) == 0x64 ||
(*func & 0xF8) == 0xD8 ||
(*func & 0x7E) == 0x62)
{
if(*func == 0x66)
{
operandSize = 2;
}
else if((*func & 0xF8) == 0xD8)
{
FPU = *func;
if (dest)
*dest++ = *func++;
else
func++;
bytecount++;
break;
}
if (dest)
*dest++ = *func++;
else
func++;
bytecount++;
}
// two-byte opcode byte
if(*func == 0x0F)
{
twoByte = 1;
if (dest)
*dest++ = *func++;
else
func++;
bytecount++;
}
// opcode byte
opcode = *func++;
if (dest) *dest++ = opcode;
bytecount++;
// mod R/M byte
modRM = 0xFF;
if(FPU)
{
if((opcode & 0xC0) != 0xC0)
{
modRM = opcode;
}
}
else if(!twoByte)
{
if((opcode & 0xC4) == 0x00 ||
(opcode & 0xF4) == 0x60 && ((opcode & 0x0A) == 0x02 || (opcode & 0x09) == 0x09) ||
(opcode & 0xF0) == 0x80 ||
(opcode & 0xF8) == 0xC0 && (opcode & 0x0E) != 0x02 ||
(opcode & 0xFC) == 0xD0 ||
(opcode & 0xF6) == 0xF6)
{
modRM = *func++;
if (dest) *dest++ = modRM;
bytecount++;
}
}
else
{
if((opcode & 0xF0) == 0x00 && (opcode & 0x0F) >= 0x04 && (opcode & 0x0D) != 0x0D ||
(opcode & 0xF0) == 0x30 ||
opcode == 0x77 ||
(opcode & 0xF0) == 0x80 ||
(opcode & 0xF0) == 0xA0 && (opcode & 0x07) <= 0x02 ||
(opcode & 0xF8) == 0xC8)
{
// No mod R/M byte
}
else
{
modRM = *func++;
if (dest) *dest++ = modRM;
bytecount++;
}
}
// SIB
if((modRM & 0x07) == 0x04 &&
(modRM & 0xC0) != 0xC0)
{
if (dest)
*dest++ = *func++; //SIB
else
func++;
bytecount++;
}
// mod R/M displacement
// Dword displacement, no base
if((modRM & 0xC5) == 0x05) {
if (dest) {
*(unsigned int*)dest = *(unsigned int*)func;
dest += 4;
}
func += 4;
bytecount += 4;
}
// Byte displacement
if((modRM & 0xC0) == 0x40) {
if (dest)
*dest++ = *func++;
else
func++;
bytecount++;
}
// Dword displacement
if((modRM & 0xC0) == 0x80) {
if (dest) {
*(unsigned int*)dest = *(unsigned int*)func;
dest += 4;
}
func += 4;
bytecount += 4;
}
// immediate
if(FPU)
{
// Can't have immediate operand
}
else if(!twoByte)
{
if((opcode & 0xC7) == 0x04 ||
(opcode & 0xFE) == 0x6A || // PUSH/POP/IMUL
(opcode & 0xF0) == 0x70 || // Jcc
opcode == 0x80 ||
opcode == 0x83 ||
(opcode & 0xFD) == 0xA0 || // MOV
opcode == 0xA8 || // TEST
(opcode & 0xF8) == 0xB0 || // MOV
(opcode & 0xFE) == 0xC0 || // RCL
opcode == 0xC6 || // MOV
opcode == 0xCD || // INT
(opcode & 0xFE) == 0xD4 || // AAD/AAM
(opcode & 0xF8) == 0xE0 || // LOOP/JCXZ
opcode == 0xEB ||
opcode == 0xF6 && (modRM & 0x30) == 0x00) // TEST
{
if (dest)
*dest++ = *func++;
else
func++;
bytecount++;
}
else if((opcode & 0xF7) == 0xC2) // RET
{
if (dest) {
*(unsigned short*)dest = *(unsigned short*)func;
dest += 2;
}
func += 2;
bytecount += 2;
}
else if((opcode & 0xFC) == 0x80 ||
(opcode & 0xC7) == 0x05 ||
(opcode & 0xF8) == 0xB8 ||
(opcode & 0xFE) == 0xE8 || // CALL/Jcc
(opcode & 0xFE) == 0x68 ||
(opcode & 0xFC) == 0xA0 ||
(opcode & 0xEE) == 0xA8 ||
opcode == 0xC7 ||
opcode == 0xF7 && (modRM & 0x30) == 0x00)
{
if (dest) {
//Fix CALL/JMP offset
if ((opcode & 0xFE) == 0xE8) {
if (operandSize == 4)
{
*(long*)dest = ((func + *(long*)func) - dest);
//pRED* edit. func is the current address of the call address, +4 is the next instruction, so the value of $pc
check_thunks(dest+4, func+4);
}
else
*(short*)dest = ((func + *(short*)func) - dest);
} else {
if (operandSize == 4)
*(unsigned long*)dest = *(unsigned long*)func;
else
*(unsigned short*)dest = *(unsigned short*)func;
}
dest += operandSize;
}
func += operandSize;
bytecount += operandSize;
}
}
else
{
if(opcode == 0xBA || // BT
opcode == 0x0F || // 3DNow!
(opcode & 0xFC) == 0x70 || // PSLLW
(opcode & 0xF7) == 0xA4 || // SHLD
opcode == 0xC2 ||
opcode == 0xC4 ||
opcode == 0xC5 ||
opcode == 0xC6)
{
if (dest)
*dest++ = *func++;
else
func++;
}
else if((opcode & 0xF0) == 0x80) // Jcc -i
{
if (dest) {
if (operandSize == 4)
*(unsigned long*)dest = *(unsigned long*)func;
else
*(unsigned short*)dest = *(unsigned short*)func;
dest += operandSize;
}
func += operandSize;
bytecount += operandSize;
}
}
}
return bytecount;
}
//insert a specific JMP instruction at the given location
void inject_jmp(void* src, void* dest) {
*(unsigned char*)src = OP_JMP;
*(long*)((unsigned char*)src+1) = (long)((unsigned char*)dest - ((unsigned char*)src + OP_JMP_SIZE));
}
//fill a given block with NOPs
void fill_nop(void* src, unsigned int len) {
unsigned char* src2 = (unsigned char*)src;
while (len) {
*src2++ = OP_NOP;
--len;
}
}
void* eval_jump(void* src) {
unsigned char* addr = (unsigned char*)src;
if (!addr) return 0;
//import table jump
if (addr[0] == OP_PREFIX && addr[1] == OP_JMP_SEG) {
addr += 2;
addr = *(unsigned char**)addr;
//TODO: if addr points into the IAT
return *(void**)addr;
}
//8bit offset
else if (addr[0] == OP_JMP_BYTE) {
addr = &addr[OP_JMP_BYTE_SIZE] + *(char*)&addr[1];
//mangled 32bit jump?
