This commit is contained in:
Kyle
2020-08-11 10:19:32 +08:00
commit 768b4593be
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# Auto detect text files and perform LF normalization
* text=auto
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## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.
##
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
# User-specific files
*.suo
*.user
*.userosscache
*.sln.docstates
# User-specific files (MonoDevelop/Xamarin Studio)
*.userprefs
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[Dd]ebug/
[Dd]ebugPublic/
[Rr]elease/
[Rr]eleases/
x64/
x86/
bld/
[Bb]in/
[Oo]bj/
[Ll]og/
# Visual Studio 2015/2017 cache/options directory
.vs/
# Uncomment if you have tasks that create the project's static files in wwwroot
#wwwroot/
# Visual Studio 2017 auto generated files
Generated\ Files/
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[Tt]est[Rr]esult*/
[Bb]uild[Ll]og.*
# NUNIT
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!*.[Cc]ache/
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~$*
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paket-files/
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.fake/
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*.nvuser
# MFractors (Xamarin productivity tool) working folder
.mfractor/
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language: cpp
branches:
only:
- master
except:
- /^(?i:release)-.*$/
env:
global:
- DEPS_DIR=${HOME}/deps
- BRANCH=1.10-dev
before_install:
- git clone https://github.com/alliedmodders/ambuild ${DEPS_DIR}/ambuild
jobs:
include:
- name: Linux
dist: xenial
python: 3
before_script:
- sudo apt-get install -y gcc-multilib g++-multilib binutils python3-setuptools
- |
pushd ${DEPS_DIR}/ambuild
sudo python3 setup.py install
popd
- chmod +x build.sh
script:
- "./build.sh"
- name: Windows
os: windows
python: 3.8
env:
- PATH=/c/Python38:/c/Python38/Scripts:${PATH}
before_script:
- choco install -y visualstudio2019buildtools python3 --package-parameters "--add
Microsoft.VisualStudio.Component.VC.Tools.x86.x64";
- |
pushd ${DEPS_DIR}/ambuild
python setup.py install
popd
script:
- "./build.bat"
before_deploy:
- git config --local user.name "Kxnrl"
- git config --local user.email "[email protected]"
- export TRAVIS_TAG=release-$TRAVIS_BUILD_NUMBER
- git tag $TRAVIS_TAG
deploy:
provider: releases
api_key: $token
file:
- build/package/addons/sourcemod/extensions/kxnrl.hooks.ext.2.csgo.dll
- build/package/addons/sourcemod/extensions/kxnrl.hooks.ext.2.csgo.so
- build/package/addons/sourcemod/scripting/include/TransmitManager.inc
on:
repo: Kxnrl/sm-ext-TransmitManager
skip_cleanup: 'true'
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# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
import os, sys
# Simple extensions do not need to modify this file.
class SDK(object):
def __init__(self, sdk, ext, aDef, name, platform, dir):
self.folder = 'hl2sdk-' + dir
self.envvar = sdk
self.ext = ext
self.code = aDef
self.define = name
self.platform = platform
self.name = dir
self.path = None # Actual path
WinOnly = ['windows']
WinLinux = ['windows', 'linux']
WinLinuxMac = ['windows', 'linux', 'mac']
PossibleSDKs = {
'episode1': SDK('HL2SDK', '1.ep1', '1', 'EPISODEONE', WinLinux, 'episode1'),
'ep2': SDK('HL2SDKOB', '2.ep2', '3', 'ORANGEBOX', WinLinux, 'orangebox'),
'css': SDK('HL2SDKCSS', '2.css', '6', 'CSS', WinLinuxMac, 'css'),
'hl2dm': SDK('HL2SDKHL2DM', '2.hl2dm', '7', 'HL2DM', WinLinuxMac, 'hl2dm'),
'dods': SDK('HL2SDKDODS', '2.dods', '8', 'DODS', WinLinuxMac, 'dods'),
'sdk2013': SDK('HL2SDK2013', '2.sdk2013', '9', 'SDK2013', WinLinuxMac, 'sdk2013'),
'tf2': SDK('HL2SDKTF2', '2.tf2', '11', 'TF2', WinLinuxMac, 'tf2'),
'l4d': SDK('HL2SDKL4D', '2.l4d', '12', 'LEFT4DEAD', WinLinuxMac, 'l4d'),
'nucleardawn': SDK('HL2SDKND', '2.nd', '13', 'NUCLEARDAWN', WinLinuxMac, 'nucleardawn'),
