Missing gamedata file shouldn't cause load failure
This commit is contained in:
parent
66b3785ea5
commit
8bd442751d
@ -413,11 +413,10 @@ bool Accelerator::SDK_OnLoad(char *error, size_t maxlength, bool late)
|
||||
|
||||
threader->MakeThread(&uploadThread);
|
||||
|
||||
if (!gameconfs->LoadGameConfigFile("accelerator.games", &gameconfig, error, maxlength)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!gameconfig->GetMemSig("GetSpew", (void **)&GetSpew)) {
|
||||
char gameconfigError[256];
|
||||
if (!gameconfs->LoadGameConfigFile("accelerator.games", &gameconfig, gameconfigError, sizeof(gameconfigError))) {
|
||||
smutils->LogError(myself, "WARNING: Failed to load gamedata file, console output and command line will not be included in crash reports: %s", gameconfigError);
|
||||
} else if (!gameconfig->GetMemSig("GetSpew", (void **)&GetSpew)) {
|
||||
smutils->LogError(myself, "WARNING: GetSpew not found in gamedata, console output will not be included in crash reports.");
|
||||
} else if (!GetSpew) {
|
||||
smutils->LogError(myself, "WARNING: Sigscan for GetSpew failed, console output will not be included in crash reports.");
|
||||
@ -496,7 +495,7 @@ const char *GetCmdLine()
|
||||
{
|
||||
static int getCmdLineOffset = 0;
|
||||
if (getCmdLineOffset == 0) {
|
||||
if (!gameconfig->GetOffset("GetCmdLine", &getCmdLineOffset)) {
|
||||
if (!gameconfig || !gameconfig->GetOffset("GetCmdLine", &getCmdLineOffset)) {
|
||||
return "";
|
||||
}
|
||||
if (getCmdLineOffset == 0) {
|
||||
|
Loading…
Reference in New Issue
Block a user