general bot updates for movement handling

This commit is contained in:
jenzur 2020-07-15 02:14:00 +02:00
parent 6d58c75d12
commit b94b79f235
2 changed files with 154 additions and 115 deletions

View File

@ -33,39 +33,58 @@ def joinTeam():
print('jointeam func: ')
def bot_process_movement(input_lines):
def bot_process_movement(input_line):
movement_list = [1, 0]
strInput = "-attack; wait 5; -jump; wait 5; -duck; wait 5; +attack; wait 5; cl_minmodels 1; "
for input_line in input_lines.splitlines():
movement_input = input_line[input_line.index("keyinput:") + len("keyinput:"):input_line.index("clientangles:")]
client_angles = input_line[input_line.index("clientangles:") + len("clientangles:"):input_line.index("xyz:")]
xyz = input_line[input_line.index("xyz:") + len("xyz:"):input_line.index("hunt_or_mimic:")]
hunt_or_mimic = input_line[input_line.index("hunt_or_mimic:") + len("hunt_or_mimic:"):input_line.index("stuckX:")]
stuckx = input_line[input_line.index("stuckX:") + len("stuckX:"):input_line.index("stuckY:")]
stucky = input_line[input_line.index("stuckY:") + len("stuckY:"):]
if not hunt_or_mimic:
axis_distance = 50
if stuckX:
strInput = "-attack; wait 2; -use; wait 5; -jump; wait 5; -duck; wait 5; +attack; wait 5; cl_minmodels 1; wait 2; +use; "
movement_input = input_line[input_line.index("keyinput:") + len("keyinput:"):input_line.index("clientangles:")]
client_angles = input_line[input_line.index("clientangles:") + len("clientangles:"):input_line.index("xyz:")]
xyz_difference = input_line[input_line.index("xyz:") + len("xyz:"):input_line.index("stuckX:")]
stuckx = input_line[input_line.index("stuckX:") + len("stuckX:"):input_line.index("stuckY:")]
stucky = input_line[input_line.index("stuckY:") + len("stuckY:"):input_line.index("dist_target:")]
dist_target = input_line[input_line.index("dist_target:") + len("dist_target:"):input_line.index("targethuman:")]
targethuman = input_line[input_line.index("targethuman:") + len("targethuman:"):input_line.index("bot_on_type:")]
bot_on_type = input_line[input_line.index("bot_on_type:") + len("bot_on_type:"):]
dist_target = float(dist_target)
xyz_difference = xyz_difference.strip()
xyz_difference = [float(i.replace('\U00002013', '-')) for i in xyz_difference.split(' ')]
stuckx = int(stuckx)
stucky = int(stucky)
bot_on_type = int(bot_on_type)
if bot_on_type == 0:
print('bot_on_type ladder ')
strInput += "setang -90 0 0; wait 5; -back; wait 3; -moveleft; wait 3; -moveright; wait 5; +forward; wait 5;"
else:
if bot_on_type == 1:
print('bot_on_type water')
strInput += "+jump; wait 5;"
if dist_target > 300.0:
axis_distance = 150.0
if stuckx:
print('stuckX enabled')
if movement_list[0] == 0:
movement_list[0] = 1
elif movement_list[0] == 1:
movement_list[0] = 0
strInput += " +jump; wait 3; +duck; wait 5;"
if stuckY:
if stucky:
print('stuckY enabled')
if movement_list[1] == 0:
movement_list[1] = 1
elif movement_list[1] == 1:
movement_list[1] = 0
strInput += " +jump; wait 3; +duck; wait 5;"
print('hunt mode enabled')
if not stuckX and not stuckY:
print('hunt mode: target human: ', targethuman)
print('stuckx: ', stuckx, ' stuckY: ', stucky)
#print('movement_list: ', movement_list)
if not stuckx and not stucky:
#print('xyz_difference: ', xyz_difference)
if xyz_difference[0] > axis_distance:
movement_list[0] = 1
elif xyz_difference[0] < -axis_distance:
movement_list[0] = 0
if xyz_difference[1] < -axis_distance:
movement_list[1] = 1
elif xyz_difference[1] > axis_distance:
@ -79,25 +98,26 @@ def bot_process_movement(input_lines):
strInput += " -moveleft; wait 5; +moveright; wait 5;"
elif movement_list[1] == 0:
strInput += " -moveright; wait 5; +moveleft; wait 5;"
print('xyz_difference[0]: ', xyz_difference[0])
print('xyz_difference[1]: ', xyz_difference[1])
print('movement_list[0]: ', movement_list[0], '0 = back. 1 = forward.')
print('movement_list[1]: ', movement_list[1], '0 = moveleft. 1 = moveright')
#print('xyz_difference[0]: ', xyz_difference[0])
#print('xyz_difference[1]: ', xyz_difference[1])
#print('movement_list[0]: ', movement_list[0], '0 = back. 1 = forward.')
