691 lines
19 KiB
SourcePawn
691 lines
19 KiB
SourcePawn
/* Oryx AC: collects and analyzes statistics to find some cheaters in CS:S, CS:GO, and TF2 bunnyhop.
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* Copyright (C) 2018 shavit.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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// This module is a complete rewrite, and doesn't work like the simple one written by Rusty. //'
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#include <sourcemod>
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#include <sdktools>
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#include <oryx>
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#undef REQUIRE_PLUGIN
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#include <shavit>
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#pragma newdecls required
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#pragma semicolon 1
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// Some features from my old anticheat.
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#define DESC1 "Scripted jumps (havg)" // 91%+ perf over sample size
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#define DESC2 "Scripted jumps (havgp)" // 87%+ perf, consistent scrolls
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#define DESC3 "Scripted jumps (patt1)" // 85%+ perf, very consistent scrolls
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#define DESC4 "Scripted jumps (patt2)" // 80%+ perf, inhumanly consistent scrolls
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#define DESC5 "Scripted jumps (wpatt1)" // 75%+ perf, inhumanly consistent scrolls
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#define DESC6 "Scripted jumps (wpatt2)" // 85%+ perf, obviously randomized scrolls
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#define DESC7 "Scripted jumps (nobf)" // 40%+ perf, no scrolls before touching the ground
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#define DESC8 "Scripted jumps (bf-af)" // 55%+ perf, same number of scrolls before and after touching the ground
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#define DESC9 "Scripted jumps (noaf)" // 40%+ perf, no scrolls after leaving the ground
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#define DESC10 "Scroll macro (highn)" // scrolls per jump are 17+, either high perf% (80%+) or consistent scrolls
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// ORYX exclusive:
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#define DESC11 "Scroll cheat (interval)" // interval between scrolls is consistent (<=2, and is over 3/4 of the jumps)
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// TODO: Implement this:
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#define DESC12 "Scroll cheat (ticks)" // average ticks on ground are inhuman
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// Decrease this to make the scroll anticheat more sensitive.
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// Samples will be taken from the last X jumps' data.
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// If the number is too high, logs might be cut off due to the scroll patterns being too long.
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#define SAMPLE_SIZE_MIN 45
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#define SAMPLE_SIZE_MAX 55
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// Amount of ticks between jumps to not count one.
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#define TICKS_NOT_COUNT_JUMP 8
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// Maximum airtime per jump in ticks before we stop measuring. This is to prevent low-gravity style bans and players spamming their scroll wheel while falling to purposely make the anti-cheat ban them.
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#define TICKS_NOT_COUNT_AIR 135
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// Fill scroll stats array with junk data.
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// #define DEBUG_SCROLL 50
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public Plugin myinfo =
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{
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name = "ORYX scroll module",
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author = "shavit",
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description = "Advanced bunnyhop script/macro detection.",
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version = ORYX_VERSION,
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url = "https://github.com/shavitush/Oryx-AC"
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}
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ConVar sv_autobunnyhopping = null;
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bool gB_AutoBunnyhopping = false;
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bool gB_Shavit = false;
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int gI_SampleSize = 50;
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enum
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{
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StatsArray_Scrolls,
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StatsArray_BeforeGround,
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StatsArray_AfterGround,
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StatsArray_AverageTicks,
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StatsArray_PerfectJump,
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STATSARRAY_SIZE
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}
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enum
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{
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State_Nothing,
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State_Landing,
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State_Jumping,
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State_Pressing,
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State_Releasing
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}
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// 5 cells:
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// Scrolls before this jump.
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// Scrolls before touching ground (33 units from ground).
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// Scrolls after leaving ground (33 units from ground).
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// Average ticks between each scroll input.
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// Is it a perfect jump?
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ArrayList gA_JumpStats[MAXPLAYERS+1];
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any gA_StatsArray[MAXPLAYERS+1][STATSARRAY_SIZE];
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int gI_GroundTicks[MAXPLAYERS+1];
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int gI_ReleaseTick[MAXPLAYERS+1];
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int gI_AirTicks[MAXPLAYERS+1];
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bool gB_PreviousGround[MAXPLAYERS+1] = { true, ... }; // Initialized as trues to prevent the first data being wrong.