if (addr[0] = OP_JMP) {
addr = addr + *(int*)&addr[1];
}
return addr;
}
/*
//32bit offset
else if (addr[0] == OP_JMP) {
addr = &addr[OP_JMP_SIZE] + *(int*)&addr[1];
}
*/
return addr;
}
/*
from ms detours package
static bool detour_is_imported(PBYTE pbCode, PBYTE pbAddress)
{
MEMORY_BASIC_INFORMATION mbi;
VirtualQuery((PVOID)pbCode, &mbi, sizeof(mbi));
__try {
PIMAGE_DOS_HEADER pDosHeader = (PIMAGE_DOS_HEADER)mbi.AllocationBase;
if (pDosHeader->e_magic != IMAGE_DOS_SIGNATURE) {
return false;
}
PIMAGE_NT_HEADERS pNtHeader = (PIMAGE_NT_HEADERS)((PBYTE)pDosHeader +
pDosHeader->e_lfanew);
if (pNtHeader->Signature != IMAGE_NT_SIGNATURE) {
return false;
}
if (pbAddress >= ((PBYTE)pDosHeader +
pNtHeader->OptionalHeader
.DataDirectory[IMAGE_DIRECTORY_ENTRY_IAT].VirtualAddress) &&
pbAddress < ((PBYTE)pDosHeader +
pNtHeader->OptionalHeader
.DataDirectory[IMAGE_DIRECTORY_ENTRY_IAT].VirtualAddress +
pNtHeader->OptionalHeader
.DataDirectory[IMAGE_DIRECTORY_ENTRY_IAT].Size)) {
return true;
}
return false;
}
__except(EXCEPTION_EXECUTE_HANDLER) {
return false;
}
}
*/
+40
View File
@@ -0,0 +1,40 @@
#ifndef __ASM_H__
#define __ASM_H__
#define OP_JMP 0xE9
#define OP_JMP_SIZE 5
#define OP_NOP 0x90
#define OP_NOP_SIZE 1
#define OP_PREFIX 0xFF
#define OP_JMP_SEG 0x25
#define OP_JMP_BYTE 0xEB
#define OP_JMP_BYTE_SIZE 2
#ifdef __cplusplus
extern "C" {
#endif
void check_thunks(unsigned char *dest, unsigned char *pc);
//if dest is NULL, returns minimum number of bytes needed to be copied
//if dest is not NULL, it will copy the bytes to dest as well as fix CALLs and JMPs
//http://www.devmaster.net/forums/showthread.php?t=2311
int copy_bytes(unsigned char *func, unsigned char* dest, int required_len);
//insert a specific JMP instruction at the given location
void inject_jmp(void* src, void* dest);
//fill a given block with NOPs
void fill_nop(void* src, unsigned int len);
//evaluate a JMP at the target
void* eval_jump(void* src);
#ifdef __cplusplus
}
#endif
#endif //__ASM_H__
+417
View File
@@ -0,0 +1,417 @@
/*
* =============================================================================
* Connect Extension
* Copyright (C) 2011 Asher Baker (asherkin). All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "extension.hpp"
#include "CDetour/detours.h"
#include "steam/steamclientpublic.h"
Connect g_connect;
SMEXT_LINK(&g_connect);
ConVar connectVersion("connect_version", SMEXT_CONF_VERSION, FCVAR_SPONLY|FCVAR_REPLICATED|FCVAR_NOTIFY, SMEXT_CONF_DESCRIPTION " Version");
IGameConfig *g_pGameConf = NULL;
IForward *g_pConnectForward = NULL;
class IClient;
class CBaseClient;
class CBaseServer;
typedef enum EAuthProtocol
{
k_EAuthProtocolWONCertificate = 1,
k_EAuthProtocolHashedCDKey = 2,
k_EAuthProtocolSteam = 3,
} EAuthProtocol;
typedef enum EBeginAuthSessionResult
{
k_EBeginAuthSessionResultOK = 0, // Ticket is valid for this game and this steamID.
k_EBeginAuthSessionResultInvalidTicket = 1, // Ticket is not valid.
k_EBeginAuthSessionResultDuplicateRequest = 2, // A ticket has already been submitted for this steamID
k_EBeginAuthSessionResultInvalidVersion = 3, // Ticket is from an incompatible interface version
k_EBeginAuthSessionResultGameMismatch = 4, // Ticket is not for this game
k_EBeginAuthSessionResultExpiredTicket = 5, // Ticket has expired
} EBeginAuthSessionResult;
typedef struct netadr_s
{
private:
typedef enum
{
NA_NULL = 0,
NA_LOOPBACK,
NA_BROADCAST,
NA_IP,
} netadrtype_t;
public:
netadrtype_t type;
unsigned char ip[4];
unsigned short port;
} netadr_t;
char *CSteamID::Render() const
{
static char szSteamID[64];
V_snprintf(szSteamID, sizeof(szSteamID), "STEAM_0:%u:%u", (m_unAccountID % 2) ? 1 : 0, (int32)m_unAccountID/2);
return szSteamID;
}
class CSteam3Server
{
public:
void *m_pSteamGameServer;
void *m_pSteamGameServerUtils;
void *m_pSteamGameServerNetworking;
void *m_pSteamGameServerStats;
void *m_pSteamHTTP;
} *g_pSteam3Server;
CBaseServer *g_pBaseServer = NULL;
typedef CSteam3Server *(*Steam3ServerFunc)();
#ifndef WIN32
typedef void (*RejectConnectionFunc)(CBaseServer *, const netadr_t &address, int iClientChallenge, char *pchReason);
#else
typedef void (__fastcall *RejectConnectionFunc)(CBaseServer *, void *, const netadr_t &address, int iClientChallenge, char *pchReason);
#endif
#ifndef WIN32
typedef void (*SetSteamIDFunc)(CBaseClient *, const CSteamID &steamID);
#else
typedef void (__fastcall *SetSteamIDFunc)(CBaseClient *, void *, const CSteamID &steamID);
#endif
Steam3ServerFunc g_pSteam3ServerFunc = NULL;
RejectConnectionFunc g_pRejectConnectionFunc = NULL;
SetSteamIDFunc g_pSetSteamIDFunc = NULL;
CSteam3Server *Steam3Server()
{
if (!g_pSteam3ServerFunc)
return NULL;
return g_pSteam3ServerFunc();
}
void RejectConnection(const netadr_t &address, int iClientChallenge, char *pchReason)
{
if (!g_pRejectConnectionFunc || !g_pBaseServer)
return;
#ifndef WIN32
g_pRejectConnectionFunc(g_pBaseServer, address, iClientChallenge, pchReason);
#else
g_pRejectConnectionFunc(g_pBaseServer, NULL, address, iClientChallenge, pchReason);
#endif
}
void SetSteamID(CBaseClient *pClient, const CSteamID &steamID)
{
if (!pClient || !g_pSetSteamIDFunc)