'l4d2': SDK('HL2SDKL4D2', '2.l4d2', '15', 'LEFT4DEAD2', WinLinuxMac, 'l4d2'),
'darkm': SDK('HL2SDK-DARKM', '2.darkm', '2', 'DARKMESSIAH', WinOnly, 'darkm'),
'swarm': SDK('HL2SDK-SWARM', '2.swarm', '16', 'ALIENSWARM', WinOnly, 'swarm'),
'bgt': SDK('HL2SDK-BGT', '2.bgt', '4', 'BLOODYGOODTIME', WinOnly, 'bgt'),
'eye': SDK('HL2SDK-EYE', '2.eye', '5', 'EYE', WinOnly, 'eye'),
'csgo': SDK('HL2SDKCSGO', '2.csgo', '21', 'CSGO', WinLinuxMac, 'csgo'),
'portal2': SDK('HL2SDKPORTAL2', '2.portal2', '17', 'PORTAL2', [], 'portal2'),
'blade': SDK('HL2SDKBLADE', '2.blade', '18', 'BLADE', WinLinux, 'blade'),
'insurgency': SDK('HL2SDKINSURGENCY', '2.insurgency', '19', 'INSURGENCY', WinLinuxMac, 'insurgency'),
'contagion': SDK('HL2SDKCONTAGION', '2.contagion', '14', 'CONTAGION', WinOnly, 'contagion'),
'bms': SDK('HL2SDKBMS', '2.bms', '10', 'BMS', WinLinux, 'bms'),
'doi': SDK('HL2SDKDOI', '2.doi', '20', 'DOI', WinLinuxMac, 'doi'),
}
def ResolveEnvPath(env, folder):
if env in os.environ:
path = os.environ[env]
if os.path.isdir(path):
return path
return None
head = os.getcwd()
oldhead = None
while head != None and head != oldhead:
path = os.path.join(head, folder)
if os.path.isdir(path):
return path
oldhead = head
head, tail = os.path.split(head)
return None
def Normalize(path):
return os.path.abspath(os.path.normpath(path))
class ExtensionConfig(object):
def __init__(self):
self.sdks = {}
self.binaries = []
self.extensions = []
self.generated_headers = None
self.mms_root = None
self.sm_root = None
@property
def tag(self):
if builder.options.debug == '1':
return 'Debug'
return 'Release'
def detectSDKs(self):
sdk_list = builder.options.sdks.split(',')
use_all = sdk_list[0] == 'all'
use_present = sdk_list[0] == 'present'
for sdk_name in PossibleSDKs:
sdk = PossibleSDKs[sdk_name]
if builder.target_platform in sdk.platform:
if builder.options.hl2sdk_root:
sdk_path = os.path.join(builder.options.hl2sdk_root, sdk.folder)
else:
sdk_path = ResolveEnvPath(sdk.envvar, sdk.folder)
if sdk_path is None or not os.path.isdir(sdk_path):
if use_all or sdk_name in sdk_list:
raise Exception('Could not find a valid path for {0}'.format(sdk.envvar))
continue
if use_all or use_present or sdk_name in sdk_list:
sdk.path = Normalize(sdk_path)
self.sdks[sdk_name] = sdk
if len(self.sdks) < 1:
raise Exception('At least one SDK must be available.')
if builder.options.sm_path:
self.sm_root = builder.options.sm_path
else:
self.sm_root = ResolveEnvPath('SOURCEMOD18', 'sourcemod-1.8')
if not self.sm_root:
self.sm_root = ResolveEnvPath('SOURCEMOD', 'sourcemod')
if not self.sm_root:
self.sm_root = ResolveEnvPath('SOURCEMOD_DEV', 'sourcemod-central')
if not self.sm_root or not os.path.isdir(self.sm_root):
raise Exception('Could not find a source copy of SourceMod')
self.sm_root = Normalize(self.sm_root)
if builder.options.mms_path:
self.mms_root = builder.options.mms_path
else:
self.mms_root = ResolveEnvPath('MMSOURCE110', 'mmsource-1.10')
if not self.mms_root:
self.mms_root = ResolveEnvPath('MMSOURCE', 'metamod-source')
if not self.mms_root:
self.mms_root = ResolveEnvPath('MMSOURCE_DEV', 'mmsource-central')
if not self.mms_root or not os.path.isdir(self.mms_root):
raise Exception('Could not find a source copy of Metamod:Source')
self.mms_root = Normalize(self.mms_root)
def configure(self):
cxx = builder.DetectCompilers()
if cxx.like('gcc'):
self.configure_gcc(cxx)
elif cxx.vendor == 'msvc':
self.configure_msvc(cxx)
# Optimizaiton
if builder.options.opt == '1':
cxx.defines += ['NDEBUG']
# Debugging
if builder.options.debug == '1':
cxx.defines += ['DEBUG', '_DEBUG']
# Platform-specifics
if builder.target_platform == 'linux':
self.configure_linux(cxx)
elif builder.target_platform == 'mac':
self.configure_mac(cxx)
elif builder.target_platform == 'windows':
self.configure_windows(cxx)