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int gI_PreviousButtons[MAXPLAYERS+1];
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int gI_CurrentJump[MAXPLAYERS+1];
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char gS_LogPath[PLATFORM_MAX_PATH];
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public void OnPluginStart()
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{
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sv_autobunnyhopping = FindConVar("sv_autobunnyhopping");
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if(sv_autobunnyhopping != null)
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{
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sv_autobunnyhopping.AddChangeHook(OnAutoBunnyhoppingChanged);
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}
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for(int i = 1; i <= MaxClients; i++)
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{
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if(IsClientInGame(i))
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{
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OnClientPutInServer(i);
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}
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}
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RegConsoleCmd("scroll_stats", Command_PrintScrollStats, "Print the scroll stat buffer for a given player.");
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LoadTranslations("common.phrases");
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gB_Shavit = LibraryExists("shavit");
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BuildPath(Path_SM, gS_LogPath, PLATFORM_MAX_PATH, "logs/oryx-ac-scroll.log");
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}
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public void OnMapStart()
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{
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gI_SampleSize = GetRandomInt(SAMPLE_SIZE_MIN, SAMPLE_SIZE_MAX);
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}
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public void OnClientPutInServer(int client)
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{
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gA_JumpStats[client] = new ArrayList(STATSARRAY_SIZE);
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gI_CurrentJump[client] = 0;
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ResetStatsArray(client);
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#if defined DEBUG_SCROLL
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gA_JumpStats[client].Resize(DEBUG_SCROLL);
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for(int i = 0; i < DEBUG_SCROLL; i++)
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{
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int scrolls = GetRandomInt(7, 15);
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int before = GetRandomInt(0, scrolls);
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int after = scrolls - before;
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gA_JumpStats[client].Set(i, scrolls, StatsArray_Scrolls);
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gA_JumpStats[client].Set(i, before, StatsArray_BeforeGround);
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gA_JumpStats[client].Set(i, after, StatsArray_AfterGround);
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gA_JumpStats[client].Set(i, GetRandomInt(1, 2), StatsArray_AverageTicks);
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}
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#endif
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}
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public void OnClientDisconnect(int client)
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{
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delete gA_JumpStats[client];
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}
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public void OnLibraryAdded(const char[] name)
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{
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if(StrEqual(name, "shavit"))
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{
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gB_Shavit = true;
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}
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}
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public void OnLibraryRemoved(const char[] name)
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{
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if(StrEqual(name, "shavit"))
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{
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gB_Shavit = false;
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}
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}
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public void OnAutoBunnyhoppingChanged(ConVar convar, const char[] oldValue, const char[] newValue)
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{
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gB_AutoBunnyhopping = view_as<bool>(StringToInt(newValue));
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}
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public void OnConfigsExecuted()
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{
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if(sv_autobunnyhopping != null)
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{
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gB_AutoBunnyhopping = sv_autobunnyhopping.BoolValue;
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}
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}
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public Action Command_PrintScrollStats(int client, int args)
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{
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if(args < 1)
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{
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ReplyToCommand(client, "Usage: scroll_stats <target>");
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return Plugin_Handled;
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}
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char[] sArgs = new char[MAX_TARGET_LENGTH];
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GetCmdArgString(sArgs, MAX_TARGET_LENGTH);
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int target = FindTarget(client, sArgs);
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if(target == -1)
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{
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return Plugin_Handled;
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}
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if(GetSampledJumps(target) == 0)
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{
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ReplyToCommand(client, "\x03%N\x01 does not have recorded jump stats.", target);
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return Plugin_Handled;
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}
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char[] sScrollStats = new char[300];
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GetScrollStatsFormatted(target, sScrollStats, 300);
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ReplyToCommand(client, "Scroll stats for %N: %s", target, sScrollStats);
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return Plugin_Handled;
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}
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void GetScrollStatsFormatted(int client, char[] buffer, int maxlength)
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{
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FormatEx(buffer, maxlength, "%d%% perfs, %d sampled jumps: {", GetPerfectJumps(client), GetSampledJumps(client));
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int iSize = gA_JumpStats[client].Length;
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int iEnd = (iSize >= gI_SampleSize)? (iSize - gI_SampleSize):0;
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for(int i = iSize - 1; i >= iEnd; i--)
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{
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Format(buffer, maxlength, "%s %d,", buffer, gA_JumpStats[client].Get(i, StatsArray_Scrolls));
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}
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// Beautify the text output so that the jumps are separated inside the curly braces, without irrelevant commas.