return;
#ifndef WIN32
g_pSetSteamIDFunc(pClient, steamID);
#else
g_pSetSteamIDFunc(pClient, NULL, steamID);
#endif
}
class VFuncEmptyClass{};
int g_nBeginAuthSessionOffset = 0;
int g_nEndAuthSessionOffset = 0;
EBeginAuthSessionResult BeginAuthSession(const void *pAuthTicket, int cbAuthTicket, CSteamID steamID)
{
if (!g_pSteam3Server || !g_pSteam3Server->m_pSteamGameServer || g_nBeginAuthSessionOffset == 0)
return k_EBeginAuthSessionResultOK;
void **this_ptr = *(void ***)&g_pSteam3Server->m_pSteamGameServer;
void **vtable = *(void ***)g_pSteam3Server->m_pSteamGameServer;
void *func = vtable[g_nBeginAuthSessionOffset];
union {
EBeginAuthSessionResult (VFuncEmptyClass::*mfpnew)(const void *, int, CSteamID);
#ifndef WIN32
struct {
void *addr;
intptr_t adjustor;
} s;
} u;
u.s.addr = func;
u.s.adjustor = 0;
#else
void *addr;
} u;
u.addr = func;
#endif
return (EBeginAuthSessionResult)(reinterpret_cast<VFuncEmptyClass*>(this_ptr)->*u.mfpnew)(pAuthTicket, cbAuthTicket, steamID);
}
void EndAuthSession(CSteamID steamID)
{
if (!g_pSteam3Server || !g_pSteam3Server->m_pSteamGameServer || g_nEndAuthSessionOffset == 0)
return;
void **this_ptr = *(void ***)&g_pSteam3Server->m_pSteamGameServer;
void **vtable = *(void ***)g_pSteam3Server->m_pSteamGameServer;
void *func = vtable[g_nEndAuthSessionOffset];
union {
void (VFuncEmptyClass::*mfpnew)(CSteamID);
#ifndef WIN32
struct {
void *addr;
intptr_t adjustor;
} s;
} u;
u.s.addr = func;
u.s.adjustor = 0;
#else
void *addr;
} u;
u.addr = func;
#endif
return (void)(reinterpret_cast<VFuncEmptyClass*>(this_ptr)->*u.mfpnew)(steamID);
}
DECL_DETOUR(CBaseServer__ConnectClient);
DECL_DETOUR(CBaseServer__RejectConnection)
DECL_DETOUR(CBaseServer__CheckChallengeType);
bool g_bEndAuthSessionOnRejectConnection = false;
CSteamID g_lastClientSteamID;
bool g_bSuppressCheckChallengeType = false;
char passwordBuffer[255];
DETOUR_DECL_MEMBER9(CBaseServer__ConnectClient, IClient *, netadr_t &, address, int, nProtocol, int, iChallenge, int, iClientChallenge, int, nAuthProtocol, const char *, pchName, const char *, pchPassword, const char *, pCookie, int, cbCookie)
{
if (nAuthProtocol != k_EAuthProtocolSteam)
{
// This is likely a SourceTV client, we don't want to interfere here.
return DETOUR_MEMBER_CALL(CBaseServer__ConnectClient)(address, nProtocol, iChallenge, iClientChallenge, nAuthProtocol, pchName, pchPassword, pCookie, cbCookie);
}
g_pBaseServer = (CBaseServer *)this;
if (pCookie == NULL || cbCookie < sizeof(uint64))
{
RejectConnection(address, iClientChallenge, "#GameUI_ServerRejectInvalidSteamCertLen");
return NULL;
}
char ipString[30];
V_snprintf(ipString, sizeof(ipString), "%u.%u.%u.%u", address.ip[0], address.ip[1], address.ip[2], address.ip[3]);
V_strncpy(passwordBuffer, pchPassword, 255);
uint64 ullSteamID = *(uint64 *)pCookie;
void *pvTicket = (void *)((intptr_t)pCookie + sizeof(uint64));
int cbTicket = cbCookie - sizeof(uint64);
g_bEndAuthSessionOnRejectConnection = true;
g_lastClientSteamID = CSteamID(ullSteamID);
EBeginAuthSessionResult result = BeginAuthSession(pvTicket, cbTicket, g_lastClientSteamID);
if (result != k_EBeginAuthSessionResultOK)
{
RejectConnection(address, iClientChallenge, "#GameUI_ServerRejectSteam");
return NULL;
}
char rejectReason[255];
g_pConnectForward->PushString(pchName);
g_pConnectForward->PushStringEx(passwordBuffer, 255, SM_PARAM_STRING_UTF8 | SM_PARAM_STRING_COPY, SM_PARAM_COPYBACK);
g_pConnectForward->PushString(ipString);
g_pConnectForward->PushString(g_lastClientSteamID.Render());
g_pConnectForward->PushStringEx(rejectReason, 255, SM_PARAM_STRING_UTF8 | SM_PARAM_STRING_COPY, SM_PARAM_COPYBACK);
cell_t retVal = 1;
g_pConnectForward->Execute(&retVal);
if (retVal == 0)
{
RejectConnection(address, iClientChallenge, rejectReason);
return NULL;
}
pchPassword = passwordBuffer;
g_bSuppressCheckChallengeType = true;
return DETOUR_MEMBER_CALL(CBaseServer__ConnectClient)(address, nProtocol, iChallenge, iClientChallenge, nAuthProtocol, pchName, pchPassword, pCookie, cbCookie);
}
DETOUR_DECL_MEMBER3(CBaseServer__RejectConnection, void, netadr_t &, address, int, iClientChallenge, char *, pchReason)
{
if (g_bEndAuthSessionOnRejectConnection)
{
EndAuthSession(g_lastClientSteamID);
g_bEndAuthSessionOnRejectConnection = false;
}
return DETOUR_MEMBER_CALL(CBaseServer__RejectConnection)(address, iClientChallenge, pchReason);
}
DETOUR_DECL_MEMBER7(CBaseServer__CheckChallengeType, bool, CBaseClient *, pClient, int, nUserID, netadr_t &, address, int, nAuthProtocol, const char *, pCookie, int, cbCookie, int, iClientChallenge)
{
if (g_bSuppressCheckChallengeType)
{
g_bEndAuthSessionOnRejectConnection = false;
SetSteamID(pClient, g_lastClientSteamID);
g_bSuppressCheckChallengeType = false;
return true;
} else {
return DETOUR_MEMBER_CALL(CBaseServer__CheckChallengeType)(pClient, nUserID, address, nAuthProtocol, pCookie, cbCookie, iClientChallenge);
}
}
bool Connect::SDK_OnLoad(char *error, size_t maxlen, bool late)
{
char conf_error[255] = "";
if (!gameconfs->LoadGameConfigFile("connect.games", &g_pGameConf, conf_error, sizeof(conf_error)))
{
if (conf_error[0])