# Finish up.
cxx.includes += [
os.path.join(self.sm_root, 'public'),
]
def configure_gcc(self, cxx):
cxx.defines += [
'stricmp=strcasecmp',
'_stricmp=strcasecmp',
'_snprintf=snprintf',
'_vsnprintf=vsnprintf',
'HAVE_STDINT_H',
'GNUC',
]
cxx.cflags += [
'-pipe',
'-fno-strict-aliasing',
'-Wall',
'-Werror',
'-Wno-unused',
'-Wno-switch',
'-Wno-array-bounds',
'-msse',
'-m32',
'-fvisibility=hidden',
]
cxx.cxxflags += [
'-std=c++11',
'-fno-exceptions',
'-fno-threadsafe-statics',
'-Wno-non-virtual-dtor',
'-Wno-overloaded-virtual',
'-fvisibility-inlines-hidden',
]
cxx.linkflags += ['-m32']
have_gcc = cxx.vendor == 'gcc'
have_clang = cxx.vendor == 'clang'
if cxx.version >= 'clang-3.6':
cxx.cxxflags += ['-Wno-inconsistent-missing-override']
if have_clang or (cxx.version >= 'gcc-4.6'):
cxx.cflags += ['-Wno-narrowing']
if have_clang or (cxx.version >= 'gcc-4.7'):
cxx.cxxflags += ['-Wno-delete-non-virtual-dtor']
if cxx.version >= 'gcc-4.8':
cxx.cflags += ['-Wno-unused-result']
if have_clang:
cxx.cxxflags += ['-Wno-implicit-exception-spec-mismatch']
if cxx.version >= 'apple-clang-5.1' or cxx.version >= 'clang-3.4':
cxx.cxxflags += ['-Wno-deprecated-register']
else:
cxx.cxxflags += ['-Wno-deprecated']
cxx.cflags += ['-Wno-sometimes-uninitialized']
if have_gcc:
cxx.cflags += ['-mfpmath=sse']
if builder.options.opt == '1':
cxx.cflags += ['-O3']
def configure_msvc(self, cxx):
if builder.options.debug == '1':
cxx.cflags += ['/MTd']
cxx.linkflags += ['/NODEFAULTLIB:libcmt']
else:
cxx.cflags += ['/MT']
cxx.defines += [
'_CRT_SECURE_NO_DEPRECATE',
'_CRT_SECURE_NO_WARNINGS',
'_CRT_NONSTDC_NO_DEPRECATE',
'_ITERATOR_DEBUG_LEVEL=0',
]
cxx.cflags += [
'/W3',
]
cxx.cxxflags += [
'/EHsc',
'/GR-',
'/TP',
]
cxx.linkflags += [
'/MACHINE:X86',
'kernel32.lib',
'user32.lib',
'gdi32.lib',
'winspool.lib',
'comdlg32.lib',
'advapi32.lib',
'shell32.lib',
'ole32.lib',
'oleaut32.lib',
'uuid.lib',
'odbc32.lib',
'odbccp32.lib',
]
if builder.options.opt == '1':
cxx.cflags += ['/Ox', '/Zo']
cxx.linkflags += ['/OPT:ICF', '/OPT:REF']
if builder.options.debug == '1':
cxx.cflags += ['/Od', '/RTC1']
# This needs to be after our optimization flags which could otherwise disable it.
# Don't omit the frame pointer.
cxx.cflags += ['/Oy-']
def configure_linux(self, cxx):
cxx.defines += ['_LINUX', 'POSIX']
cxx.linkflags += ['-Wl,--exclude-libs,ALL', '-lm']
if cxx.vendor == 'gcc':
cxx.linkflags += ['-static-libgcc']
elif cxx.vendor == 'clang':
cxx.linkflags += ['-lgcc_eh']
def configure_mac(self, cxx):
cxx.defines += ['OSX', '_OSX', 'POSIX']
cxx.cflags += ['-mmacosx-version-min=10.5']
cxx.linkflags += [
'-mmacosx-version-min=10.5',
'-arch', 'i386',
'-lstdc++',
'-stdlib=libstdc++',
]
cxx.cxxflags += ['-stdlib=libstdc++']
def configure_windows(self, cxx):
cxx.defines += ['WIN32', '_WINDOWS']
def ConfigureForExtension(self, context, compiler):
compiler.cxxincludes += [
os.path.join(context.currentSourcePath),
os.path.join(context.currentSourcePath, 'sdk'),
os.path.join(self.sm_root, 'public'),
os.path.join(self.sm_root, 'public', 'extensions'),
os.path.join(self.sm_root, 'sourcepawn', 'include'),
os.path.join(self.sm_root, 'public', 'amtl', 'amtl'),
os.path.join(self.sm_root, 'public', 'amtl'),
]
return compiler
def ConfigureForHL2(self, binary, sdk):
compiler = binary.compiler
if sdk.name == 'episode1':
mms_path = os.path.join(self.mms_root, 'core-legacy')
else:
mms_path = os.path.join(self.mms_root, 'core')
compiler.cxxincludes += [
os.path.join(mms_path),
os.path.join(mms_path, 'sourcehook'),
]
defines = ['SE_' + PossibleSDKs[i].define + '=' + PossibleSDKs[i].code for i in PossibleSDKs]
compiler.defines += defines
paths = [
['public'],
['public', 'engine'],
['public', 'mathlib'],
['public', 'vstdlib'],
['public', 'tier0'],
['public', 'tier1']
]
if sdk.name == 'episode1' or sdk.name == 'darkm':
paths.append(['public', 'dlls'])
paths.append(['game_shared'])
else:
paths.append(['public', 'game', 'server'])
paths.append(['public', 'toolframework'])
paths.append(['game', 'shared'])
paths.append(['common'])
compiler.defines += ['SOURCE_ENGINE=' + sdk.code]
if sdk.name in ['sdk2013', 'bms'] and compiler.like('gcc'):
# The 2013 SDK already has these in public/tier0/basetypes.h
compiler.defines.remove('stricmp=strcasecmp')
compiler.defines.remove('_stricmp=strcasecmp')
compiler.defines.remove('_snprintf=snprintf')
compiler.defines.remove('_vsnprintf=vsnprintf')
if compiler.like('msvc'):
compiler.defines += ['COMPILER_MSVC', 'COMPILER_MSVC32']
else:
compiler.defines += ['COMPILER_GCC']