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int iPos = strlen(buffer) - 1;
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if(buffer[iPos] == ',')
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{
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buffer[iPos] = ' ';
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}
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StrCat(buffer, maxlength, "}");
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}
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int GetSampledJumps(int client)
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{
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if(gA_JumpStats[client] == null)
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{
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return 0;
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}
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int iSize = gA_JumpStats[client].Length;
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int iEnd = (iSize >= gI_SampleSize)? (iSize - gI_SampleSize):0;
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return (iSize - iEnd);
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}
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int GetPerfectJumps(int client)
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{
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int iPerfs = 0;
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int iSize = gA_JumpStats[client].Length;
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int iEnd = (iSize >= gI_SampleSize)? (iSize - gI_SampleSize):0;
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int iTotalJumps = (iSize - iEnd);
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for(int i = iSize - 1; i >= iEnd; i--)
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{
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if(view_as<bool>(gA_JumpStats[client].Get(i, StatsArray_PerfectJump)))
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{
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iPerfs++;
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}
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}
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if(iTotalJumps == 0) // Don't throw a divide-by-zero error.
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{
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return 0;
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}
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return RoundToZero((float(iPerfs) / iTotalJumps) * 100);
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}
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public Action OnPlayerRunCmd(int client, int &buttons)
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{
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if(gB_Shavit || !IsPlayerAlive(client) || IsFakeClient(client))
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{
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return Plugin_Continue;
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}
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return SetupMove(client, buttons);
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}
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public Action Shavit_OnUserCmdPre(int client, int &buttons, int &impulse, float vel[3], float angles[3], TimerStatus status, int track, int style, int mouse[2])
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{
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// Ignore autobhop styles.
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if(Shavit_GetStyleSettingBool(style, "autobhop"))
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{
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return Plugin_Continue;
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}
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return SetupMove(client, buttons);
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}
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void ResetStatsArray(int client)
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{
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for(int i = 0; i < STATSARRAY_SIZE; i++)
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{
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gA_StatsArray[client][i] = 0;
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}
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gI_ReleaseTick[client] = GetGameTickCount();
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gI_AirTicks[client] = 0;
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}
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public bool TRFilter_NoPlayers(int entity, int mask, any data)
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{
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return (entity != view_as<int>(data) || (entity < 1 || entity > MaxClients));
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}
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float GetGroundDistance(int client)
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{
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if(GetEntPropEnt(client, Prop_Send, "m_hGroundEntity") == 0)
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{
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return 0.0;
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}
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float fPosition[3];
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GetClientAbsOrigin(client, fPosition);
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TR_TraceRayFilter(fPosition, view_as<float>({90.0, 0.0, 0.0}), MASK_PLAYERSOLID, RayType_Infinite, TRFilter_NoPlayers, client);
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float fGroundPosition[3];
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if(TR_DidHit() && TR_GetEndPosition(fGroundPosition))
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{
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return GetVectorDistance(fPosition, fGroundPosition);
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}
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return 0.0;
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}
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Action SetupMove(int client, int buttons)
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{
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if((sv_autobunnyhopping != null && gB_AutoBunnyhopping) || Oryx_CanBypass(client))
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{
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return Plugin_Continue;
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}
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bool bOnGround = ((GetEntityFlags(client) & FL_ONGROUND) > 0 || GetEntProp(client, Prop_Send, "m_nWaterLevel") >= 2);
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if(bOnGround)
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{
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gI_GroundTicks[client]++;
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}
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float fAbsVelocity[3];
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GetEntPropVector(client, Prop_Data, "m_vecAbsVelocity", fAbsVelocity);
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float fSpeed = (SquareRoot(Pow(fAbsVelocity[0], 2.0) + Pow(fAbsVelocity[1], 2.0)));
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// Player isn't really playing but is just trying to make the anticheat go nuts.