{
snprintf(error, maxlen, "Could not read connect.games.txt: %s\n", conf_error);
}
return false;
}
if (!g_pGameConf->GetMemSig("CBaseServer__RejectConnection", (void **)(&g_pRejectConnectionFunc)) || !g_pRejectConnectionFunc)
{
snprintf(error, maxlen, "Failed to find CBaseServer__RejectConnection function.\n");
return false;
}
if (!g_pGameConf->GetMemSig("CBaseClient__SetSteamID", (void **)(&g_pSetSteamIDFunc)) || !g_pSetSteamIDFunc)
{
snprintf(error, maxlen, "Failed to find CBaseClient__SetSteamID function.\n");
return false;
}
#ifndef WIN32
if (!g_pGameConf->GetMemSig("Steam3Server", (void **)(&g_pSteam3ServerFunc)) || !g_pSteam3ServerFunc)
{
snprintf(error, maxlen, "Failed to find Steam3Server function.\n");
return false;
}
#else
void *address;
if (!g_pGameConf->GetMemSig("CBaseServer__CheckMasterServerRequestRestart", &address) || !address)
{
snprintf(error, maxlen, "Failed to find CBaseServer__CheckMasterServerRequestRestart function.\n");
return false;
}
//META_CONPRINTF("CheckMasterServerRequestRestart: %p\n", address);
address = (void *)((intptr_t)address + 1); // Skip CALL opcode
intptr_t offset = (intptr_t)(*(void **)address); // Get offset
g_pSteam3ServerFunc = (Steam3ServerFunc)((intptr_t)address + offset + sizeof(intptr_t));
//META_CONPRINTF("Steam3Server: %p\n", g_pSteam3ServerFunc);
#endif
g_pSteam3Server = Steam3Server();
if (!g_pSteam3Server)
{
snprintf(error, maxlen, "Unable to get Steam3Server singleton.\n");
return false;
}
/*
META_CONPRINTF("ISteamGameServer: %p\n", g_pSteam3Server->m_pSteamGameServer);
META_CONPRINTF("ISteamUtils: %p\n", g_pSteam3Server->m_pSteamGameServerUtils);
META_CONPRINTF("ISteamMasterServerUpdater: %p\n", g_pSteam3Server->m_pSteamMasterServerUpdater);
META_CONPRINTF("ISteamNetworking: %p\n", g_pSteam3Server->m_pSteamGameServerNetworking);
META_CONPRINTF("ISteamGameServerStats: %p\n", g_pSteam3Server->m_pSteamGameServerStats);
*/
if (!g_pGameConf->GetOffset("ISteamGameServer__BeginAuthSession", &g_nBeginAuthSessionOffset) || g_nBeginAuthSessionOffset == 0)
{
snprintf(error, maxlen, "Failed to find ISteamGameServer__BeginAuthSession offset.\n");
return false;
}
if (!g_pGameConf->GetOffset("ISteamGameServer__EndAuthSession", &g_nEndAuthSessionOffset) || g_nEndAuthSessionOffset == 0)
{
snprintf(error, maxlen, "Failed to find ISteamGameServer__EndAuthSession offset.\n");
return false;
}
CDetourManager::Init(g_pSM->GetScriptingEngine(), g_pGameConf);
CREATE_DETOUR(CBaseServer__ConnectClient);
CREATE_DETOUR(CBaseServer__RejectConnection);
CREATE_DETOUR(CBaseServer__CheckChallengeType);
g_pConnectForward = g_pForwards->CreateForward("OnClientPreConnectEx", ET_LowEvent, 5, NULL, Param_String, Param_String, Param_String, Param_String, Param_String);
return true;
}
bool Connect::SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlen, bool late)
{
GET_V_IFACE_CURRENT(GetEngineFactory, g_pCVar, ICvar, CVAR_INTERFACE_VERSION);
ConVar_Register(0, this);
return true;
}
void Connect::SDK_OnUnload()
{
g_pForwards->ReleaseForward(g_pConnectForward);
gameconfs->CloseGameConfigFile(g_pGameConf);
}
bool Connect::SDK_OnMetamodUnload(char *error, size_t maxlen)
{
DESTROY_DETOUR(CBaseServer__ConnectClient);
DESTROY_DETOUR(CBaseServer__RejectConnection);
DESTROY_DETOUR(CBaseServer__CheckChallengeType);
return true;
}
bool Connect::RegisterConCommandBase(ConCommandBase *pCommand)
{
META_REGCVAR(pCommand);
return true;
}
+103
View File
@@ -0,0 +1,103 @@
/**
* =============================================================================
* TF2 Items Extension
* Copyright (C) 2009-2010 AzuiSleet, Asher Baker (asherkin). All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef _INCLUDE_SOURCEMOD_EXTENSION_PROPER_H_
#define _INCLUDE_SOURCEMOD_EXTENSION_PROPER_H_
/**
* @file extension.hpp
* @brief Connect extension code header.
*/
#include "smsdk_ext.hpp"
/**
* @brief Sample implementation of the SDK Extension.
* Note: Uncomment one of the pre-defined virtual functions in order to use it.
*/
class Connect : public SDKExtension, public IConCommandBaseAccessor
{
public:
/**
* @brief This is called after the initial loading sequence has been processed.
*
* @param error Error message buffer.
* @param maxlength Size of error message buffer.
* @param late Whether or not the module was loaded after map load.
* @return True to succeed loading, false to fail.
*/
virtual bool SDK_OnLoad(char *error, size_t maxlen, bool late);
/**
* @brief This is called right before the extension is unloaded.
*/
virtual void SDK_OnUnload();
/**
* @brief Called when the pause state is changed.
*/
//virtual void SDK_OnPauseChange(bool paused);
/**
* @brief this is called when Core wants to know if your extension is working.
*
* @param error Error message buffer.
* @param maxlength Size of error message buffer.
* @return True if working, false otherwise.
*/
//virtual bool QueryRunning(char *error, size_t maxlen);
public:
#if defined SMEXT_CONF_METAMOD
/**
* @brief Called when Metamod is attached, before the extension version is called.
*
* @param error Error buffer.
* @param maxlength Maximum size of error buffer.