#print('movement_list[1]: ', movement_list[1], '0 = moveleft. 1 = moveright')
strInput += f""" setang 0 180 0; wait 5; """
else:
strInput += f"""setang {client_angles[0]} {client_angles[1]} {client_angles[2]}; wait 5; {movement_input}; wait 5; """
#print('strInput final:', strInput)
print('mimic mode enabled! dist_target: ', dist_target, ' targethuman: ', targethuman)
#print('movemenet_input: ', movement_input)
strInput += f"""setang {client_angles}; wait 5; {movement_input}; wait 5; """
print('strInput final:', strInput)
writeCfgInput(strInput)
time.sleep(0.4)
time.sleep(0.2)
writeCfgInput("wait 5;")
def bot_connect_ze():
#use whatever ip you want here to connect with
strdev = "connect 151.80.230.149:27019/test132;"
str1 = "connect 151.80.230.149:27015;"
writeCfgInput(strdev)
writeCfgInput(str1)
time.sleep(0.2)
writeCfgInput("wait 5;")
time.sleep(15.50)
@ -122,7 +142,7 @@ if __name__ == '__main__':
data = codecs.decode(data, "utf-8", "ignore")
ip = addr[0]
port = addr[1]
print('port: ', port, " ip: ", ip)
#print('port: ', port, " ip: ", ip)
if not data:
continue
if ip not in [local_ip, udp_external_ip]:
@ -134,7 +154,7 @@ if __name__ == '__main__':
time.sleep(0.5)
resetCfgInputShortWait()
time.sleep(0.2)
print('data: ', data)
#print('data: ', data)
if data == "autismo connected":
print('Bot connected!')
time.sleep(2)

View File

@ -5,7 +5,6 @@
#define PLUGIN_AUTHOR "jenz"
#define PLUGIN_VERSION "1.3"
#define generic_length 256
#define rows_entry_cap 6
#include <sourcemod>
#include <sdktools>
@ -18,16 +17,13 @@ int targethuman = 0;
int stuckcounterx = 0;
int stuckcountery = 0;
//admins & vips
int admins[MAXPLAYERS + 1];
int vips[MAXPLAYERS + 1];
//socket for bot input
Handle global_socket;
//bot input
int row_counter = 0;
char keyinput[rows_entry_cap][generic_length];
float clientangles[rows_entry_cap][3];
float xyz[rows_entry_cap][3];
float target_human_original_coord[3];
bool hunt_or_mimic;
public Plugin myinfo =
{
@ -76,8 +72,7 @@ public void Event_RoundStart(Handle event, const char[] name, bool dontBroadcast
public void OnMapStart()
{
CreateTimer(0.2, recursive_pressing, INVALID_HANDLE, TIMER_REPEAT|TIMER_FLAG_NO_MAPCHANGE);
CreateTimer(0.5, socket_send_msg, INVALID_HANDLE, TIMER_REPEAT|TIMER_FLAG_NO_MAPCHANGE);
CreateTimer(0.3, recursive_pressing, INVALID_HANDLE, TIMER_REPEAT|TIMER_FLAG_NO_MAPCHANGE);
CreateTimer(10.0, bot_check_connect, INVALID_HANDLE, TIMER_REPEAT|TIMER_FLAG_NO_MAPCHANGE);
}
@ -104,24 +99,25 @@ public Action bot_check_connect(Handle timer, any data)
return Plugin_Continue;
}
public Action socket_send_msg(Handle timer, any data)
public Action recursive_pressing(Handle timer, any data)
{
if (IsValidClient(present) && IsPlayerAlive(present))
{
char message[generic_length * 7];
int iterator = 0;
int stuckcap = 12;
int stuckX;
int stuckY;
float flVel[3];
int stuckX = 0;
int stuckY = 0;
GetEntPropVector(present, Prop_Data, "m_vecAbsVelocity", flVel);
float minvelocity = 40.0;
char message[generic_length * 7];
//stuckcounterx, stuckcountery
float mincapvelocity = 40.0;
GetEntPropVector(present, Prop_Data, "m_vecAbsVelocity", flVel);
int stuckcap = 6;
if (flVel[0] < mincapvelocity)
{
if (stuckcounterx >= stuckcap)
{
stuckX = 1;
stuckcounterx = 0;
stuckX = 1;
}
stuckcounterx++;
}
@ -129,37 +125,11 @@ public Action socket_send_msg(Handle timer, any data)
{
if (stuckcountery >= stuckcap)
{
stuckY = 1;
stuckcountery = 0;
stuckY = 1;
}
stuckcountery++;
}
while (iterator < row_counter)
{
char row[generic_length];
if (xyz[iterator][0] != 0 || xyz[iterator][1] != 0 || xyz[iterator][2] != 0)