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if(fSpeed > 225.0 && IsLegalMoveType(client, false))
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{
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CollectJumpStats(client, bOnGround, buttons, fAbsVelocity[2]);
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}
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else
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{
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ResetStatsArray(client);
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}
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gB_PreviousGround[client] = bOnGround;
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gI_PreviousButtons[client] = buttons;
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return Plugin_Continue;
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}
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void CollectJumpStats(int client, bool bOnGround, int buttons, float fAbsVelocityZ)
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{
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// States
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int iGroundState = State_Nothing;
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int iButtonState = State_Nothing;
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if(bOnGround && !gB_PreviousGround[client])
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{
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iGroundState = State_Landing;
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}
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else if(!bOnGround && gB_PreviousGround[client])
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{
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iGroundState = State_Jumping;
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}
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if((buttons & IN_JUMP) > 0 && (gI_PreviousButtons[client] & IN_JUMP) == 0)
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{
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iButtonState = State_Pressing;
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}
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else if((buttons & IN_JUMP) == 0 && (gI_PreviousButtons[client] & IN_JUMP) > 0)
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{
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iButtonState = State_Releasing;
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}
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int iTicks = GetGameTickCount();
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if(iButtonState == State_Pressing)
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{
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gA_StatsArray[client][StatsArray_Scrolls]++;
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gA_StatsArray[client][StatsArray_AverageTicks] += (iTicks - gI_ReleaseTick[client]);
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if(bOnGround)
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{
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if((buttons & IN_JUMP) > 0)
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{
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gA_StatsArray[client][StatsArray_PerfectJump] = !gB_PreviousGround[client];
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}
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}
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else
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{
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float fDistance = GetGroundDistance(client);
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if(fDistance < 33.0)
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{
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if(fAbsVelocityZ > 0.0 && gI_CurrentJump[client] > 1)
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{
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// 'Inject' data into the previous recorded jump.
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int iJump = (gI_CurrentJump[client] - 1);
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int iAfter = gA_JumpStats[client].Get(iJump, StatsArray_AfterGround);
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gA_JumpStats[client].Set(iJump, iAfter + 1, StatsArray_AfterGround);
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}
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else if(fAbsVelocityZ < 0.0)
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{
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gA_StatsArray[client][StatsArray_BeforeGround]++;
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}
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}
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}
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}
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else if(iButtonState == State_Releasing)
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{
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gI_ReleaseTick[client] = iTicks;
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}
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if(!bOnGround && gI_AirTicks[client]++ > TICKS_NOT_COUNT_AIR)
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{
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ResetStatsArray(client);
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return;
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}
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if(iGroundState == State_Landing)
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{
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int iScrolls = gA_StatsArray[client][StatsArray_Scrolls];
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if(iScrolls == 0)
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{
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ResetStatsArray(client);
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return;
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}
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if(gI_GroundTicks[client] < TICKS_NOT_COUNT_JUMP)
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{
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int iJump = gI_CurrentJump[client];
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gA_JumpStats[client].Resize(iJump + 1);
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gA_JumpStats[client].Set(iJump, iScrolls, StatsArray_Scrolls);
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gA_JumpStats[client].Set(iJump, gA_StatsArray[client][StatsArray_BeforeGround], StatsArray_BeforeGround);
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gA_JumpStats[client].Set(iJump, 0, StatsArray_AfterGround);
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gA_JumpStats[client].Set(iJump, (gA_StatsArray[client][StatsArray_AverageTicks] / iScrolls), StatsArray_AverageTicks);
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gA_JumpStats[client].Set(iJump, gA_StatsArray[client][StatsArray_PerfectJump], StatsArray_PerfectJump);
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#if defined DEBUG
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PrintToChat(client, "{ %d, %d, %d, %d, %d, %d }", gA_StatsArray[client][StatsArray_Scrolls],
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gA_StatsArray[client][StatsArray_BeforeGround],
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(iJump > 0)? gA_JumpStats[client].Get(iJump - 1, gA_StatsArray[client][StatsArray_AfterGround]):0,
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gA_StatsArray[client][StatsArray_GroundTicks],
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(gA_StatsArray[client][StatsArray_AverageTicks] / iScrolls),
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gA_StatsArray[client][StatsArray_PerfectJump]);
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#endif
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gI_CurrentJump[client]++;
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}
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gI_GroundTicks[client] = 0;
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ResetStatsArray(client);
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}
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else if(iGroundState == State_Jumping && gI_CurrentJump[client] >= gI_SampleSize)
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{
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AnalyzeStats(client);
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}
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}
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int Min(int a, int b)
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{
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return (a < b)? a:b;
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}
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int Max(int a, int b)
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{
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return (a > b)? a:b;
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}
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int Abs(int num)
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{
|
|
return (num < 0)? -num:num;
|
|
}
|
|
|
|
void AnalyzeStats(int client)
|
|
{
|
|
int iPerfs = GetPerfectJumps(client);
|
|
|
|
// "Pattern analysis"
|
|
int iVeryHighNumber = 0;
|
|
int iSameAsNext = 0;
|
|
int iCloseToNext = 0;
|
|
int iBadIntervals = 0;
|
|
int iLowBefores = 0;
|
|
int iLowAfters = 0;
|
|
int iSameBeforeAfter = 0;
|
|
|
|
for(int i = (gI_CurrentJump[client] - gI_SampleSize); i < gI_CurrentJump[client] - 1; i++)
|
|
{
|
|
// TODO: Cache iNextScrolls for the next time this code is ran. I'm tired and can't really think right now..