# For everything after Swarm, this needs to be defined for entity networking
# to work properly with sendprop value changes.
if sdk.name in ['blade', 'insurgency', 'doi', 'csgo']:
compiler.defines += ['NETWORK_VARS_ENABLED']
if sdk.name in ['css', 'hl2dm', 'dods', 'sdk2013', 'bms', 'tf2', 'l4d', 'nucleardawn', 'l4d2']:
if builder.target_platform in ['linux', 'mac']:
compiler.defines += ['NO_HOOK_MALLOC', 'NO_MALLOC_OVERRIDE']
if sdk.name == 'csgo' and builder.target_platform == 'linux':
compiler.linkflags += ['-lstdc++']
for path in paths:
compiler.cxxincludes += [os.path.join(sdk.path, *path)]
if builder.target_platform == 'linux':
if sdk.name == 'episode1':
lib_folder = os.path.join(sdk.path, 'linux_sdk')
elif sdk.name in ['sdk2013', 'bms']:
lib_folder = os.path.join(sdk.path, 'lib', 'public', 'linux32')
else:
lib_folder = os.path.join(sdk.path, 'lib', 'linux')
elif builder.target_platform == 'mac':
if sdk.name in ['sdk2013', 'bms']:
lib_folder = os.path.join(sdk.path, 'lib', 'public', 'osx32')
else:
lib_folder = os.path.join(sdk.path, 'lib', 'mac')
if builder.target_platform in ['linux', 'mac']:
if sdk.name in ['sdk2013', 'bms']:
compiler.postlink += [
compiler.Dep(os.path.join(lib_folder, 'tier1.a')),
compiler.Dep(os.path.join(lib_folder, 'mathlib.a'))
]
else:
compiler.postlink += [
compiler.Dep(os.path.join(lib_folder, 'tier1_i486.a')),
compiler.Dep(os.path.join(lib_folder, 'mathlib_i486.a'))
]
if sdk.name in ['blade', 'insurgency', 'doi', 'csgo']:
compiler.postlink += [compiler.Dep(os.path.join(lib_folder, 'interfaces_i486.a'))]
dynamic_libs = []
if builder.target_platform == 'linux':
if sdk.name in ['css', 'hl2dm', 'dods', 'tf2', 'sdk2013', 'bms', 'nucleardawn', 'l4d2', 'insurgency', 'doi']:
dynamic_libs = ['libtier0_srv.so', 'libvstdlib_srv.so']
elif sdk.name in ['l4d', 'blade', 'insurgency', 'doi', 'csgo']:
dynamic_libs = ['libtier0.so', 'libvstdlib.so']
else:
dynamic_libs = ['tier0_i486.so', 'vstdlib_i486.so']
elif builder.target_platform == 'mac':
compiler.linkflags.append('-liconv')
dynamic_libs = ['libtier0.dylib', 'libvstdlib.dylib']
elif builder.target_platform == 'windows':
libs = ['tier0', 'tier1', 'vstdlib', 'mathlib']
if sdk.name in ['swarm', 'blade', 'insurgency', 'doi', 'csgo']:
libs.append('interfaces')
for lib in libs:
lib_path = os.path.join(sdk.path, 'lib', 'public', lib) + '.lib'
compiler.linkflags.append(compiler.Dep(lib_path))
for library in dynamic_libs:
source_path = os.path.join(lib_folder, library)
output_path = os.path.join(binary.localFolder, library)
def make_linker(source_path, output_path):
def link(context, binary):
cmd_node, (output,) = context.AddSymlink(source_path, output_path)
return output
return link
linker = make_linker(source_path, output_path)
compiler.linkflags[0:0] = [compiler.Dep(library, linker)]
return binary
def HL2Library(self, context, name, sdk):
binary = context.compiler.Library(name)
self.ConfigureForExtension(context, binary.compiler)
return self.ConfigureForHL2(binary, sdk)
def HL2Project(self, context, name):
project = context.compiler.LibraryProject(name)
self.ConfigureForExtension(context, project.compiler)
return project
def HL2Config(self, project, name, sdk):
binary = project.Configure(name, '{0} - {1}'.format(self.tag, sdk.name))
return self.ConfigureForHL2(binary, sdk)
Extension = ExtensionConfig()
Extension.detectSDKs()
Extension.configure()
# Add additional buildscripts here
BuildScripts = [
'AMBuilder',
]
if builder.backend == 'amb2':
BuildScripts += [
'PackageScript',
]
builder.RunBuildScripts(BuildScripts, { 'Extension': Extension})
+31
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# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
import os, sys
projectName = 'TransmitManager'
# smsdk_ext.cpp will be automatically added later
sourceFiles = [
'extension.cpp',
]
###############
# Make sure to edit PackageScript, which copies your files to their appropriate locations
# Simple extensions do not need to modify past this point.
project = Extension.HL2Project(builder, projectName + '.ext')
if os.path.isfile(os.path.join(builder.currentSourcePath, 'sdk', 'smsdk_ext.cpp')):
# Use the copy included in the project
project.sources += [os.path.join('sdk', 'smsdk_ext.cpp')]
else:
# Use the copy included with SM 1.6 and newer
project.sources += [os.path.join(Extension.sm_root, 'public', 'smsdk_ext.cpp')]
project.sources += sourceFiles
for sdk_name in Extension.sdks:
sdk = Extension.sdks[sdk_name]
binary = Extension.HL2Config(project, projectName + '.ext.' + sdk.ext, sdk)
Extension.extensions = builder.Add(project)
+52
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# vim: set ts=8 sts=2 sw=2 tw=99 et ft=python:
import os
# This is where the files will be output to
# package is the default
builder.SetBuildFolder('package')
# Add any folders you need to this list
folder_list = [
'addons/sourcemod/extensions',
'addons/sourcemod/scripting/include',
#'addons/sourcemod/gamedata',
#'addons/sourcemod/configs',
]
