A2S: update
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@ -56,16 +56,20 @@ SMEXT_LINK(&g_Interface);
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CDetour *g_pDetour_SendTo = NULL;
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ConVar g_A2SMaxPlayers("a2s_maxplayers", "-1", FCVAR_NONE, "Maximum Players in the A2S Packet.");
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ConVar g_A2SIncludeSourceTV("a2s_includesourcetv", "0", FCVAR_NONE, "Include SourceTV in the Player Count and List.");
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char *NewBuf;
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char *OldBuf;
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struct PlayerInfo
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{
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struct PlayerInfo {
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char Name[32];
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long Score;
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float Time;
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};
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int g_FakePlayers = 0;
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/**
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* @brief
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*/
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@ -118,16 +122,23 @@ DETOUR_DECL_STATIC6(Detour_SendTo, int, int, s, char *, buf, int, len, int, flag
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for (int index = 0; index <= SM_MAXPLAYERS; index++)
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{
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IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(index);
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if (pPlayer != NULL && pPlayer->IsConnected() && !pPlayer->IsSourceTV())
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{
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if (pPlayer != NULL && pPlayer->IsConnected() && (!pPlayer->IsSourceTV() || g_A2SIncludeSourceTV.GetInt()))
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iPlayers++;
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}
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}
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iPlayers += g_FakePlayers;
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// Correct playercount
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memset(NewBuf, iPlayers, 1);
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// Set MaxPlayers
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int iMaxPlayers = g_A2SMaxPlayers.GetInt();
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if (iMaxPlayers > 0)
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{
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NewBuf++;
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memset(NewBuf, iMaxPlayers, 1);
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}
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// Reset Pointer
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NewBuf = OldBuf;
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@ -152,7 +163,7 @@ DETOUR_DECL_STATIC6(Detour_SendTo, int, int, s, char *, buf, int, len, int, flag
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{
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IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(index);
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if (pPlayer != NULL && pPlayer->IsConnected() && pPlayer->IsInGame() && !pPlayer->IsSourceTV())
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if (pPlayer != NULL && pPlayer->IsConnected() && pPlayer->IsInGame() && (!pPlayer->IsSourceTV() || g_A2SIncludeSourceTV.GetInt()))
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{
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memcpy(PlayerList[iPlayers].Name, pPlayer->GetName(), 32);
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@ -190,6 +201,29 @@ DETOUR_DECL_STATIC6(Detour_SendTo, int, int, s, char *, buf, int, len, int, flag
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return DETOUR_STATIC_CALL(Detour_SendTo)(s, buf, len, flags, to, tolen);
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}
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/**
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* @brief
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*/
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cell_t FakePlayers(IPluginContext *pContext, const cell_t *params)
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{
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g_FakePlayers = params[1];
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return 1;
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}
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/**
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* @brief
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*/
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const sp_nativeinfo_t MyNatives[] =
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{
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{"FakePlayers", FakePlayers},
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{NULL, NULL},
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};
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void A2SFixes::SDK_OnAllLoaded()
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{
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sharesys->AddNatives(myself, MyNatives);
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}
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/**
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* @brief This is called after the initial loading sequence has been processed.
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*
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@ -227,6 +261,12 @@ void A2SFixes::SDK_OnUnload()
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}
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}
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bool A2SFixes::RegisterConCommandBase(ConCommandBase *pVar)
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{
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/* Always call META_REGCVAR instead of going through the engine. */
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return META_REGCVAR(pVar);
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}
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/**
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* @brief Called when Metamod is attached, before the extension version is called.
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*
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@ -238,6 +278,8 @@ void A2SFixes::SDK_OnUnload()
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bool A2SFixes::SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlen, bool late)
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{
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GET_V_IFACE_CURRENT(GetEngineFactory, engine, IVEngineServer, INTERFACEVERSION_VENGINESERVER);
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GET_V_IFACE_CURRENT(GetEngineFactory, g_pCVar, ICvar, CVAR_INTERFACE_VERSION);
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ConVar_Register(0, this);
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return true;
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}
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@ -44,7 +44,9 @@
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* @brief A2SFixes implementation of the SDK Extension.
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* Note: Uncomment one of the pre-defined virtual functions in order to use it.
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*/
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class A2SFixes : public SDKExtension
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class A2SFixes :
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public SDKExtension,
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public IConCommandBaseAccessor
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{
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public:
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/**
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@ -66,7 +68,7 @@ public:
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* @brief This is called once all known extensions have been loaded.
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* Note: It is is a good idea to add natives here, if any are provided.
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*/
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//virtual void SDK_OnAllLoaded();
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virtual void SDK_OnAllLoaded();
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/**
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* @brief Called when the pause state is changed.
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@ -114,6 +116,9 @@ public:
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*/
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//virtual bool SDK_OnMetamodPauseChange(bool paused, char *error, size_t maxlength);
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#endif
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public: // IConCommandBaseAccessor
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virtual bool RegisterConCommandBase(ConCommandBase *pVar);
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};
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#endif // _INCLUDE_SOURCEMOD_EXTENSION_PROPER_H_
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