{
Format(row, sizeof(row), "keyinput: %s clientangles: %f %f %f xyz: %f %f %f hunt_or_mimic: %i stuckX: %i stuckY: %i \n", keyinput[iterator], clientangles[iterator][0], clientangles[iterator][1], clientangles[iterator][2], xyz[iterator][0], xyz[iterator][1], xyz[iterator][2], hunt_or_mimic, stuckX, stuckY);
StrCat(message, sizeof(message), row);
Format(keyinput[iterator], sizeof(keyinput), "");
for (int i = 0; i < 3; i++)
{
clientangles[iterator][i] = 0.0;
xyz[iterator][i] = 0.0;
}
}
iterator++;
}
row_counter = 0;
send_socket_msg(message, strlen(message));
}
return Plugin_Continue;
}
public Action recursive_pressing(Handle timer, any data)
{
if (present && IsPlayerAlive(present))
{
float present_bot_coords[3];
GetClientAbsOrigin(present, present_bot_coords);
int targeteam = 0;
@ -173,69 +143,112 @@ public Action recursive_pressing(Handle timer, any data)
//3 = autismo is human and should follow closest moving ct
targeteam = 3;
}
if (!IsValidClient(targethuman) || GetClientTeam(targethuman) != targeteam || !IsPlayerAlive(targethuman))
bool find_closest_match = true;
float dist_target = 0.0;
float distance_limit = 500.0;
if (IsValidClient(targethuman) && GetClientTeam(targethuman) == targeteam && IsPlayerAlive(targethuman))
{
float pos[3];
GetClientAbsOrigin(targethuman, pos);
float dx = present_bot_coords[0] - pos[0];
float dy = present_bot_coords[1] - pos[1];
float dz = FloatAbs(present_bot_coords[2] - pos[2]);
dist_target = SquareRoot(dx*dx + dy*dy + dz*dz);
GetEntPropVector(targethuman, Prop_Data, "m_vecAbsVelocity", flVel);
if (dist_target < distance_limit && flVel[0] > minvelocity && flVel[1] > minvelocity)
find_closest_match = false;
}
if (find_closest_match)
{
hunt_or_mimic = false;
float lowest_distance = 1000000.0;
bool adminpresent = false;
bool vippresent = false;
for (int i = 1; i <= MaxClients; i++)
if (IsValidClient(i) && IsPlayerAlive(i) && GetClientTeam(i) == targeteam && i != present)
{
float flVel[3];
float minvelocity = 40.0;
GetEntPropVector(i, Prop_Data, "m_vecAbsVelocity", flVel);
if (flVel[0] < minvelocity && flVel[1] < minvelocity)
continue;
float pos[3];
GetClientAbsOrigin(i, pos);
float dx = present_bot_coords[0] - pos[0];
float dy = present_bot_coords[1] - pos[1];
float dz = FloatAbs(present_bot_coords[2] - pos[2]);
float dist = SquareRoot(dx*dx + dy*dy + dz*dz);
if (dist < lowest_distance)
dist_target = SquareRoot(dx*dx + dy*dy + dz*dz);
if (admins[i] == 1 && dist_target < distance_limit)
{
lowest_distance = dist;
adminpresent = true;
vippresent = false;
}
else if (vips[i] == 1 && !adminpresent && dist_target < distance_limit)
{
vippresent = true;
}
if (adminpresent)
{
if (admins[i] == 0)
continue;
}
else if (vippresent)
{
if (vips[i] == 0)
continue;
}
GetEntPropVector(i, Prop_Data, "m_vecAbsVelocity", flVel);
if (flVel[0] < minvelocity && flVel[1] < minvelocity)
continue;
if (dist_target < lowest_distance)
{
lowest_distance = dist_target;
targethuman = i;
}
}
if (IsValidClient(targethuman))
GetClientAbsOrigin(targethuman, target_human_original_coord);
}
if (IsValidClient(targethuman))
{
if (!hunt_or_mimic)
{
int distance_limit = 50;
float dx = present_bot_coords[0] - target_human_original_coord[0];
float dy = present_bot_coords[1] - target_human_original_coord[1];
float dz = FloatAbs(present_bot_coords[2] - target_human_original_coord[2]);
float dist = SquareRoot(dx*dx + dy*dy + dz*dz);
//PrintToChatAll("dist: %f", dist);
if (dist < distance_limit)
hunt_or_mimic = true;
xyz[row_counter][0] = dx;
xyz[row_counter][1] = dy;