# Create the distribution folder hierarchy.
folder_map = {}
for folder in folder_list:
norm_folder = os.path.normpath(folder)
folder_map[folder] = builder.AddFolder(norm_folder)
# Do all straight-up file copies from the source tree.
def CopyFiles(src, dest, files):
if not dest:
dest = src
dest_entry = folder_map[dest]
for source_file in files:
source_path = os.path.join(builder.sourcePath, src, source_file)
builder.AddCopy(source_path, dest_entry)
# Include files
CopyFiles('include', 'addons/sourcemod/scripting/include',
[ 'TransmitManager.inc' ]
)
# GameData files
#CopyFiles('gamedata', 'addons/sourcemod/gamedata',
# [ 'myfile.txt',
# 'file2.txt'
# ]
#)
# Config Files
#CopyFiles('configs', 'addons/sourcemod/configs',
# [ 'configfile.cfg',
# 'otherconfig.cfg,
# ]
#)
# Copy binaries.
for cxx_task in Extension.extensions:
builder.AddCopy(cxx_task.binary, folder_map['addons/sourcemod/extensions'])
+27
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#if defined _TransmitManager_included
#endinput
#endif
#define _TransmitManager_included
native void TransmitManager_AddEntityHooks(int entity);
native bool TransmitManager_SetEntityOwner(int entity, int target);
native bool TransmitManager_SetEntityState(int entity, int client, bool can);
/**
* _________________Do not edit below this line!_______________________
*/
public Extension __ext_movement =
{
name = "TransmitManager",
file = "TransmitManager.ext",
#if defined AUTOLOAD_EXTENSIONS
autoload = 1,
#else
autoload = 0,
#endif
#if defined REQUIRE_EXTENSIONS
required = 1,
#else
required = 0,
#endif
};
+22
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set EXT_DIR="%cd%"
set VCVARSALL="C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Auxiliary\Build\vcvarsall.bat"
if "%VSCMD_VER%"=="" (
set MAKE=
set CC=
set CXX=
call %VCVARSALL% x86
)
git clone https://github.com/alliedmodders/metamod-source --branch "%BRANCH%" --single-branch "%EXT_DIR%/mmsource-%BRANCH%"
git clone https://github.com/alliedmodders/hl2sdk --branch csgo --single-branch "%EXT_DIR%/hl2sdk-csgo"
git clone https://github.com/alliedmodders/sourcemod --recursive --branch "%BRANCH%" --single-branch "%EXT_DIR%/sourcemod-%BRANCH%"
mkdir "%EXT_DIR%/build"
pushd "%EXT_DIR%/build"
python "%EXT_DIR%/configure.py" --enable-optimize --mms-path "%EXT_DIR%/mmsource-%BRANCH%" --sm-path "%EXT_DIR%/sourcemod-%BRANCH%" --hl2sdk-root "%EXT_DIR%" -s csgo || goto error
ambuild || goto error
popd
:error
exit /b %errorlevel%
+19
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#!/bin/bash
set -e
EXT_DIR=$(pwd)
git clone https://github.com/alliedmodders/metamod-source --branch "$BRANCH" --single-branch "$EXT_DIR/mmsource-$BRANCH"
git clone https://github.com/alliedmodders/hl2sdk --branch csgo --single-branch "$EXT_DIR/hl2sdk-csgo"
git clone https://github.com/alliedmodders/sourcemod --recursive --branch "$BRANCH" --single-branch "$EXT_DIR/sourcemod-$BRANCH"
mkdir -p "$EXT_DIR/build"
pushd "$EXT_DIR/build"
python3 "$EXT_DIR/configure.py" --enable-optimize --mms-path "$EXT_DIR/mmsource-$BRANCH" --sm-path "$EXT_DIR/sourcemod-$BRANCH" --hl2sdk-root "$EXT_DIR" -s csgo
ambuild
# might be optional
strip package/addons/sourcemod/extensions/TransmitManager.ext.2.csgo.so
popd
+23
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# vim: set sts=2 ts=8 sw=2 tw=99 et:
import sys
from ambuild2 import run
# Simple extensions do not need to modify this file.
builder = run.PrepareBuild(sourcePath = sys.path[0])
builder.options.add_option('--hl2sdk-root', type=str, dest='hl2sdk_root', default=None,
help='Root search folder for HL2SDKs')
builder.options.add_option('--mms-path', type=str, dest='mms_path', default=None,
help='Path to Metamod:Source')
builder.options.add_option('--sm-path', type=str, dest='sm_path', default=None,
help='Path to SourceMod')
builder.options.add_option('--enable-debug', action='store_const', const='1', dest='debug',
help='Enable debugging symbols')
builder.options.add_option('--enable-optimize', action='store_const', const='1', dest='opt',
help='Enable optimization')
builder.options.add_option('-s', '--sdks', default='all', dest='sdks',
help='Build against specified SDKs; valid args are "all", "present", or '
'comma-delimited list of engine names (default: %default)')
builder.Configure()
+355
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#include "extension.h"
constexpr auto MAX_EDICT = 2048;
TransmitManager g_TransmitManager;
SMEXT_LINK(&g_TransmitManager);
IGameConfig* g_pGameConf = nullptr;
ISDKHooks* g_pSDKHooks = nullptr;
extern sp_nativeinfo_t g_Natives[];
SH_DECL_MANUALHOOK2_void(SetTransmit, 0, 0, 0, CCheckTransmitInfo*, bool);
struct HookingEntity
{
HookingEntity(CBaseEntity *pEntity)
{
bRemoveFlags = false;
iOwnerEntity = -1;
iEntityIndex = gamehelpers->EntityToBCompatRef(pEntity);
SourceHookId = SH_ADD_MANUALHOOK(SetTransmit, pEntity, SH_MEMBER(&g_TransmitManager, &TransmitManager::Hook_SetTransmit), false);
for (auto i = 1; i < SM_MAXPLAYERS; i++)
{
// can see by default
bCanTransmit[i] = true;
}
auto *pName = gamehelpers->GetEntityClassname(pEntity);
if (pName != nullptr && (V_strcmp(pName, "info_particle_system") == 0 || V_strcmp(pName, "light_dynamic") == 0))
{
bRemoveFlags = true;
auto *edict = gamehelpers->EdictOfIndex(iEntityIndex);
if (edict)
{
auto flags = edict->m_fStateFlags;
edict->m_fStateFlags = flags & (~FL_EDICT_ALWAYS);
}
}
}
~HookingEntity()
{
if (SourceHookId)
{
SH_REMOVE_HOOK_ID(SourceHookId);
SourceHookId = 0;
}
}
bool CanSee(int client)
{
if (iEntityIndex == client || iOwnerEntity == client)
{
// self or children
return true;
}
return bCanTransmit[client];
}
void SetSee(int client, bool can)
{
bCanTransmit[client] = can;
}
int GetOwner()
{
return iOwnerEntity;
}
void SetOwner(int owner)
{
iOwnerEntity = owner;
}
bool ShouldRemove()
{
return bRemoveFlags;
}
private:
int SourceHookId;
int iEntityIndex;
bool bCanTransmit[SM_MAXPLAYERS];
int iOwnerEntity;
bool bRemoveFlags;
};
HookingEntity* g_Hooked[MAX_EDICT];
void TransmitManager::Hook_SetTransmit(CCheckTransmitInfo* pInfo, bool bAlways)
{
auto *bcref = META_IFACEPTR(CBaseEntity);
auto entity = gamehelpers->EntityToBCompatRef(bcref);
auto *edict = gamehelpers->EdictOfIndex(entity);
auto client = gamehelpers->IndexOfEdict(pInfo->m_pClientEnt);
if (entity > MAX_EDICT || entity < 1 || client == entity || !edict || edict->IsFree())
{
RETURN_META(MRES_IGNORED);
}
if (g_Hooked[entity]->ShouldRemove())
{
auto flags = edict->m_fStateFlags;
if (flags & FL_EDICT_ALWAYS)
{
edict->m_fStateFlags = (flags ^ FL_EDICT_ALWAYS);
}
}
auto owner = g_Hooked[entity]->GetOwner();
if (owner == client)
{
// don't block children
RETURN_META(MRES_IGNORED);
}
if (!g_Hooked[entity]->CanSee(client))
{
// blocked
RETURN_META(MRES_SUPERCEDE);
}
if (owner > 0 && !g_Hooked[owner]->CanSee(client))
{
// blocked
RETURN_META(MRES_SUPERCEDE);
}
//META_CONPRINTF("Hook_SetTransmit-> %d | %d | %d | %s\n", entity, owner, client, g_Hooked[entity]->CanSee(client) ? "true" : "false");
RETURN_META(MRES_IGNORED);
}
bool TransmitManager::SDK_OnLoad(char *error, size_t maxlen, bool late)
{
sharesys->AddDependency(myself, "sdkhooks.ext", true, true);
if (!sharesys->RequestInterface(SMINTERFACE_SDKHOOKS_NAME, SMINTERFACE_SDKHOOKS_VERSION, myself, reinterpret_cast<SMInterface**>(&g_pSDKHooks))) {
smutils->Format(error, maxlen, "Cannot get SDKHooks Interface");
return false;
}
if (!gameconfs->LoadGameConfigFile("sdkhooks.games", &g_pGameConf, error, maxlen)) {
smutils->Format(error, maxlen, "Failed to load SDKHooks gamedata.");
return false;
}
int offset = -1;
if (!g_pGameConf->GetOffset("SetTransmit", &offset)) {
smutils->Format(error, maxlen, "Failed to load 'SetTransmit' offset.");
return false;
}
SH_MANUALHOOK_RECONFIGURE(SetTransmit, offset, 0, 0);
playerhelpers->AddClientListener(this);
g_pSDKHooks->AddEntityListener(this);
g_pShareSys->AddNatives(myself, g_Natives);
g_pShareSys->RegisterLibrary(myself, "TransmitManager");
// base
