sm-ext-GiveNamedItemTracker/extension.cpp

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#include "CDetour/detours.h"
#include <iclient.h>
#include "extension.h"
/**
* @file extension.cpp
* @brief Implement extension code here.
*/
class CBaseEntity;
uint8_t g_ClientIndex[SM_MAXPLAYERS + 1];
char g_ClientSteamIDMap[SM_MAXPLAYERS + 1][32];
char g_ClientNameMap[SM_MAXPLAYERS + 1][32];
int g_Capacity = 8;
//https://sm.alliedmods.net/doxygen/index.html
GiveNamedItemTracker g_Interface; /**< Global singleton for extension's main interface */
SMEXT_LINK(&g_Interface);
ITimer *g_pGiveNamedItemTimer = NULL;
GiveNamedItemTimer g_GiveNamedItemTracker;
//taken from https://git.unloze.com/UNLOZE/sm-ext-connect/src/branch/master/extension.cpp
size_t strlcpy(char *dst, const char *src, size_t dsize)
{
const char *osrc = src;
size_t nleft = dsize;
/* Copy as many bytes as will fit. */
if (nleft != 0) {
while (--nleft != 0) {
if ((*dst++ = *src++) == '\0')
break;
}
}
/* Not enough room in dst, add NUL and traverse rest of src. */
if (nleft == 0) {
if (dsize != 0)
*dst = '\0'; /* NUL-terminate dst */
while (*src++)
;
}
return(src - osrc - 1); /* count does not include NUL */
}
DETOUR_DECL_MEMBER2(GiveNamedItem, void, char*, pszName, int, iSubType)
{
CBaseEntity *pPlayer = (CBaseEntity *)this;
int idx = gamehelpers->EntityToBCompatRef(pPlayer);
if (idx > 0 && idx < playerhelpers->GetMaxClients()) //should be in the index range for clients.
{
IGamePlayer* gp = playerhelpers->GetGamePlayer(idx);
if (gp->IsConnected())
{
g_ClientIndex[idx]++;
smutils->LogMessage(myself, "got inside of DETOUR_DECL_MEMBER2. STEAMID: %s, playername: %s. pszName: %s. iSubType: %i. g_ClientIndex[idx]: %i",
g_ClientSteamIDMap[idx], g_ClientNameMap[idx], pszName, iSubType, g_ClientIndex[idx]);
DETOUR_MEMBER_CALL(GiveNamedItem)(pszName, iSubType);
}
}
}
GiveNamedItemTracker::GiveNamedItemTracker()
{
m_GiveNamedItem = NULL;
m_GiveNamedItemDetour = NULL;
}
void GiveNamedItemTracker::SDK_OnUnload()
{
if (g_pGiveNamedItemTimer)
{
timersys->KillTimer(g_pGiveNamedItemTimer);
}
}
bool GiveNamedItemTracker::SDK_OnLoad(char *error, size_t maxlength, bool late)
{
void *pBinary = dlopen("cstrike/bin/server_srv.so", RTLD_NOW);
if(!pBinary)
{
smutils->LogError(myself, "Could not dlopen cstrike/bin/server_srv.so");
return false;
}
void *adrGiveNamedItem = NULL;
//CBaseEntity *CCSPlayer::GiveNamedItem
adrGiveNamedItem = memutils->ResolveSymbol(pBinary, "_ZN9CCSPlayer13GiveNamedItemEPKci");
dlclose(pBinary);
// Setup GiveNamedItem detour.
CDetourManager::Init(g_pSM->GetScriptingEngine(), NULL);
m_GiveNamedItemDetour = DETOUR_CREATE_MEMBER(GiveNamedItem, adrGiveNamedItem);
if (!m_GiveNamedItemDetour)
{
return false;
}
m_GiveNamedItemDetour->EnableDetour();
playerhelpers->AddClientListener(this); //needed so the OnClient forwards work.
//set up timer for reseting GiveNamedItemTracker counts.
g_pGiveNamedItemTimer = timersys->CreateTimer(&g_GiveNamedItemTracker, 2.0, NULL, TIMER_FLAG_REPEAT);
return true;
}
void GiveNamedItemTracker::OnClientPostAdminCheck(int client)
{
g_ClientIndex[client] = 0;
IGamePlayer* gp = playerhelpers->GetGamePlayer(client);
strlcpy(g_ClientSteamIDMap[client], gp->GetAuthString(), sizeof(*g_ClientSteamIDMap));
strlcpy(g_ClientNameMap[client], gp->GetName(), sizeof(*g_ClientNameMap));
}
void GiveNamedItemTracker::OnClientDisconnected(int client)
{
g_ClientIndex[client] = 0;
strlcpy(g_ClientSteamIDMap[client], "", sizeof(*g_ClientSteamIDMap));
strlcpy(g_ClientNameMap[client], "", sizeof(*g_ClientNameMap));
}
void GiveNamedItemTracker::OnTimer()
{
for(int idx = 1; idx < playerhelpers->GetMaxClients(); idx++)
{
IGamePlayer* gp = playerhelpers->GetGamePlayer(idx);
if (gp->IsConnected())
{
if (g_ClientIndex[idx] > g_Capacity)
{
smutils->LogMessage(myself, "Client with more weapons than capacity %i: STEAMID: %s. playername: %s. g_ClientIndex[idx]: %i",
g_Capacity, g_ClientSteamIDMap[idx], g_ClientNameMap[idx], g_ClientIndex[idx]);
}
g_ClientIndex[idx] = 0;
}
}
}
ResultType GiveNamedItemTimer::OnTimer(ITimer *pTimer, void *pData)
{
g_Interface.OnTimer();
return Pl_Continue;
}
void GiveNamedItemTimer::OnTimerEnd(ITimer *pTimer, void *pData) {}