* @param late Whether or not Metamod considers this a late load.
* @return True to succeed, false to fail.
*/
virtual bool SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlen, bool late);
/**
* @brief Called when Metamod is detaching, after the extension version is called.
* NOTE: By default this is blocked unless sent from SourceMod.
*
* @param error Error buffer.
* @param maxlength Maximum size of error buffer.
* @return True to succeed, false to fail.
*/
virtual bool SDK_OnMetamodUnload(char *error, size_t maxlen);
/**
* @brief Called when Metamod's pause state is changing.
* NOTE: By default this is blocked unless sent from SourceMod.
*
* @param paused Pause state being set.
* @param error Error buffer.
* @param maxlength Maximum size of error buffer.
* @return True to succeed, false to fail.
*/
//virtual bool SDK_OnMetamodPauseChange(bool paused, char *error, size_t maxlen);
#endif
public: //IConCommandBaseAccessor
bool RegisterConCommandBase(ConCommandBase *pCommand);
};
#endif // _INCLUDE_SOURCEMOD_EXTENSION_PROPER_H_
+78
View File
@@ -0,0 +1,78 @@
/**
* =============================================================================
* connect Extension
* Copyright (C) 2011 Asher Baker (asherkin). All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*/
#ifndef _INCLUDE_SOURCEMOD_EXTENSION_CONFIG_H_
#define _INCLUDE_SOURCEMOD_EXTENSION_CONFIG_H_
/**
* @file smsdk_config.hpp
* @brief Contains macros for configuring basic extension information.
*/
/* Basic information exposed publicly */
#define SMEXT_CONF_NAME "Connect"
#define SMEXT_CONF_DESCRIPTION ""
#define SMEXT_CONF_VERSION "1.1.0"
#define SMEXT_CONF_AUTHOR "Asher \"asherkin\" Baker"
#define SMEXT_CONF_URL "http://limetech.org/"
#define SMEXT_CONF_LOGTAG "CONNECT"
#define SMEXT_CONF_LICENSE "GPL"
#define SMEXT_CONF_DATESTRING __DATE__
/**
* @brief Exposes plugin's main interface.
*/
#define SMEXT_LINK(name) SDKExtension *g_pExtensionIface = name;
/**
* @brief Sets whether or not this plugin required Metamod.
* NOTE: Uncomment to enable, comment to disable.
*/
#define SMEXT_CONF_METAMOD
/** Enable interfaces you want to use here by uncommenting lines */
#define SMEXT_ENABLE_FORWARDSYS
//#define SMEXT_ENABLE_HANDLESYS
//#define SMEXT_ENABLE_PLAYERHELPERS
//#define SMEXT_ENABLE_DBMANAGER
#define SMEXT_ENABLE_GAMECONF
//#define SMEXT_ENABLE_MEMUTILS
//#define SMEXT_ENABLE_GAMEHELPERS
//#define SMEXT_ENABLE_TIMERSYS
//#define SMEXT_ENABLE_THREADER
//#define SMEXT_ENABLE_LIBSYS
//#define SMEXT_ENABLE_MENUS
//#define SMEXT_ENABLE_ADTFACTORY
//#define SMEXT_ENABLE_PLUGINSYS
//#define SMEXT_ENABLE_ADMINSYS
//#define SMEXT_ENABLE_TEXTPARSERS
//#define SMEXT_ENABLE_USERMSGS
//#define SMEXT_ENABLE_TRANSLATOR
//#define SMEXT_ENABLE_NINVOKE
#endif // _INCLUDE_SOURCEMOD_EXTENSION_CONFIG_H_
+465
View File
@@ -0,0 +1,465 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Base Extension Code
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include <stdio.h>
#include <stdlib.h>
#include "smsdk_ext.hpp"
/**
* @file smsdk_ext.cpp
* @brief Contains wrappers for making Extensions easier to write.
*/
IExtension *myself = NULL; /**< Ourself */
IShareSys *g_pShareSys = NULL; /**< Share system */
IShareSys *sharesys = NULL; /**< Share system */
ISourceMod *g_pSM = NULL; /**< SourceMod helpers */
ISourceMod *smutils = NULL; /**< SourceMod helpers */
#if defined SMEXT_ENABLE_FORWARDSYS
IForwardManager *g_pForwards = NULL; /**< Forward system */
IForwardManager *forwards = NULL; /**< Forward system */
#endif
#if defined SMEXT_ENABLE_HANDLESYS
IHandleSys *g_pHandleSys = NULL; /**< Handle system */
IHandleSys *handlesys = NULL; /**< Handle system */
#endif
#if defined SMEXT_ENABLE_PLAYERHELPERS
IPlayerManager *playerhelpers = NULL; /**< Player helpers */
#endif //SMEXT_ENABLE_PLAYERHELPERS
#if defined SMEXT_ENABLE_DBMANAGER
IDBManager *dbi = NULL; /**< DB Manager */
#endif //SMEXT_ENABLE_DBMANAGER
#if defined SMEXT_ENABLE_GAMECONF
IGameConfigManager *gameconfs = NULL; /**< Game config manager */
#endif //SMEXT_ENABLE_DBMANAGER
#if defined SMEXT_ENABLE_MEMUTILS
IMemoryUtils *memutils = NULL;
#endif //SMEXT_ENABLE_DBMANAGER
#if defined SMEXT_ENABLE_GAMEHELPERS
IGameHelpers *gamehelpers = NULL;
#endif
#if defined SMEXT_ENABLE_TIMERSYS
ITimerSystem *timersys = NULL;
#endif
#if defined SMEXT_ENABLE_ADTFACTORY
IADTFactory *adtfactory = NULL;
#endif
#if defined SMEXT_ENABLE_THREADER
IThreader *threader = NULL;
#endif
#if defined SMEXT_ENABLE_LIBSYS
ILibrarySys *libsys = NULL;
#endif
#if defined SMEXT_ENABLE_PLUGINSYS
SourceMod::IPluginManager *plsys;
#endif
#if defined SMEXT_ENABLE_MENUS
IMenuManager *menus = NULL;
#endif
#if defined SMEXT_ENABLE_ADMINSYS
IAdminSystem *adminsys = NULL;
#endif
#if defined SMEXT_ENABLE_TEXTPARSERS
ITextParsers *textparsers = NULL;
#endif
#if defined SMEXT_ENABLE_USERMSGS
IUserMessages *usermsgs = NULL;
#endif
#if defined SMEXT_ENABLE_TRANSLATOR
ITranslator *translator = NULL;
#endif
#if defined SMEXT_ENABLE_NINVOKE
INativeInterface *ninvoke = NULL;
#endif
