Include steam.inf in crash metadata
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d2ad4eb071
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@ -54,6 +54,7 @@ char crashCommandLine[1024];
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char crashSourceModPath[512];
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char crashGameDirectory[256];
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char crashExtensionVersion[32];
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char steamInf[512];
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char dumpStoragePath[512];
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char logPath[512];
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@ -124,13 +125,16 @@ static bool dumpCallback(const google_breakpad::MinidumpDescriptor& descriptor,
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sys_write(extra, crashGameDirectory, my_strlen(crashGameDirectory));
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sys_write(extra, "\nExtensionVersion=", 18);
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sys_write(extra, crashExtensionVersion, my_strlen(crashExtensionVersion));
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sys_write(extra, steamInf, my_strlen(steamInf));
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sys_write(extra, "\n-------- CONFIG END --------\n", 30);
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if (GetSpew) {
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GetSpew(spewBuffer, sizeof(spewBuffer));
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sys_write(extra, "-------- CONSOLE HISTORY BEGIN --------\n", 40);
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sys_write(extra, spewBuffer, my_strlen(spewBuffer));
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sys_write(extra, "-------- CONSOLE HISTORY END --------\n", 38);
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if (my_strlen(spewBuffer) > 0) {
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sys_write(extra, "-------- CONSOLE HISTORY BEGIN --------\n", 40);
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sys_write(extra, spewBuffer, my_strlen(spewBuffer));
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sys_write(extra, "-------- CONSOLE HISTORY END --------\n", 38);
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}
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}
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#if 0
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@ -270,12 +274,24 @@ static bool dumpCallback(const wchar_t* dump_path,
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return succeeded;
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}
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fprintf(extra, "-------- CONFIG BEGIN --------");
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fprintf(extra, "\nMap=%s", crashMap);
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fprintf(extra, "\nGamePath=%s", crashGamePath);
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fprintf(extra, "\nCommandLine=%s", crashCommandLine);
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fprintf(extra, "\nSourceModPath=%s", crashSourceModPath);
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fprintf(extra, "\nGameDirectory=%s", crashGameDirectory);
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fprintf(extra, "\nExtensionVersion=%s", crashExtensionVersion);
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fprintf(extra, "%s", steamInf);
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fprintf(extra, "\n-------- CONFIG END --------\n");
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if (GetSpew) {
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GetSpew(spewBuffer, sizeof(spewBuffer));
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fprintf(extra, "-------- CONSOLE HISTORY BEGIN --------\n%s-------- CONSOLE HISTORY END --------\n", spewBuffer);
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if (strlen(spewBuffer) > 0) {
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fprintf(extra, "-------- CONSOLE HISTORY BEGIN --------\n%s-------- CONSOLE HISTORY END --------\n", spewBuffer);
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}
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}
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fclose(extra);
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fclose(extra);
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return succeeded;
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}
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@ -417,7 +433,7 @@ bool Accelerator::SDK_OnLoad(char *error, size_t maxlength, bool late)
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if (!gameconfs->LoadGameConfigFile("accelerator.games", &gameconfig, gameconfigError, sizeof(gameconfigError))) {
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smutils->LogError(myself, "WARNING: Failed to load gamedata file, console output and command line will not be included in crash reports: %s", gameconfigError);
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} else if (!gameconfig->GetMemSig("GetSpew", (void **)&GetSpew)) {
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smutils->LogError(myself, "WARNING: GetSpew not found in gamedata, console output will not be included in crash reports.");
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smutils->LogMessage(myself, "WARNING: GetSpew not found in gamedata, console output will not be included in crash reports.");
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} else if (!GetSpew) {
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smutils->LogError(myself, "WARNING: Sigscan for GetSpew failed, console output will not be included in crash reports.");
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}
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@ -534,5 +550,38 @@ void Accelerator::OnCoreMapStart(edict_t *pEdictList, int edictCount, int client
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strncpy(crashSourceModPath, g_pSM->GetSourceModPath(), sizeof(crashSourceModPath) - 1);
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strncpy(crashGameDirectory, g_pSM->GetGameFolderName(), sizeof(crashGameDirectory) - 1);
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strncpy(crashExtensionVersion, SMEXT_CONF_VERSION, sizeof(crashExtensionVersion) - 1);
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}
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char steamInfPath[512];
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g_pSM->BuildPath(Path_Game, steamInfPath, sizeof(steamInfPath), "steam.inf");
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char steamInfTemp[256] = {0};
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FILE *f = fopen(steamInfPath, "rb");
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fread(steamInfTemp, sizeof(char), sizeof(steamInfTemp) - 1, f);
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fclose(f);
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// This is horrible, but I'm busy and this is
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// the first thing I thought of that would work.
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unsigned source = 0;
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strcat(steamInf, "\nSteam_");
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unsigned target = strlen(steamInf);
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while (true) {
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if (steamInfTemp[source] == '\0') {
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source++;
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break;
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}
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if (steamInfTemp[source] == '\r') {
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source++;
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continue;
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}
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if (steamInfTemp[source] == '\n') {
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source++;
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if (steamInfTemp[source] == '\0') {
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break;
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}
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strcat(steamInf, "\nSteam_");
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target = strlen(steamInf);
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continue;
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}
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steamInf[target++] = steamInfTemp[source++];
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}
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}
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@ -18,9 +18,9 @@
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#define SM_BUILD_TAG "-manual"
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#define SM_BUILD_UNIQUEID "[MANUAL BUILD]"
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#define SM_VERSION "2.2.1"
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#define SM_VERSION "2.3.0"
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#define SM_FULL_VERSION SM_VERSION SM_BUILD_TAG
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#define SM_FILE_VERSION 2,2,1,0
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#define SM_FILE_VERSION 2,3,0,0
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#endif
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@ -1 +1 @@
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2.2.1
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2.3.0
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@ -28,7 +28,6 @@ int main(int argc, char *argv[])
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// Test shit here.
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__builtin_trap();
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delete handler;
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delete handler;
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return 0;
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}
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