Fix CS:GO GetSpew support
GetSpew is implemented in the current engine, but uses the fastcall calling convention on windows now. Add gamedata for CS:GO back in as well as a "UseFastcall" key to indicate the calling convention for the GetSpew call.
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				| @ -52,6 +52,24 @@ | ||||
| 			} | ||||
| 		} | ||||
| 	} | ||||
| 	 | ||||
| 	"csgo" | ||||
| 	{ | ||||
| 		"Signatures" | ||||
| 		{ | ||||
| 			"GetSpew" | ||||
| 			{ | ||||
| 				"library" "engine" | ||||
| 				"windows" "\x55\x8B\xEC\x51\x53\x56\x57\x8B\xFA\x8B\xD9" | ||||
| 				"linux" "\x55\x89\xE5\x57\x56\x53\x83\xEC\x2C\x8B\x5D\x08\xE8\x2A\x2A\x2A\x2A\x89\xC2\xA1\x2A\x2A\x2A\x2A" | ||||
| 			} | ||||
| 		} | ||||
| 		 | ||||
| 		"Keys" | ||||
| 		{ | ||||
| 			"UseFastcall"	"yes" | ||||
| 		} | ||||
| 	} | ||||
| 
 | ||||
| 	"hl2mp" | ||||
| 	{ | ||||
|  | ||||
| @ -45,6 +45,10 @@ IGameConfig *gameconfig; | ||||
| 
 | ||||
| typedef void (*GetSpew_t)(char *buffer, unsigned int length); | ||||
| GetSpew_t GetSpew; | ||||
| #if defined _WINDOWS | ||||
| typedef void(__fastcall *GetSpewf_t)(char *buffer, unsigned int length); | ||||
| GetSpewf_t GetSpewf; | ||||
| #endif | ||||
| 
 | ||||
| char spewBuffer[65536]; // Hi.
 | ||||
| 
 | ||||
| @ -286,8 +290,12 @@ static bool dumpCallback(const wchar_t* dump_path, | ||||
| 	fprintf(extra, "%s", steamInf); | ||||
| 	fprintf(extra, "\n-------- CONFIG END --------\n"); | ||||
| 
 | ||||
| 	if (GetSpew) { | ||||
| 		GetSpew(spewBuffer, sizeof(spewBuffer)); | ||||
| 	if (GetSpew || GetSpewf) { | ||||
| 		if (GetSpew) | ||||
| 			GetSpew(spewBuffer, sizeof(spewBuffer)); | ||||
| 		else if (GetSpewf) | ||||
| 			GetSpewf(spewBuffer, sizeof(spewBuffer)); | ||||
| 
 | ||||
| 		if (strlen(spewBuffer) > 0) { | ||||
| 			fprintf(extra, "-------- CONSOLE HISTORY BEGIN --------\n%s-------- CONSOLE HISTORY END --------\n", spewBuffer); | ||||
| 		} | ||||
| @ -477,6 +485,15 @@ bool Accelerator::SDK_OnLoad(char *error, size_t maxlength, bool late) | ||||
| 		smutils->LogMessage(myself, "WARNING: Sigscan for GetSpew failed, console output will not be included in crash reports."); | ||||
| 	} | ||||
| 
 | ||||
| #if defined _WINDOWS | ||||
| 	const char *fastcall = gameconfig->GetKeyValue("UseFastcall"); | ||||
| 	if (fastcall && !strcmp(fastcall, "yes")) | ||||
| 	{ | ||||
| 		GetSpewf = (GetSpewf_t)GetSpew; | ||||
| 		GetSpew = nullptr; | ||||
| 	} | ||||
| #endif | ||||
| 
 | ||||
| #if defined _LINUX | ||||
| 	google_breakpad::MinidumpDescriptor descriptor(dumpStoragePath); | ||||
| 	handler = new google_breakpad::ExceptionHandler(descriptor, NULL, dumpCallback, NULL, true, -1); | ||||
|  | ||||
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