xyz[row_counter][2] = dz;
}
float dx = 0.0;
float dy = 0.0;
float dz = 0.0;
float target_human_original_coord[3];
GetClientAbsOrigin(targethuman, target_human_original_coord);
dx = present_bot_coords[0] - target_human_original_coord[0];
dy = present_bot_coords[1] - target_human_original_coord[1];
dz = FloatAbs(present_bot_coords[2] - target_human_original_coord[2]);
dist_target = SquareRoot(dx*dx + dy*dy + dz*dz);
int keys = GetClientButtons(targethuman);
if (keys & IN_FORWARD)
Format(keyinput[row_counter], sizeof(keyinput[]), "-back; wait 5; +forward; wait 5; ");
else if (keys & IN_BACK)
Format(keyinput[row_counter], sizeof(keyinput[]), "-forward; wait 5; +back; wait 5; ");
if (keys & IN_MOVELEFT && StrContains(keyinput[row_counter], "moveleft", false) == -1)
Format(keyinput[row_counter], sizeof(keyinput[]), "%s -moveright; wait 5; +moveleft; wait 5; ", keyinput[row_counter]);
else if (keys & IN_MOVERIGHT && StrContains(keyinput[row_counter], "moveright", false) == -1)
Format(keyinput[row_counter], sizeof(keyinput[]), "%s -moveleft; wait 5; +moveright; wait 5; ", keyinput[row_counter]);
if (keys & IN_JUMP && StrContains(keyinput[row_counter], "jump", false) == -1)
Format(keyinput[row_counter], sizeof(keyinput[]), "%s +jump; wait 5; ", keyinput[row_counter]);
if (keys & IN_DUCK && StrContains(keyinput[row_counter], "duck", false) == -1)
Format(keyinput[row_counter], sizeof(keyinput[]), "%s +duck; wait 5; ", keyinput[row_counter]);
GetClientAbsAngles(targethuman, clientangles[row_counter]);
char keyinput[generic_length * 2];
int counter = 0;
int countercap = 5;
//check ladder = 0, water = 1, in air = 2
int bot_on_type = -1;
if (GetEntityMoveType(present) & MOVETYPE_LADDER)
bot_on_type = 0;
int ilevel = GetEntProp(present, Prop_Data, "m_nWaterLevel");
if (ilevel >= 2)
bot_on_type = 1;
while (!strlen(keyinput) && counter < countercap)
{
if (keys & IN_FORWARD)
Format(keyinput, sizeof(keyinput), "-back; wait 5; +forward; wait 5; ");
else if (keys & IN_BACK)
Format(keyinput, sizeof(keyinput), "-forward; wait 5; +back; wait 5; ");
if (keys & IN_MOVELEFT)
Format(keyinput, sizeof(keyinput), "%s -moveright; wait 5; +moveleft; wait 5; ", keyinput);
else if (keys & IN_MOVERIGHT)
Format(keyinput, sizeof(keyinput), "%s -moveleft; wait 5; +moveright; wait 5; ", keyinput);
if (keys & IN_JUMP)
Format(keyinput, sizeof(keyinput), "%s +jump; wait 5; ", keyinput);
if (keys & IN_DUCK)
Format(keyinput, sizeof(keyinput), "%s +duck; wait 5; ", keyinput);
counter++;
}
float clientangles[3];
GetClientAbsAngles(targethuman, clientangles);
//PrintToChatAll("targethuman: %N", targethuman);
Format(message, sizeof(message), "keyinput: %s clientangles: %f %f %f xyz: %f %f %f stuckX: %i stuckY: %i dist_target: %f targethuman: %N bot_on_type: %i", keyinput, clientangles[0], clientangles[1], clientangles[2], dx, dy, dz, stuckX, stuckY, dist_target, targethuman, bot_on_type);
send_socket_msg(message, strlen(message));
}
}
if (row_counter < rows_entry_cap - 1)
row_counter++;
return Plugin_Continue;
}
@ -264,6 +277,10 @@ public void OnClientPostAdminCheck(int client)
present = client;
bot_send_connected_msg();
}
if (CheckCommandAccess(client, "sm_kick", ADMFLAG_KICK))
admins[client] = 1;
else if (CheckCommandAccess(client, "sm_reserved", ADMFLAG_RESERVATION))
vips[client] = 1;
}
public OnSocketError(Handle socket, const int errorType, const int errorNum, any args)
@ -284,6 +301,8 @@ public void OnClientDisconnect(int client)
{
present = 0;
}
admins[client] = 0;
vips[client] = 0;
}
public void bot_send_connected_msg()