|
|
int iCurrentScrolls = gA_JumpStats[client].Get(i, StatsArray_Scrolls);
|
|
int iTicks = gA_JumpStats[client].Get(i, StatsArray_AverageTicks);
|
|
int iBefores = gA_JumpStats[client].Get(i, StatsArray_BeforeGround);
|
|
int iAfters = gA_JumpStats[client].Get(i, StatsArray_AfterGround);
|
|
|
|
if(i != gI_SampleSize - 1)
|
|
{
|
|
int iNextScrolls = gA_JumpStats[client].Get(i + 1, StatsArray_Scrolls);
|
|
|
|
if(iCurrentScrolls == iNextScrolls)
|
|
{
|
|
iSameAsNext++;
|
|
}
|
|
|
|
if(Abs(Max(iCurrentScrolls, iNextScrolls) - Min(iCurrentScrolls, iNextScrolls)) <= 2)
|
|
{
|
|
iCloseToNext++;
|
|
}
|
|
}
|
|
|
|
if(iCurrentScrolls >= 17)
|
|
{
|
|
iVeryHighNumber++;
|
|
}
|
|
|
|
if(iTicks <= 2)
|
|
{
|
|
iBadIntervals++;
|
|
}
|
|
|
|
if(iBefores <= 1)
|
|
{
|
|
iLowBefores++;
|
|
}
|
|
|
|
if(iAfters <= 1)
|
|
{
|
|
iLowAfters++;
|
|
}
|
|
|
|
if(iBefores == iAfters)
|
|
{
|
|
iSameBeforeAfter++;
|
|
}
|
|
}
|
|
|
|
float fIntervals = (float(iBadIntervals) / gI_SampleSize);
|
|
|
|
bool bTriggered = true;
|
|
|
|
char[] sScrollStats = new char[300];
|
|
GetScrollStatsFormatted(client, sScrollStats, 300);
|
|
|
|
char stats_desc[1024];
|
|
|
|
// Ugly code below, I know.
|
|
if(iPerfs >= 91)
|
|
{
|
|
LogToFileEx(gS_LogPath, "%L - (" ... DESC1 ... "): %s", client, sScrollStats);
|
|
Format(stats_desc, sizeof(stats_desc), "%s:\n%s", DESC1, sScrollStats);
|
|
Oryx_Trigger(client, TRIGGER_DEFINITIVE, stats_desc);
|
|
}
|
|
|
|
else if(iPerfs >= 87 && (iSameAsNext >= 13 || iCloseToNext >= 18))
|
|
{
|
|
LogToFileEx(gS_LogPath, "%L - (" ... DESC2 ... "): %s", client, sScrollStats);
|
|
Format(stats_desc, sizeof(stats_desc), "%s:\n%s", DESC2, sScrollStats);
|
|
Oryx_Trigger(client, TRIGGER_DEFINITIVE, stats_desc);
|
|
}
|
|
|
|
else if(iPerfs >= 85 && iSameAsNext >= 13)
|
|
{
|
|
LogToFileEx(gS_LogPath, "%L - (" ... DESC3 ... "): %s", client, sScrollStats);
|
|
Format(stats_desc, sizeof(stats_desc), "%s:\n%s", DESC3, sScrollStats);
|
|
Oryx_Trigger(client, TRIGGER_DEFINITIVE, stats_desc);
|
|
}
|
|
|
|
else if(iPerfs >= 80 && iSameAsNext >= 15)
|
|
{
|
|
LogToFileEx(gS_LogPath, "%L - (" ... DESC4 ... "): %s", client, sScrollStats);
|
|
Format(stats_desc, sizeof(stats_desc), "%s:\n%s", DESC4, sScrollStats);
|
|
Oryx_Trigger(client, TRIGGER_HIGH, stats_desc);
|
|
}
|
|
|
|
else if(iPerfs >= 75 && iVeryHighNumber >= 4 && iSameAsNext >= 3 && iCloseToNext >= 10)
|
|
{
|