/** Exports the main interface */
PLATFORM_EXTERN_C IExtensionInterface *GetSMExtAPI()
{
return g_pExtensionIface;
}
SDKExtension::SDKExtension()
{
#if defined SMEXT_CONF_METAMOD
m_SourceMMLoaded = false;
m_WeAreUnloaded = false;
m_WeGotPauseChange = false;
#endif
}
bool SDKExtension::OnExtensionLoad(IExtension *me, IShareSys *sys, char *error, size_t maxlength, bool late)
{
g_pShareSys = sharesys = sys;
myself = me;
#if defined SMEXT_CONF_METAMOD
m_WeAreUnloaded = true;
if (!m_SourceMMLoaded)
{
if (error)
{
snprintf(error, maxlength, "Metamod attach failed");
}
return false;
}
#endif
SM_GET_IFACE(SOURCEMOD, g_pSM);
smutils = g_pSM;
#if defined SMEXT_ENABLE_HANDLESYS
SM_GET_IFACE(HANDLESYSTEM, g_pHandleSys);
handlesys = g_pHandleSys;
#endif
#if defined SMEXT_ENABLE_FORWARDSYS
SM_GET_IFACE(FORWARDMANAGER, g_pForwards);
forwards = g_pForwards;
#endif
#if defined SMEXT_ENABLE_PLAYERHELPERS
SM_GET_IFACE(PLAYERMANAGER, playerhelpers);
#endif
#if defined SMEXT_ENABLE_DBMANAGER
SM_GET_IFACE(DBI, dbi);
#endif
#if defined SMEXT_ENABLE_GAMECONF
SM_GET_IFACE(GAMECONFIG, gameconfs);
#endif
#if defined SMEXT_ENABLE_MEMUTILS
SM_GET_IFACE(MEMORYUTILS, memutils);
#endif
#if defined SMEXT_ENABLE_GAMEHELPERS
SM_GET_IFACE(GAMEHELPERS, gamehelpers);
#endif
#if defined SMEXT_ENABLE_TIMERSYS
SM_GET_IFACE(TIMERSYS, timersys);
#endif
#if defined SMEXT_ENABLE_ADTFACTORY
SM_GET_IFACE(ADTFACTORY, adtfactory);
#endif
#if defined SMEXT_ENABLE_THREADER
SM_GET_IFACE(THREADER, threader);
#endif
#if defined SMEXT_ENABLE_LIBSYS
SM_GET_IFACE(LIBRARYSYS, libsys);
#endif
#if defined SMEXT_ENABLE_PLUGINSYS
SM_GET_IFACE(PLUGINSYSTEM, plsys);
#endif
#if defined SMEXT_ENABLE_MENUS
SM_GET_IFACE(MENUMANAGER, menus);
#endif
#if defined SMEXT_ENABLE_ADMINSYS
SM_GET_IFACE(ADMINSYS, adminsys);
#endif
#if defined SMEXT_ENABLE_TEXTPARSERS
SM_GET_IFACE(TEXTPARSERS, textparsers);
#endif
#if defined SMEXT_ENABLE_USERMSGS
SM_GET_IFACE(USERMSGS, usermsgs);
#endif
#if defined SMEXT_ENABLE_TRANSLATOR
SM_GET_IFACE(TRANSLATOR, translator);
#endif
if (SDK_OnLoad(error, maxlength, late))
{
#if defined SMEXT_CONF_METAMOD
m_WeAreUnloaded = true;
#endif
return true;
}
return false;
}
bool SDKExtension::IsMetamodExtension()
{
#if defined SMEXT_CONF_METAMOD
return true;
#else
return false;
#endif
}
void SDKExtension::OnExtensionPauseChange(bool state)
{
#if defined SMEXT_CONF_METAMOD
m_WeGotPauseChange = true;
#endif
SDK_OnPauseChange(state);
}
void SDKExtension::OnExtensionsAllLoaded()
{
SDK_OnAllLoaded();
}
void SDKExtension::OnExtensionUnload()
{
#if defined SMEXT_CONF_METAMOD
m_WeAreUnloaded = true;
#endif
SDK_OnUnload();
}
const char *SDKExtension::GetExtensionAuthor()
{
return SMEXT_CONF_AUTHOR;
}
const char *SDKExtension::GetExtensionDateString()
{
return SMEXT_CONF_DATESTRING;
}
const char *SDKExtension::GetExtensionDescription()
{
return SMEXT_CONF_DESCRIPTION;
}
const char *SDKExtension::GetExtensionVerString()
{
return SMEXT_CONF_VERSION;
}
const char *SDKExtension::GetExtensionName()
{
return SMEXT_CONF_NAME;
}
const char *SDKExtension::GetExtensionTag()
{
return SMEXT_CONF_LOGTAG;
}
const char *SDKExtension::GetExtensionURL()
{
return SMEXT_CONF_URL;
}
bool SDKExtension::SDK_OnLoad(char *error, size_t maxlength, bool late)
{
return true;
}
void SDKExtension::SDK_OnUnload()
{
}
void SDKExtension::SDK_OnPauseChange(bool paused)
{
}
void SDKExtension::SDK_OnAllLoaded()
{
}
#if defined SMEXT_CONF_METAMOD
PluginId g_PLID = 0; /**< Metamod plugin ID */
ISmmPlugin *g_PLAPI = NULL; /**< Metamod plugin API */
SourceHook::ISourceHook *g_SHPtr = NULL; /**< SourceHook pointer */
ISmmAPI *g_SMAPI = NULL; /**< SourceMM API pointer */
IVEngineServer *engine = NULL; /**< IVEngineServer pointer */
IServerGameDLL *gamedll = NULL; /**< IServerGameDLL pointer */
/** Exposes the extension to Metamod */
SMM_API void *PL_EXPOSURE(const char *name, int *code)
{
#if defined METAMOD_PLAPI_VERSION
if (name && !strcmp(name, METAMOD_PLAPI_NAME))
#else
if (name && !strcmp(name, PLAPI_NAME))
#endif
{
if (code)
{
*code = IFACE_OK;
}
return static_cast<void *>(g_pExtensionIface);
}
if (code)
{
*code = IFACE_FAILED;
}
return NULL;
}
bool SDKExtension::Load(PluginId id, ISmmAPI *ismm, char *error, size_t maxlen, bool late)
{
PLUGIN_SAVEVARS();
#if !defined METAMOD_PLAPI_VERSION
GET_V_IFACE_ANY(serverFactory, gamedll, IServerGameDLL, INTERFACEVERSION_SERVERGAMEDLL);
GET_V_IFACE_CURRENT(engineFactory, engine, IVEngineServer, INTERFACEVERSION_VENGINESERVER);
#else
GET_V_IFACE_ANY(GetServerFactory, gamedll, IServerGameDLL, INTERFACEVERSION_SERVERGAMEDLL);
GET_V_IFACE_CURRENT(GetEngineFactory, engine, IVEngineServer, INTERFACEVERSION_VENGINESERVER);
#endif
m_SourceMMLoaded = true;
return SDK_OnMetamodLoad(ismm, error, maxlen, late);
}
bool SDKExtension::Unload(char *error, size_t maxlen)
{
if (!m_WeAreUnloaded)
{
if (error)
{
snprintf(error, maxlen, "This extension must be unloaded by SourceMod.");
}
return false;
}
return SDK_OnMetamodUnload(error, maxlen);
}
bool SDKExtension::Pause(char *error, size_t maxlen)
{
if (!m_WeGotPauseChange)