g_Hooked[0] = nullptr;
return true;
}
void TransmitManager::SDK_OnUnload()
{
playerhelpers->RemoveClientListener(this);
g_pSDKHooks->RemoveEntityListener(this);
for (auto i = 0; i < MAX_EDICT; i++)
{
if (g_Hooked[i] != nullptr)
{
delete g_Hooked[i];
}
}
}
void TransmitManager::OnEntityDestroyed(CBaseEntity* pEntity)
{
auto entRef = gamehelpers->EntityToReference(pEntity);
auto entity = gamehelpers->ReferenceToIndex(entRef);
if ((unsigned)entity == INVALID_EHANDLE_INDEX || (entity > 0 && entity <= playerhelpers->GetMaxClients()))
{
// This can be -1 for player entity before any players have connected
return;
}
if (!IsEntityIndexInRange(entity))
{
// out-of-range
return;
}
UnhookEntity(pEntity);
}
void TransmitManager::OnClientPutInServer(int client)
{
auto*edict = gamehelpers->EdictOfIndex(client);
if (!edict || edict->IsFree())
{
return;
}
auto*player = playerhelpers->GetGamePlayer(edict);
if (!player)
{
return;
}
auto*unk = edict->GetUnknown();
if (!unk)
{
return;
}
auto*pEntity = unk->GetBaseEntity();
for (auto i = 1; i < MAX_EDICT; i++)
{
if (g_Hooked[i] == nullptr)
{
//not being hook
continue;
}
g_Hooked[i]->SetSee(client, true);
}
// hooking self
HookEntity(pEntity);
}
void TransmitManager::OnClientDisconnecting(int client)
{
auto* edict = gamehelpers->EdictOfIndex(client);
if (!edict || edict->IsFree())
{
return;
}
auto* player = playerhelpers->GetGamePlayer(edict);
if (!player || !player->IsInGame())
{
return;
}
auto* unk = edict->GetUnknown();
if (!unk)
{
return;
}
UnhookEntity(unk->GetBaseEntity());
}
void TransmitManager::HookEntity(CBaseEntity* pEntity)
{
auto index = gamehelpers->EntityToBCompatRef(pEntity);
if (g_Hooked[index] != nullptr)
{
smutils->LogError(myself, "Entity Hook listener [%d] is not nullptr. Try to remove.", index);
delete g_Hooked[index];
}
g_Hooked[index] = new HookingEntity(pEntity);
}
void TransmitManager::UnhookEntity(CBaseEntity* pEntity)
{
auto index = gamehelpers->EntityToBCompatRef(pEntity);
if (g_Hooked[index] == nullptr)
{
smutils->LogError(myself, "Entity Hook listener %d is nullptr. Skipped.", index);
return;
}
delete g_Hooked[index];
g_Hooked[index] = nullptr;
}
static cell_t Native_SetEntityOwner(IPluginContext* pContext, const cell_t* params)
{
if (!(params[1] >= 1 && params[1] < MAX_EDICT))
{
// out-of-range
return pContext->ThrowNativeError("Entity %d is out-of-range.", params[1]);
}
if (!(params[2] >= 1 && params[2] < MAX_EDICT))
{
// out-of-range
return pContext->ThrowNativeError("Owner %d is out-of-range.", params[2]);
}
if (g_Hooked[params[1]] != nullptr)
{
g_Hooked[params[1]]->SetOwner(params[2]);
return true;
}
return pContext->ThrowNativeError("Entity %d is not being hook.", params[1]);
}
static cell_t Native_SetEntityState(IPluginContext* pContext, const cell_t* params)
{
if (!(params[1] >= 1 && params[1] < MAX_EDICT))
{
// out-of-range
return pContext->ThrowNativeError("Entity %d is out-of-range.", params[1]);
}
auto *pPlayer = playerhelpers->GetGamePlayer(params[2]);
if (!pPlayer || !pPlayer->IsInGame())
{
return pContext->ThrowNativeError("Client %d is invalid.", params[2]);
}
if (g_Hooked[params[1]] != nullptr)
{
g_Hooked[params[1]]->SetSee(params[2], params[3]);
return true;
}
return pContext->ThrowNativeError("Entity %d is not being hook.", params[1]);
}
static cell_t Native_AddEntityHooks(IPluginContext* pContext, const cell_t* params)
{
if (!(params[1] >= 1 && params[1] < MAX_EDICT))
{
// out-of-range
return pContext->ThrowNativeError("Entity %d is out-of-range.", params[1]);
}
auto *pEntity = gamehelpers->ReferenceToEntity(params[1]);
if (!pEntity)
{
// nuull
return pContext->ThrowNativeError("Entity %d is invalid.", params[1]);
}
g_TransmitManager.HookEntity(pEntity);
}
sp_nativeinfo_t g_Natives[] =
{
{"TransmitManager_AddEntityHooks", Native_AddEntityHooks},
{"TransmitManager_SetEntityOwner", Native_SetEntityOwner},
{"TransmitManager_SetEntityState", Native_SetEntityState},
{nullptr, nullptr},
};
+34
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#ifndef _INCLUDE_SOURCEMOD_EXTENSION_PROPER_H_
#define _INCLUDE_SOURCEMOD_EXTENSION_PROPER_H_
#include "smsdk_ext.h"
#include <extensions/ISDKHooks.h>
class TransmitManager : public SDKExtension, public ISMEntityListener, public IClientListener
{
public:
virtual bool SDK_OnLoad(char *error, size_t maxlength, bool late);
virtual void SDK_OnUnload();
public:
virtual void OnEntityDestroyed(CBaseEntity* pEntity);
public:
virtual void OnClientPutInServer(int client);
virtual void OnClientDisconnecting(int client);
public:
void Hook_SetTransmit(CCheckTransmitInfo* pInfo, bool bAlways);
private:
inline bool IsEntityIndexInRange(int i) { return i >= 1 && i < 2048; }
