This commit is contained in:
Pan32 2020-08-29 10:33:37 +01:00
commit 81f488ec25

View File

@ -76,6 +76,38 @@ bool UTIL_ContainsDataTable(SendTable *pTable, const char *name)
return false;
}
void UTIL_StringToVector( float *pVector, const char *pString )
{
char *pstr, *pfront, tempString[128];
int j;
Q_strncpy( tempString, pString, sizeof(tempString) );
pstr = pfront = tempString;
for ( j = 0; j < 3; j++ ) // lifted from pr_edict.c
{
pVector[j] = atof( pfront );
// skip any leading whitespace
while ( *pstr && *pstr <= ' ' )
pstr++;
// skip to next whitespace
while ( *pstr && *pstr > ' ' )
pstr++;
if (!*pstr)
break;
pstr++;
pfront = pstr;
}
for ( j++; j < 3; j++ )
{
pVector[j] = 0;
}
}
class CTraceFilterSimple : public CTraceFilter
{
public:
@ -223,6 +255,8 @@ CDetour *g_pDetour_SwingOrStab = NULL;
int g_SH_SkipTwoEntitiesShouldHitEntity = 0;
int g_SH_SimpleShouldHitEntity = 0;
int g_iMaxPlayers = 0;
uintptr_t g_CTraceFilterNoNPCsOrPlayer = 0;
CTraceFilterSkipTwoEntities *g_CTraceFilterSkipTwoEntities = NULL;
CTraceFilterSimple *g_CTraceFilterSimple = NULL;
@ -274,7 +308,7 @@ DETOUR_DECL_MEMBER2(DETOUR_PassesFilterImpl, bool, CBaseEntity*, pCaller, CBaseE
{
datamap_t *pDataMap = gamehelpers->GetDataMap(pEntity);
sm_datatable_info_t info;
// Both are CBaseEntity members, so the offsets will always be the same across different entity classes
gamehelpers->FindDataMapInfo(pDataMap, "m_ResponseContexts", &info);
m_ResponseContexts_offset = info.actual_offset;
@ -301,7 +335,7 @@ DETOUR_DECL_MEMBER2(DETOUR_PassesFilterImpl, bool, CBaseEntity*, pCaller, CBaseE
return false;
}
// CBaseFilter::PassesFilterImpl just returns true so no need to call it
return true;
}
@ -318,10 +352,13 @@ DETOUR_DECL_STATIC2(DETOUR_CreateEntityByName, CBaseEntity*, const char*, classN
DETOUR_DECL_MEMBER2(DETOUR_KeyValue, bool, const char *, szKeyName, const char *, szValue)
{
CBaseEntity *pEntity = (CBaseEntity *)this;
// Fix crash bug in engine
if(strcasecmp(szKeyName, "angle") == 0)
{
szKeyName = "angles";
/*
else if(strcasecmp(szKeyName, "classname") == 0 &&
strcasecmp(szValue, "info_player_terrorist") == 0)
@ -331,7 +368,6 @@ DETOUR_DECL_MEMBER2(DETOUR_KeyValue, bool, const char *, szKeyName, const char *
}
else if(strcasecmp(szKeyName, "teamnum") == 0 || strcasecmp(szKeyName, "teamnum") == 0 )
{
CBaseEntity *pEntity = (CBaseEntity *)this;
const char *pClassname = gamehelpers->GetEntityClassname(pEntity);
// All buyzones should be CT buyzones
@ -339,6 +375,25 @@ DETOUR_DECL_MEMBER2(DETOUR_KeyValue, bool, const char *, szKeyName, const char *
szValue = "3";
}
*/
else if(strcasecmp(szKeyName, "absvelocity") == 0)
{
static int m_AbsVelocity_offset = 0;
if (!m_AbsVelocity_offset)
{
datamap_t *pDataMap = gamehelpers->GetDataMap(pEntity);
sm_datatable_info_t info;
gamehelpers->FindDataMapInfo(pDataMap, "m_vecAbsVelocity", &info);
m_AbsVelocity_offset = info.actual_offset;
}
float tmp[3];
UTIL_StringToVector(tmp, szValue);
Vector *vecAbsVelocity = (Vector*)((uint8_t*)pEntity + m_AbsVelocity_offset);
vecAbsVelocity->Init(tmp[0], tmp[1], tmp[2]);
}
return DETOUR_MEMBER_CALL(DETOUR_KeyValue)(szKeyName, szValue);
}
@ -382,7 +437,7 @@ bool ShouldHitEntity(IHandleEntity *pHandleEntity, int contentsMask)
int iTeam = 0;
if(index > SM_MAXPLAYERS && g_pPhysboxToClientMap && index < 2048)
if(index > g_iMaxPlayers && g_pPhysboxToClientMap && index < 2048)
{
index = g_pPhysboxToClientMap[index];
}
@ -391,7 +446,7 @@ bool ShouldHitEntity(IHandleEntity *pHandleEntity, int contentsMask)
{
iTeam = -index;
}
else if(index < 1 || index > SM_MAXPLAYERS)
else if(index < 1 || index > g_iMaxPlayers)
{
RETURN_META_VALUE(MRES_IGNORED, true);
}
@ -503,6 +558,8 @@ bool CSSFixes::SDK_OnLoad(char *error, size_t maxlength, bool late)
{
srand((unsigned int)time(NULL));
g_iMaxPlayers = playerhelpers->GetMaxClients();
char conf_error[255] = "";
if(!gameconfs->LoadGameConfigFile("CSSFixes", &g_pGameConf, conf_error, sizeof(conf_error)))
{