{
if (error)
{
snprintf(error, maxlen, "This extension must be paused by SourceMod.");
}
return false;
}
m_WeGotPauseChange = false;
return SDK_OnMetamodPauseChange(true, error, maxlen);
}
bool SDKExtension::Unpause(char *error, size_t maxlen)
{
if (!m_WeGotPauseChange)
{
if (error)
{
snprintf(error, maxlen, "This extension must be unpaused by SourceMod.");
}
return false;
}
m_WeGotPauseChange = false;
return SDK_OnMetamodPauseChange(false, error, maxlen);
}
const char *SDKExtension::GetAuthor()
{
return GetExtensionAuthor();
}
const char *SDKExtension::GetDate()
{
return GetExtensionDateString();
}
const char *SDKExtension::GetDescription()
{
return GetExtensionDescription();
}
const char *SDKExtension::GetLicense()
{
return SMEXT_CONF_LICENSE;
}
const char *SDKExtension::GetLogTag()
{
return GetExtensionTag();
}
const char *SDKExtension::GetName()
{
return GetExtensionName();
}
const char *SDKExtension::GetURL()
{
return GetExtensionURL();
}
const char *SDKExtension::GetVersion()
{
return GetExtensionVerString();
}
bool SDKExtension::SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlength, bool late)
{
return true;
}
bool SDKExtension::SDK_OnMetamodUnload(char *error, size_t maxlength)
{
return true;
}
bool SDKExtension::SDK_OnMetamodPauseChange(bool paused, char *error, size_t maxlength)
{
return true;
}
#endif
/* Overload a few things to prevent libstdc++ linking */
#if defined __linux__ || defined __APPLE__
extern "C" void __cxa_pure_virtual(void)
{
}
void *operator new(size_t size)
{
return malloc(size);
}
void *operator new[](size_t size)
{
return malloc(size);
}
void operator delete(void *ptr)
{
free(ptr);
}
void operator delete[](void * ptr)
{
free(ptr);
}
#endif
+339
View File
@@ -0,0 +1,339 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Base Extension Code
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_EXTENSION_BASESDK_H_
#define _INCLUDE_SOURCEMOD_EXTENSION_BASESDK_H_
/**
* @file smsdk_ext.hpp
* @brief Contains wrappers for making Extensions easier to write.
*/
#include "smsdk_config.hpp"
#include <IExtensionSys.h>
#include <IHandleSys.h>
#include <sp_vm_api.h>
#include <sm_platform.h>
#include <ISourceMod.h>
#if defined SMEXT_ENABLE_FORWARDSYS
#include <IForwardSys.h>
#endif //SMEXT_ENABLE_FORWARDSYS
#if defined SMEXT_ENABLE_PLAYERHELPERS
#include <IPlayerHelpers.h>
#endif //SMEXT_ENABLE_PlAYERHELPERS
#if defined SMEXT_ENABLE_DBMANAGER
#include <IDBDriver.h>
#endif //SMEXT_ENABLE_DBMANAGER
#if defined SMEXT_ENABLE_GAMECONF
#include <IGameConfigs.h>
#endif
#if defined SMEXT_ENABLE_MEMUTILS
#include <IMemoryUtils.h>
#endif
#if defined SMEXT_ENABLE_GAMEHELPERS
#include <IGameHelpers.h>
#endif
#if defined SMEXT_ENABLE_TIMERSYS
#include <ITimerSystem.h>
#endif
#if defined SMEXT_ENABLE_ADTFACTORY
#include <IADTFactory.h>
#endif
#if defined SMEXT_ENABLE_THREADER
#include <IThreader.h>
#endif
#if defined SMEXT_ENABLE_LIBSYS
#include <ILibrarySys.h>
#endif
#if defined SMEXT_ENABLE_PLUGINSYS
#include <IPluginSys.h>
#endif
#if defined SMEXT_ENABLE_MENUS
#include <IMenuManager.h>
#endif
#if defined SMEXT_ENABLE_ADMINSYS
#include <IAdminSystem.h>
#endif
#if defined SMEXT_ENABLE_TEXTPARSERS
#include <ITextParsers.h>
#endif
#if defined SMEXT_ENABLE_USERMSGS
#include <IUserMessages.h>
#endif
#if defined SMEXT_ENABLE_TRANSLATOR
#include <ITranslator.h>
#endif
#if defined SMEXT_ENABLE_NINVOKE
#include <INativeInvoker.h>
#endif
#if defined SMEXT_CONF_METAMOD
#include <ISmmPlugin.h>
#include <eiface.h>
#endif
using namespace SourceMod;
using namespace SourcePawn;
class SDKExtension :
#if defined SMEXT_CONF_METAMOD
public ISmmPlugin,
#endif
public IExtensionInterface
{
public:
/** Constructor */
SDKExtension();
public:
/**
* @brief This is called after the initial loading sequence has been processed.
*
* @param error Error message buffer.
* @param maxlength Size of error message buffer.
* @param late Whether or not the module was loaded after map load.
* @return True to succeed loading, false to fail.
*/
virtual bool SDK_OnLoad(char *error, size_t maxlength, bool late);
/**
* @brief This is called right before the extension is unloaded.
*/
virtual void SDK_OnUnload();
/**
* @brief This is called once all known extensions have been loaded.
*/
virtual void SDK_OnAllLoaded();
/**
* @brief Called when the pause state is changed.
*/
virtual void SDK_OnPauseChange(bool paused);
#if defined SMEXT_CONF_METAMOD
/**
* @brief Called when Metamod is attached, before the extension version is called.
*
* @param error Error buffer.
* @param maxlength Maximum size of error buffer.
* @param late Whether or not Metamod considers this a late load.
* @return True to succeed, false to fail.
*/
virtual bool SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlength, bool late);
/**
* @brief Called when Metamod is detaching, after the extension version is called.
* NOTE: By default this is blocked unless sent from SourceMod.
*
* @param error Error buffer.
* @param maxlength Maximum size of error buffer.
* @return True to succeed, false to fail.