public:
void HookEntity(CBaseEntity* pEntity);
void UnhookEntity(CBaseEntity* pEntity);
};
#endif
+19
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@@ -0,0 +1,19 @@
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.26403.7
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TransmitManager", "TransmitManager.vcxproj", "{B3E797CF-4E77-4C9D-B8A8-7589B6902206}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release|Win32.ActiveCfg = Release|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
+79
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@@ -0,0 +1,79 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{B3E797CF-4E77-4C9D-B8A8-7589B6902206}</ProjectGuid>
<RootNamespace>TransmitManager</RootNamespace>
<Keyword>Win32Proj</Keyword>
<WindowsTargetPlatformVersion>7.0</WindowsTargetPlatformVersion>
<ProjectName>TransmitManager</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
<PlatformToolset>v141_xp</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">TransmitManager.ext.2.csgo</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<AdditionalIncludeDirectories>..;$(METAMOD)\core;$(METAMOD)\core\sourcehook;$(SOURCEMOD)\core;$(SOURCEMOD)\public;$(SOURCEMOD)\public\amtl\amtl;$(SOURCEMOD)\public\amtl;$(SOURCEMOD)\sourcepawn\include;$(SOURCEMOD)\public\extensions;$(HL2SDK-CSGO)\game\shared;$(HL2SDK-CSGO)\public;$(HL2SDK-CSGO)\public\tier0;$(HL2SDK-CSGO)\public\tier1;$(HL2SDK-CSGO)\public\engine;$(HL2SDK-CSGO)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;_CRT_NONSTDC_NO_DEPRECATE;SOURCE_ENGINE=12;COMPILER_MSVC;COMPILER_MSVC32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<AdditionalOptions>/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_CSS=6 /D SE_ORANGEBOXVALVE=7 /D SE_LEFT4DEAD=8 /D SE_LEFT4DEAD2=9 /D SE_ALIENSWARM=10 /D SE_PORTAL2=11 /D SE_CSGO=12</AdditionalOptions>
</ClCompile>
<Link>
<IgnoreSpecificDefaultLibraries>
</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>false</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<TargetMachine>MachineX86</TargetMachine>
<AdditionalDependencies>tier0.lib;tier1.lib;vstdlib.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;interfaces.lib;legacy_stdio_definitions.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(HL2SDK-CSGO)\lib\public</AdditionalLibraryDirectories>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\extension.cpp" />
<ClCompile Include="..\..\..\Extension\sourcemod\public\smsdk_ext.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\extension.h" />
<ClInclude Include="..\smsdk_config.h" />
<ClInclude Include="..\..\..\Extension\sourcemod\public\smsdk_ext.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
+39
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@@ -0,0 +1,39 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav</Extensions>
</Filter>
<Filter Include="SourceMod SDK">
<UniqueIdentifier>{31958233-BB2D-4e41-A8F9-CE8A4684F436}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\extension.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\Extension\sourcemod\public\smsdk_ext.cpp">
<Filter>SourceMod SDK</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\extension.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\smsdk_config.h">
<Filter>SourceMod SDK</Filter>
</ClInclude>
<ClInclude Include="..\..\..\Extension\sourcemod\public\smsdk_ext.h">
<Filter>SourceMod SDK</Filter>
</ClInclude>
</ItemGroup>
</Project>
+36
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#ifndef _INCLUDE_SOURCEMOD_EXTENSION_CONFIG_H_
#define _INCLUDE_SOURCEMOD_EXTENSION_CONFIG_H_
#define SMEXT_CONF_NAME "Transmit Manager"
#define SMEXT_CONF_DESCRIPTION ""
#define SMEXT_CONF_VERSION "1.0.0"
#define SMEXT_CONF_AUTHOR "Kyle \"Kxnrl\" Frankiss"
#define SMEXT_CONF_URL "https://www.kxnrl.com"
#define SMEXT_CONF_LOGTAG "TransmitManager"
#define SMEXT_CONF_LICENSE "GPL"
#define SMEXT_CONF_DATESTRING __DATE__
#define SMEXT_LINK(name) SDKExtension *g_pExtensionIface = name;
#define SMEXT_CONF_METAMOD
//#define SMEXT_ENABLE_FORWARDSYS
//#define SMEXT_ENABLE_HANDLESYS
#define SMEXT_ENABLE_PLAYERHELPERS
//#define SMEXT_ENABLE_DBMANAGER
#define SMEXT_ENABLE_GAMECONF
//#define SMEXT_ENABLE_MEMUTILS
#define SMEXT_ENABLE_GAMEHELPERS
//#define SMEXT_ENABLE_TIMERSYS
//#define SMEXT_ENABLE_THREADER
//#define SMEXT_ENABLE_LIBSYS
//#define SMEXT_ENABLE_MENUS
//#define SMEXT_ENABLE_ADTFACTORY
//#define SMEXT_ENABLE_PLUGINSYS
//#define SMEXT_ENABLE_ADMINSYS
//#define SMEXT_ENABLE_TEXTPARSERS
//#define SMEXT_ENABLE_USERMSGS
//#define SMEXT_ENABLE_TRANSLATOR
//#define SMEXT_ENABLE_ROOTCONSOLEMENU
#endif