|
LogToFileEx(gS_LogPath, "%L - (" ... DESC5 ... "): %s", client, sScrollStats);
|
|
Format(stats_desc, sizeof(stats_desc), "%s:\n%s", DESC5, sScrollStats);
|
|
Oryx_Trigger(client, TRIGGER_HIGH, stats_desc);
|
|
}
|
|
|
|
else if(iPerfs >= 85 && iCloseToNext >= 16)
|
|
{
|
|
LogToFileEx(gS_LogPath, "%L - (" ... DESC6 ... "): %s", client, sScrollStats);
|
|
Format(stats_desc, sizeof(stats_desc), "%s:\n%s", DESC6, sScrollStats);
|
|
Oryx_Trigger(client, TRIGGER_HIGH, stats_desc);
|
|
}
|
|
|
|
else if(iPerfs >= 40 && iLowBefores >= 45)
|
|
{
|
|
LogToFileEx(gS_LogPath, "%L - (" ... DESC7 ... ") (%d): %s", client, iLowBefores, sScrollStats);
|
|
Format(stats_desc, sizeof(stats_desc), "%s (%d):\n%s", DESC7, iLowBefores, sScrollStats);
|
|
//Oryx_Trigger(client, TRIGGER_MEDIUM, stats_desc);
|
|
}
|
|
|
|
else if(iPerfs >= 55 && iSameBeforeAfter >= 25)
|
|
{
|
|
LogToFileEx(gS_LogPath, "%L - (" ... DESC8 ... ") (bf %d | af %d | bfaf %d): %s", client, iLowBefores, iLowAfters, iSameBeforeAfter, sScrollStats);
|
|
Format(stats_desc, sizeof(stats_desc), "%s:\n(bf %d | af %d | bfaf %d): %s", DESC8, iLowBefores, iLowAfters, iSameBeforeAfter, sScrollStats);
|
|
Oryx_Trigger(client, TRIGGER_HIGH_NOKICK, stats_desc);
|
|
}
|
|
|
|
else if(iPerfs >= 40 && iLowAfters >= 45)
|
|
{
|
|
LogToFileEx(gS_LogPath, "%L - (" ... DESC9 ... ") (%d): %s", client, iLowAfters, sScrollStats);
|
|
Format(stats_desc, sizeof(stats_desc), "%s:\n(%d): %s", DESC9, iLowAfters, sScrollStats);
|
|
//Oryx_Trigger(client, TRIGGER_LOW, stats_desc);
|
|
}
|
|
|
|
else if(iVeryHighNumber >= 15 && (iCloseToNext >= 13 || iPerfs >= 80))
|
|
{
|
|
LogToFileEx(gS_LogPath, "%L - (" ... DESC10 ... "): %s", client, sScrollStats);
|
|
Format(stats_desc, sizeof(stats_desc), "%s:\n%s", DESC10, sScrollStats);
|
|
Oryx_Trigger(client, TRIGGER_HIGH, stats_desc);
|
|
}
|
|
|
|
else if(fIntervals > 0.75)
|
|
{
|
|
LogToFileEx(gS_LogPath, "%L - (" ... DESC11 ... ", intervals: %.2f): %s", client, fIntervals, sScrollStats);
|
|
Format(stats_desc, sizeof(stats_desc), "%s:\nintervals: %.2f: %s", DESC11, fIntervals, sScrollStats);
|
|
Oryx_Trigger(client, TRIGGER_MEDIUM, stats_desc);
|
|
}
|
|
|
|
else
|
|
{
|
|
bTriggered = false;
|
|
}
|
|
|
|
if(bTriggered)
|
|
{
|
|
// Hard reset stats after logging, to prevent spam.
|
|
ResetStatsArray(client);
|
|
gI_CurrentJump[client] = 0;
|
|
gA_JumpStats[client].Clear();
|
|
}
|
|
}
|