*/
virtual bool SDK_OnMetamodUnload(char *error, size_t maxlength);
/**
* @brief Called when Metamod's pause state is changing.
* NOTE: By default this is blocked unless sent from SourceMod.
*
* @param paused Pause state being set.
* @param error Error buffer.
* @param maxlength Maximum size of error buffer.
* @return True to succeed, false to fail.
*/
virtual bool SDK_OnMetamodPauseChange(bool paused, char *error, size_t maxlength);
#endif
public: //IExtensionInterface
virtual bool OnExtensionLoad(IExtension *me, IShareSys *sys, char *error, size_t maxlength, bool late);
virtual void OnExtensionUnload();
virtual void OnExtensionsAllLoaded();
/** Returns whether or not this is a Metamod-based extension */
virtual bool IsMetamodExtension();
/**
* @brief Called when the pause state changes.
*
* @param state True if being paused, false if being unpaused.
*/
virtual void OnExtensionPauseChange(bool state);
/** Returns name */
virtual const char *GetExtensionName();
/** Returns URL */
virtual const char *GetExtensionURL();
/** Returns log tag */
virtual const char *GetExtensionTag();
/** Returns author */
virtual const char *GetExtensionAuthor();
/** Returns version string */
virtual const char *GetExtensionVerString();
/** Returns description string */
virtual const char *GetExtensionDescription();
/** Returns date string */
virtual const char *GetExtensionDateString();
#if defined SMEXT_CONF_METAMOD
public: //ISmmPlugin
/** Called when the extension is attached to Metamod. */
virtual bool Load(PluginId id, ISmmAPI *ismm, char *error, size_t maxlength, bool late);
/** Returns the author to MM */
virtual const char *GetAuthor();
/** Returns the name to MM */
virtual const char *GetName();
/** Returns the description to MM */
virtual const char *GetDescription();
/** Returns the URL to MM */
virtual const char *GetURL();
/** Returns the license to MM */
virtual const char *GetLicense();
/** Returns the version string to MM */
virtual const char *GetVersion();
/** Returns the date string to MM */
virtual const char *GetDate();
/** Returns the logtag to MM */
virtual const char *GetLogTag();
/** Called on unload */
virtual bool Unload(char *error, size_t maxlength);
/** Called on pause */
virtual bool Pause(char *error, size_t maxlength);
/** Called on unpause */
virtual bool Unpause(char *error, size_t maxlength);
private:
bool m_SourceMMLoaded;
bool m_WeAreUnloaded;
bool m_WeGotPauseChange;
#endif
};
extern SDKExtension *g_pExtensionIface;
extern IExtension *myself;
extern IShareSys *g_pShareSys;
extern IShareSys *sharesys; /* Note: Newer name */
extern ISourceMod *g_pSM;
extern ISourceMod *smutils; /* Note: Newer name */
/* Optional interfaces are below */
#if defined SMEXT_ENABLE_FORWARDSYS
extern IForwardManager *g_pForwards;
extern IForwardManager *forwards; /* Note: Newer name */
#endif //SMEXT_ENABLE_FORWARDSYS
#if defined SMEXT_ENABLE_HANDLESYS
extern IHandleSys *g_pHandleSys;
extern IHandleSys *handlesys; /* Note: Newer name */
#endif //SMEXT_ENABLE_HANDLESYS
#if defined SMEXT_ENABLE_PLAYERHELPERS
extern IPlayerManager *playerhelpers;
#endif //SMEXT_ENABLE_PLAYERHELPERS
#if defined SMEXT_ENABLE_DBMANAGER
extern IDBManager *dbi;
#endif //SMEXT_ENABLE_DBMANAGER
#if defined SMEXT_ENABLE_GAMECONF
extern IGameConfigManager *gameconfs;
#endif //SMEXT_ENABLE_DBMANAGER
#if defined SMEXT_ENABLE_MEMUTILS
extern IMemoryUtils *memutils;
#endif
#if defined SMEXT_ENABLE_GAMEHELPERS
extern IGameHelpers *gamehelpers;
#endif
#if defined SMEXT_ENABLE_TIMERSYS
extern ITimerSystem *timersys;
#endif
#if defined SMEXT_ENABLE_ADTFACTORY
extern IADTFactory *adtfactory;
#endif
#if defined SMEXT_ENABLE_THREADER
extern IThreader *threader;
#endif
#if defined SMEXT_ENABLE_LIBSYS
extern ILibrarySys *libsys;
#endif
#if defined SMEXT_ENABLE_PLUGINSYS
extern SourceMod::IPluginManager *plsys;
#endif
#if defined SMEXT_ENABLE_MENUS
extern IMenuManager *menus;
#endif
#if defined SMEXT_ENABLE_ADMINSYS
extern IAdminSystem *adminsys;
#endif
#if defined SMEXT_ENABLE_USERMSGS
extern IUserMessages *usermsgs;
#endif
#if defined SMEXT_ENABLE_TRANSLATOR
extern ITranslator *translator;
#endif
#if defined SMEXT_ENABLE_NINVOKE
extern INativeInterface *ninvoke;
#endif
#if defined SMEXT_CONF_METAMOD
PLUGIN_GLOBALVARS();
extern IVEngineServer *engine;
extern IServerGameDLL *gamedll;
#endif
/** Creates a SourceMod interface macro pair */
#define SM_MKIFACE(name) SMINTERFACE_##name##_NAME, SMINTERFACE_##name##_VERSION
/** Automates retrieving SourceMod interfaces */
#define SM_GET_IFACE(prefix, addr) \
if (!g_pShareSys->RequestInterface(SM_MKIFACE(prefix), myself, (SMInterface **)&addr)) \
{ \
if (error != NULL && maxlength) \
{ \
size_t len = snprintf(error, maxlength, "Could not find interface: %s", SMINTERFACE_##prefix##_NAME); \
if (len >= maxlength) \
{ \
error[maxlength - 1] = '\0'; \
} \
} \
return false; \
}
/** Automates retrieving SourceMod interfaces when needed outside of SDK_OnLoad() */
#define SM_GET_LATE_IFACE(prefix, addr) \
g_pShareSys->RequestInterface(SM_MKIFACE(prefix), myself, (SMInterface **)&addr)
/** Validates a SourceMod interface pointer */
#define SM_CHECK_IFACE(prefix, addr) \
if (!addr) \
{ \
if (error != NULL && maxlength) \
{ \
size_t len = snprintf(error, maxlength, "Could not find interface: %s", SMINTERFACE_##prefix##_NAME); \
if (len >= maxlength) \
{ \
error[maxlength - 1] = '\0'; \
} \
} \
return false; \
}
#endif // _INCLUDE_SOURCEMOD_EXTENSION_BASESDK_H_